Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Artur_S_F10
Sun Wukong
Level 125
God Stats
6W - 7L
1,517 SR
Queue Stats
368W - 376L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Newbaqueen
Cthulhu
Level 48
God Stats
10W - 9L
1,548 SR
Queue Stats
365W - 373L
1,476 Elo+
Party 2
Set
Set
Saniteros
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,251 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,436 Elo+

VS

Team Averages
Level 69
1,464 SR
1,397 Elo+
Medusa
Medusa
Kanase
Medusa
Level 139
God Stats
1W - 1L
1,289 SR
Queue Stats
63W - 70L
1,403 Elo+
Solo
Merlin
Merlin
Mr_balboa9
Merlin
Level 23
God Stats
1W - 0L
1,675 SR
Queue Stats
16W - 29L
1,292 Elo+
Party 1
Xbalanque
Xbalanque
adaptingBД
Xbalanque
Level 29
God Stats
5W - 2L
1,294 SR
Queue Stats
194W - 203L
1,473 Elo+
Solo
Chaac
Chaac
arc-dinei
Chaac
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 115L
1,339 Elo+
Party 1
Raijin
Raijin
iorii
Raijin
Level 127
God Stats
6W - 4L
1,561 SR
Queue Stats
291W - 323L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
3 / 3 / 10
10,249
641
7,426
22,459
25,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
 
Tiamat
16
2 / 4 / 5
9,853
616
9,142
16,403
8,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Artur_S_F10
Sun Wukong
19
7 / 3 / 6
11,483
718
11,295
28,081
26,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Newbaqueen
Cthulhu
17
2 / 4 / 9
9,949
622
13,466
19,949
27,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 4 / 10
9,969
623
10,873
18,475
12,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kanase
Medusa
16
2 / 5 / 8
10,391
649
14,038
12,772
5,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Mr_balboa9
Merlin
17
1 / 3 / 6
10,753
672
17,769
7,813
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
adaptingBД
Xbalanque
20
6 / 2 / 11
11,892
743
22,469
14,022
6,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
arc-dinei
Chaac
16
0 / 3 / 9
9,963
623
9,879
15,290
14,704
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
iorii
Raijin
20
9 / 4 / 6
12,544
784
24,221
11,192
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
58
17
Kills
18
18
Deaths
17
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
3
10
2.67
L
Tiamat
 
Tiamat
2
4
5
1.13
L
Sun Wukong
Artur_S_F10
Sun Wukong
7
3
6
3.33
W
Medusa
Kanase
Medusa
2
5
8
1.2
W
Merlin
Mr_balboa9
Merlin
1
3
6
1.33
L
Cthulhu
Newbaqueen
Cthulhu
2
4
9
1.63
L
3
4
10
2
W
Xbalanque
adaptingBД
Xbalanque
6
2
11
5.75
W
Chaac
arc-dinei
Chaac
0
3
9
1.5
W
Raijin
iorii
Raijin
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,202
Damage
88,376
105,367
Taken
61,089
100,746
Mitigated
36,788
40,131
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,426
320
2,832
4,136
22,459
25,325
29
8,655
13,804
21,384
0
L
Tiamat
 
Tiamat
9,142
376
2,440
3,579
16,403
8,629
160
6,590
9,813
24,286
0
L
Sun Wukong
Artur_S_F10
Sun Wukong
11,295
965
4,933
12,208
28,081
26,646
181
12,510
15,571
0
28,930
W
Medusa
Kanase
Medusa
14,038
6,119
1,016
3,043
12,772
5,867
1,961
6,864
5,908
0
27,875
W
Merlin
Mr_balboa9
Merlin
17,769
1,087
1,369
1,172
7,813
3,949
719
3,699
4,114
38,377
0
L
Cthulhu
Newbaqueen
Cthulhu
13,466
506
4,001
2,847
19,949
27,650
427
8,493
11,456
25,391
0
L
10,873
3,195
70
3,085
18,475
12,496
771
5,742
12,733
0
18,574
W
Xbalanque
adaptingBД
Xbalanque
22,469
11,813
852
5,983
14,022
6,942
2,218
7,747
6,275
0
41,838
W
Chaac
arc-dinei
Chaac
9,879
427
1,712
5,701
15,290
14,704
167
5,664
9,626
0
32,424
W
Raijin
iorii
Raijin
24,221
1,159
1,800
5,295
11,192
5,326
219
6,060
5,132
40,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
55,543
149
Minions Killed
173
0
Camps Cleared
0
1,503,752
Distance Traveled
1,342,140
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,249
641
36
2
0
322,779
6
L
Tiamat
9,853
616
41
3
0
272,069
0
L
Sun Wukong
11,483
718
22
1
0
335,107
1
W
Medusa
10,391
649
32
2
0
255,439
3
W
Merlin
10,753
672
44
3
0
277,655
0
L
Cthulhu
9,949
622
34
2
0
283,126
0
L
Set
9,969
623
16
1
0
290,671
1
W
Xbalanque
11,892
743
42
3
0
249,612
1
W
Chaac
9,963
623
22
1
0
332,845
0
W
Raijin
12,544
784
33
2
0
226,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role