Player Matchup

Scylla
Scylla
Amnesiacjest3r
Scylla
Level 65
God Stats
18W - 13L
1,411 SR
Queue Stats
151W - 178L
1,287 Elo+
Party 1
Cerberus
Cerberus
Riyahope
Cerberus
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 152L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
cincere
Danzaburou
Level 21
God Stats
6W - 15L
1,394 SR
Queue Stats
39W - 54L
1,147 Elo+
Party 1
Team Averages
Level 37
1,435 SR
1,246 Elo+

VS

Team Averages
Level 42
1,292 SR
1,204 Elo+
Jing Wei
Jing Wei
MemeQueenAngel
Jing Wei
Level 33
God Stats
0W - 3L
1,196 SR
Queue Stats
141W - 226L
1,208 Elo+
Party 2
Ymir
Ymir
VikingBourne
Ymir
Level 28
God Stats
0W - 3L
1,292 SR
Queue Stats
16W - 25L
1,252 Elo+
Party 2
Achilles
Achilles
WILLIAM ADAMA 1
Achilles
Level 65
God Stats
8W - 16L
1,387 SR
Queue Stats
110W - 189L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 7
10,652
819
15,405
5,159
2,358
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Riyahope
Cerberus
12
2 / 2 / 15
9,163
705
7,416
10,594
9,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
cincere
Danzaburou
13
6 / 3 / 9
9,599
738
9,494
10,287
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 7 / 3
8,445
650
6,112
11,606
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 5
7,732
595
7,044
13,552
9,889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
11
3 / 6 / 2
8,487
653
9,151
15,545
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
5
5
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
L
Jing Wei
2
7
3
0.5
W
Cerberus
Riyahope
Cerberus
2
2
15
4.75
L
0
6
5
0.42
L
Achilles
3
6
2
0.67
W
Danzaburou
cincere
Danzaburou
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,315
Damage
22,307
26,040
Taken
40,703
15,560
Mitigated
30,067
6,530
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,405
649
0
1,443
5,159
2,358
1,704
1,127
3,772
44,107
0
L
Jing Wei
6,112
3,928
308
1,729
11,606
4,652
0
8,457
3,149
0
28,521
W
Cerberus
Riyahope
Cerberus
7,416
1,139
0
2,906
10,594
9,161
814
2,761
7,193
16,029
0
L
7,044
475
518
1,105
13,552
9,889
0
6,602
6,950
23,918
0
L
Achilles
9,151
2,749
334
2,680
15,545
15,526
0
8,065
7,480
0
17,614
W
Danzaburou
cincere
Danzaburou
9,494
3,671
0
2,181
10,287
4,041
88
4,071
5,960
0
29,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
24,664
147
Minions Killed
121
7
Camps Cleared
3
694,429
Distance Traveled
602,992
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,652
819
76
6
2
236,810
1
L
Jing Wei
8,445
650
57
4
0
190,833
5
W
Cerberus
9,163
705
29
2
2
208,319
2
L
Ymir
7,732
595
36
3
1
189,427
3
L
Achilles
8,487
653
28
2
2
222,732
0
W
Danzaburou
9,599
738
42
3
3
249,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role