Player Matchup

Artemis
Artemis
Mkcloud
Artemis
Level 17
God Stats
19W - 11L
1,398 SR
Queue Stats
70W - 60L
1,334 Elo+
Party 2
Sol
Sol
bernarditopadox
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Solo
Ao Kuang
Ao Kuang
ju22106
Ao Kuang
Level 15
God Stats
4W - 4L
1,581 SR
Queue Stats
19W - 20L
1,390 Elo+
Party 2
Ymir
Ymir
xxTimerRebornxx
Ymir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 91L
1,405 Elo+
Party 3
Nemesis
Nemesis
xxhunter07
Nemesis
Level 7
God Stats
1W - 2L
1,677 SR
Queue Stats
47W - 54L
1,310 Elo+
Party 3
Team Averages
Level 13
1,531 SR
1,327 Elo+

VS

Team Averages
Level 18
1,506 SR
1,269 Elo+
Medusa
Medusa
BoneFather22
Medusa
Level 28
God Stats
8W - 10L
1,325 SR
Queue Stats
149W - 146L
1,472 Elo+
Solo
Vamana
Vamana
Dubwah25
Vamana
Level 4
God Stats
2W - 3L
1,487 SR
Queue Stats
29W - 26L
1,099 Elo+
Party 1
Fenrir
Fenrir
IDavis2368
Fenrir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 60L
1,195 Elo+
Party 1
Anubis
Anubis
MochaGoat390744
Anubis
Level 4
God Stats
17W - 11L
1,717 SR
Queue Stats
24W - 23L
1,099 Elo+
Party 1
Hera
Hera
mJormungandr
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mkcloud
Artemis
19
5 / 5 / 10
12,648
1,150
20,793
21,267
8,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
8,734
794
334
2,576
622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
ju22106
Ao Kuang
20
6 / 16 / 14
13,423
1,220
15,095
32,196
11,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 11 / 10
11,245
1,022
6,843
22,642
32,460
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xxhunter07
Nemesis
18
12 / 6 / 7
14,106
1,282
10,767
27,334
16,980
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
18 / 5 / 20
15,616
1,420
38,984
11,920
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Dubwah25
Vamana
19
2 / 2 / 22
11,861
1,078
8,610
13,876
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
IDavis2368
Fenrir
20
8 / 8 / 22
13,070
1,188
16,648
14,935
6,245
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 8 / 17
11,154
1,014
11,254
11,687
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 4 / 25
13,650
1,241
20,583
8,851
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
147
26
Kills
41
41
Deaths
27
42
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Medusa
18
5
20
5.6
W
Vamana
Dubwah25
Vamana
2
2
22
6.5
W
Fenrir
IDavis2368
Fenrir
8
8
22
2.38
L
Artemis
Mkcloud
Artemis
5
5
10
2
W
4
8
17
1.56
L
0
3
1
0.17
L
Ao Kuang
ju22106
Ao Kuang
6
16
14
0.81
W
9
4
25
5.38
L
3
11
10
0.73
L
Nemesis
xxhunter07
Nemesis
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,832
Damage
96,079
106,015
Taken
61,269
69,839
Mitigated
28,964
8,884
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
38,984
22,607
1,074
592
11,920
4,778
0
6,807
4,967
0
72,026
W
Vamana
Dubwah25
Vamana
8,610
4,940
0
3,116
13,876
7,567
0
2,965
10,575
0
28,157
W
Fenrir
IDavis2368
Fenrir
16,648
9,334
0
2,052
14,935
6,245
0
4,993
9,942
19
28,723
L
Artemis
Mkcloud
Artemis
20,793
10,551
0
0
21,267
8,217
0
7,471
13,796
0
56,356
W
11,254
861
0
938
11,687
5,540
0
4,749
6,938
17,268
0
L
334
334
0
117
2,576
622
0
1,815
761
2,369
0
L
Ao Kuang
ju22106
Ao Kuang
15,095
5,277
184
4,029
32,196
11,560
0
9,847
22,349
23,186
0
W
20,583
7,027
527
962
8,851
4,834
0
2,612
6,239
38,421
0
L
6,843
1,947
0
0
22,642
32,460
0
4,181
18,461
18,307
0
L
Nemesis
xxhunter07
Nemesis
10,767
3,599
0
4,554
27,334
16,980
0
8,542
18,792
0
18,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,156
Gold Earned
65,351
130
Minions Killed
194
2
Camps Cleared
2
722,605
Distance Traveled
927,081
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,616
1,420
89
8
0
187,562
1
W
Vamana
11,861
1,078
32
3
1
255,738
2
W
Fenrir
13,070
1,188
14
1
0
194,239
0
L
Artemis
12,648
1,150
76
7
0
167,267
0
W
Anubis
11,154
1,014
15
1
0
124,471
1
L
Sol
8,734
794
2
0
2
32,161
0
L
Ao Kuang
13,423
1,220
11
1
0
176,850
0
W
Hera
13,650
1,241
44
4
1
165,071
0
L
Ymir
11,245
1,022
31
3
0
120,092
0
L
Nemesis
14,106
1,282
10
1
0
226,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role