Player Matchup

Ra
Ra
SinOfPride12
Ra
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
TideGoesOut
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
WillyPeteII
Cthulhu
Level 24
God Stats
0W - 2L
1,402 SR
Queue Stats
16W - 23L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
XxzeusxX2408
Baron Samedi
Level 28
God Stats
30W - 27L
1,396 SR
Queue Stats
82W - 91L
1,374 Elo+
Solo
Artemis
Artemis
mybignasty
Artemis
Level 17
God Stats
6W - 12L
1,339 SR
Queue Stats
36W - 46L
1,201 Elo+
Party 1
Team Averages
Level 23
1,427 SR
1,295 Elo+

VS

Team Averages
Level 12
1,529 SR
1,290 Elo+
Da Ji
Da Ji
Habetrot
Da Ji
Level 8
God Stats
2W - 3L
1,186 SR
Queue Stats
25W - 42L
1,229 Elo+
Party 3
Ra
Ra
Hyrieon
Ra
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 7L
1,226 Elo+
Party 3
Bellona
Bellona
JediMoon91
Bellona
Level 15
God Stats
9W - 6L
1,600 SR
Queue Stats
89W - 85L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Lundu
Baba Yaga
Level 10
God Stats
6W - 6L
1,386 SR
Queue Stats
39W - 49L
1,166 Elo+
Party 2
Artemis
Artemis
Westfall2004
Artemis
Level 21
God Stats
5W - 6L
1,748 SR
Queue Stats
153W - 145L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
9,050
393
3,735
13,501
4,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 3 / 3
9,622
418
6,405
18,197
16,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
WillyPeteII
Cthulhu
14
0 / 8 / 3
8,353
363
9,449
21,123
22,114
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
XxzeusxX2408
Baron Samedi
16
7 / 6 / 3
11,015
479
17,079
16,491
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
mybignasty
Artemis
14
5 / 13 / 1
9,356
407
8,175
16,461
5,100
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Habetrot
Da Ji
15
4 / 6 / 11
9,999
435
9,147
15,848
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 2 / 10
10,992
478
8,899
9,994
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JediMoon91
Bellona
17
2 / 1 / 10
10,537
458
13,120
17,730
12,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Lundu
Baba Yaga
18
5 / 4 / 6
11,492
500
10,042
12,354
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Westfall2004
Artemis
20
21 / 0 / 5
12,860
559
28,290
14,337
5,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
37
38
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Habetrot
Da Ji
4
6
11
1.58
W
5
2
10
5
W
Bellona
JediMoon91
Bellona
2
1
10
7
W
Baba Yaga
Lundu
Baba Yaga
5
4
6
2
L
0
8
4
0.25
L
0
3
3
0.5
W
Artemis
Westfall2004
Artemis
21
0
5
23.5
L
Cthulhu
WillyPeteII
Cthulhu
0
8
3
0.19
L
Baron Samedi
XxzeusxX2408
Baron Samedi
7
6
3
1.42
L
Artemis
mybignasty
Artemis
5
13
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
69,498
85,773
Taken
70,263
56,066
Mitigated
39,304
15,272
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Habetrot
Da Ji
9,147
1,652
0
1,685
15,848
7,745
0
3,742
12,106
0
64,240
W
8,899
1,005
1,608
2,684
9,994
8,400
822
5,164
4,830
55,382
0
W
Bellona
JediMoon91
Bellona
13,120
3,604
0
6,741
17,730
12,586
563
8,272
9,458
2,620
60,453
W
Baba Yaga
Lundu
Baba Yaga
10,042
405
0
3,133
12,354
5,040
704
7,789
4,565
66,753
0
L
3,735
948
289
2,240
13,501
4,465
0
2,807
10,694
50,659
0
L
6,405
783
0
7,029
18,197
16,476
308
1,458
16,739
13,799
34,037
W
Artemis
Westfall2004
Artemis
28,290
17,672
0
6,645
14,337
5,533
2,040
7,489
6,848
0
95,511
L
Cthulhu
WillyPeteII
Cthulhu
9,449
802
0
496
21,123
22,114
291
5,569
15,554
42,548
0
L
Baron Samedi
XxzeusxX2408
Baron Samedi
17,079
1,303
465
3,641
16,491
7,911
0
5,473
11,018
67,298
0
L
Artemis
mybignasty
Artemis
8,175
5,228
0
1,112
16,461
5,100
491
4,557
11,904
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
55,880
382
Minions Killed
531
0
Camps Cleared
0
1,927,579
Distance Traveled
2,072,148
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,999
435
72
3
0
372,554
0
W
Ra
10,992
478
105
5
0
397,935
6
W
Bellona
10,537
458
96
4
0
459,076
6
W
Baba Yaga
11,492
500
133
6
0
386,927
0
L
Ra
9,050
393
91
4
0
348,799
0
L
Chaac
9,622
418
85
4
0
400,300
1
W
Artemis
12,860
559
125
5
0
455,656
6
L
Cthulhu
8,353
363
47
2
0
425,494
0
L
Baron Samedi
11,015
479
109
5
0
380,656
2
L
Artemis
9,356
407
50
2
0
372,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role