Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
Stephen5582--
Bellona
Gold V
Level 99
God Stats
1W - 0L
1,317 SR
Queue Stats
30W - 26L
1,256 MMR
Party 1
Artemis
Artemis
Silver III
berrymochi
Artemis
Silver III
Level 122
God Stats
3W - 1L
1,470 SR
Queue Stats
31W - 28L
1,093 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,429 SR
1,283 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 71
1,481 SR
1,149 MMR
Fenrir
Fenrir
Bronze IV
BUBUEIYEYO
Fenrir
Bronze IV
Level 94
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 9L
1,107 MMR
Party 2
Cabrakan
Cabrakan
Bronze IV
LosFinsYT
Cabrakan
Bronze IV
Level 74
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 11L
1,023 MMR
Party 2
Chaac
Chaac
Bronze III
Ormthered34
Chaac
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
8 / 4 / 11
10,930
781
18,033
9,396
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
15
10 / 2 / 12
11,002
786
9,217
12,514
11,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
berrymochi
Artemis
14
5 / 2 / 14
10,402
743
10,870
8,317
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshSylvanusMorgan Le FayNe ZhaDanzaburou

VS

Bans
FafnirPersephoneLokiKukulkanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BUBUEIYEYO
Fenrir
12
4 / 7 / 2
9,330
666
6,999
13,851
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
LosFinsYT
Cabrakan
12
2 / 8 / 5
8,818
630
4,000
13,341
12,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 8 / 6
8,773
627
10,829
20,897
18,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
23
Kills
8
8
Deaths
23
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
4
11
3.38
L
Fenrir
BUBUEIYEYO
Fenrir
4
7
2
0.71
L
Cabrakan
LosFinsYT
Cabrakan
2
8
5
0.56
L
2
8
6
0.63
W
Bellona
10
2
12
8
W
Artemis
berrymochi
Artemis
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,120
Damage
21,828
30,227
Taken
48,089
18,209
Mitigated
39,183
8,312
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,033
6,605
0
2,668
9,396
3,691
697
1,707
7,317
53,204
0
L
Fenrir
BUBUEIYEYO
Fenrir
6,999
948
0
499
13,851
7,496
0
5,974
7,877
0
15,357
L
Cabrakan
LosFinsYT
Cabrakan
4,000
406
270
1,413
13,341
12,930
0
5,547
7,794
13,427
0
L
10,829
938
0
7,745
20,897
18,757
0
6,915
13,982
7,571
32,860
W
Bellona
9,217
4,477
0
2,758
12,514
11,483
585
2,716
9,306
0
21,324
W
Artemis
berrymochi
Artemis
10,870
6,329
0
2,886
8,317
3,035
1,116
1,816
6,168
0
43,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
26,921
163
Minions Killed
101
9
Camps Cleared
4
716,389
Distance Traveled
699,462
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,930
781
79
6
5
253,778
3
L
Fenrir
9,330
666
16
1
1
250,637
1
L
Cabrakan
8,818
630
26
2
2
215,521
6
L
Chaac
8,773
627
59
4
1
233,304
3
W
Bellona
11,002
786
18
1
0
254,748
2
W
Artemis
10,402
743
66
5
4
207,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role