Player Matchup

Danzaburou
Danzaburou
Asir0din
Danzaburou
Level 25
God Stats
14W - 12L
1,422 SR
Queue Stats
17W - 14L
1,375 Elo+
Party 1
Charybdis
Charybdis
Heretic_Ningen
Charybdis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 67L
1,261 Elo+
Solo
Horus
Horus
ZeromusTheDamned
Horus
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
17W - 15L
1,288 Elo+
Party 1
Set
Set
seba_54522
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
xRedRitex
Agni
Level 12
God Stats
3W - 1L
1,300 SR
Queue Stats
163W - 190L
1,004 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,286 Elo+

VS

Team Averages
Level 8
1,317 SR
1,239 Elo+
Medusa
Medusa
Bryval-09
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
904 Elo+
Solo
Cabrakan
Cabrakan
Ghousty_
Cabrakan
Level 9
God Stats
42W - 36L
1,255 SR
Queue Stats
110W - 106L
1,330 Elo+
Solo
Serqet
Serqet
KrustyNight1080
Serqet
Level 17
God Stats
46W - 50L
1,134 SR
Queue Stats
303W - 338L
1,313 Elo+
Solo
Guan Yu
Guan Yu
OngoingSubset62
Guan Yu
Level 6
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Jormungandr
Jormungandr
SN3YK Cr1
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asir0din
Danzaburou
20
17 / 2 / 10
17,381
561
29,097
20,639
8,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Heretic_Ningen
Charybdis
20
9 / 4 / 1
16,205
523
17,579
26,600
13,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 17
14,213
458
16,914
21,411
23,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 1
10,009
323
699
4,335
1,244
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
19
4 / 11 / 6
15,319
494
21,138
21,219
16,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bryval-09
Medusa
17
2 / 12 / 3
11,607
374
5,265
23,962
8,379
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Ghousty_
Cabrakan
19
4 / 9 / 2
12,570
405
14,547
24,844
20,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 5
13,629
440
14,773
27,389
12,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 12 / 2
12,226
394
3,757
26,013
13,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jormungandr
SN3YK Cr1
Jormungandr
20
4 / 4 / 2
13,715
442
11,992
21,881
27,334
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
39
Kills
17
21
Deaths
42
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asir0din
Danzaburou
17
2
10
11
L
Medusa
Bryval-09
Medusa
2
12
3
0.29
L
Cabrakan
Ghousty_
Cabrakan
4
9
2
0.56
W
Charybdis
Heretic_Ningen
Charybdis
9
4
1
2.38
L
4
5
5
1.3
L
3
12
2
0.33
L
Jormungandr
SN3YK Cr1
Jormungandr
4
4
2
1.25
W
9
2
17
8.75
W
0
2
1
0.25
W
Agni
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,427
Damage
50,334
94,204
Taken
124,089
63,192
Mitigated
81,134
26,717
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asir0din
Danzaburou
29,097
19,076
0
5,818
20,639
8,114
8,842
5,120
14,081
0
120,959
L
Medusa
Bryval-09
Medusa
5,265
2,615
0
0
23,962
8,379
891
3,745
20,217
0
38,652
L
Cabrakan
Ghousty_
Cabrakan
14,547
3,527
0
6,629
24,844
20,189
1,188
4,419
20,425
62,218
0
W
Charybdis
Heretic_Ningen
Charybdis
17,579
9,002
0
13,019
26,600
13,826
5,916
12,423
14,087
0
94,847
L
14,773
4,896
0
4,652
27,389
12,142
1,308
8,477
18,912
0
100,881
L
3,757
523
705
3,297
26,013
13,090
64
3,745
22,216
0
30,392
L
Jormungandr
SN3YK Cr1
Jormungandr
11,992
4,716
0
0
21,881
27,334
906
3,974
17,598
72,208
0
W
16,914
5,744
2,849
4,523
21,411
23,766
1,563
7,811
13,600
9,732
41,912
W
699
93
0
258
4,335
1,244
463
137
4,198
0
13,183
W
Agni
21,138
3,648
0
250
21,219
16,242
2,375
4,744
14,427
80,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,127
Gold Earned
63,747
523
Minions Killed
431
0
Camps Cleared
0
2,151,635
Distance Traveled
2,584,168
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,381
561
144
5
0
539,386
2
L
Medusa
11,607
374
55
2
0
466,221
0
L
Cabrakan
12,570
405
95
3
0
541,556
2
W
Charybdis
16,205
523
176
6
0
477,356
0
L
Serqet
13,629
440
126
4
0
592,040
7
L
Guan Yu
12,226
394
47
2
0
540,353
0
L
Jormungandr
13,715
442
108
3
0
443,998
2
W
Horus
14,213
458
53
2
0
516,647
1
W
Set
10,009
323
29
1
0
143,658
1
W
Agni
15,319
494
121
4
0
474,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role