Player Matchup

Fenrir
Fenrir
OddToSee
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,545 Elo+
Party 1
Horus
Horus
Pringlepop
Horus
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 39L
1,177 Elo+
Party 1
Nu Wa
Nu Wa
SalemsForest
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,664 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,462 Elo+

VS

Team Averages
Level 58
1,300 SR
1,383 Elo+
Anhur
Anhur
BazingaMan97
Anhur
Level 89
God Stats
1W - 0L
1,256 SR
Queue Stats
39W - 35L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Glyphhhh
Baron Samedi
Level 19
God Stats
4W - 1L
1,266 SR
Queue Stats
9W - 16L
1,320 Elo+
Party 2
Ymir
Ymir
Manganato
Ymir
Level 66
God Stats
7W - 7L
1,379 SR
Queue Stats
67W - 114L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OddToSee
Fenrir
10
3 / 12 / 5
7,356
669
7,206
15,430
5,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
11
2 / 4 / 4
7,332
667
5,066
14,947
12,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 5
8,409
764
8,660
9,288
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 2 / 3
9,997
909
20,153
11,192
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Glyphhhh
Baron Samedi
12
3 / 3 / 11
8,166
742
9,738
11,058
5,442
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 4 / 16
8,504
773
4,003
12,578
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
19
19
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
15
2
3
8.25
W
Baron Samedi
Glyphhhh
Baron Samedi
3
3
11
2.83
W
Ymir
1
4
16
2.25
L
Fenrir
OddToSee
Fenrir
3
12
5
0.46
L
Horus
2
4
4
1
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
33,894
39,665
Taken
34,828
22,306
Mitigated
20,955
4,227
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,153
13,287
0
4,774
11,192
4,013
2,689
3,090
8,102
0
68,277
W
Baron Samedi
Glyphhhh
Baron Samedi
9,738
481
963
4,634
11,058
5,442
224
2,689
8,369
23,299
0
W
Ymir
4,003
683
0
2,233
12,578
11,500
0
3,281
9,297
13,043
0
L
Fenrir
OddToSee
Fenrir
7,206
2,199
422
914
15,430
5,512
0
5,078
10,352
0
14,364
L
Horus
5,066
1,883
485
1,340
14,947
12,918
0
5,842
9,105
0
11,713
L
8,660
2,018
60
1,006
9,288
3,876
0
3,545
5,743
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
26,667
67
Minions Killed
145
2
Camps Cleared
6
501,053
Distance Traveled
514,057
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,997
909
88
8
4
175,049
0
W
Baron Samedi
8,166
742
33
3
1
199,206
0
W
Ymir
8,504
773
24
2
1
139,802
2
L
Fenrir
7,356
669
16
1
1
165,008
0
L
Horus
7,332
667
13
1
1
182,177
2
L
Nu Wa
8,409
764
38
3
0
153,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role