Player Matchup

Ne Zha
Ne Zha
Argeliam
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,692 Elo+
Party 1
Sol
Sol
DaviDetonadosXXX
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,692 Elo+
Party 1
Heimdallr
Heimdallr
Ximb4gu4r4
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,692 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,692 Elo+

VS

Team Averages
Level 26
1,450 SR
1,350 Elo+
Chaac
Chaac
MyeGGss
Chaac
Level 41
God Stats
3W - 8L
1,423 SR
Queue Stats
60W - 80L
1,392 Elo+
Solo
Janus
Janus
ZonaBlack
Janus
Level 15
God Stats
2W - 6L
1,346 SR
Queue Stats
8W - 13L
1,270 Elo+
Solo
Tsukuyomi
Tsukuyomi
blasphemian69
Tsukuyomi
Level 23
God Stats
3W - 4L
1,579 SR
Queue Stats
50W - 82L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Argeliam
Ne Zha
13
1 / 6 / 11
10,307
606
4,172
11,129
3,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
16 / 4 / 6
14,785
870
29,003
17,536
5,489
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ximb4gu4r4
Heimdallr
15
5 / 9 / 13
12,059
709
11,184
14,767
5,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MyeGGss
Chaac
16
8 / 5 / 5
11,487
676
12,653
21,557
21,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
ZonaBlack
Janus
15
4 / 8 / 13
11,821
695
11,402
13,298
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
blasphemian69
Tsukuyomi
14
7 / 9 / 10
11,754
691
11,948
15,171
6,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
22
Kills
19
19
Deaths
22
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Argeliam
Ne Zha
1
6
11
1.08
W
16
4
6
4.75
L
Chaac
MyeGGss
Chaac
8
5
5
2.1
W
Heimdallr
Ximb4gu4r4
Heimdallr
5
9
13
1.28
L
Janus
ZonaBlack
Janus
4
8
13
1.31
L
Tsukuyomi
blasphemian69
Tsukuyomi
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,359
Damage
36,003
43,432
Taken
50,026
14,233
Mitigated
32,733
8,872
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Argeliam
Ne Zha
4,172
1,175
0
687
11,129
3,450
209
4,139
6,990
0
19,059
W
29,003
13,583
0
7,921
17,536
5,489
1,859
4,846
12,690
82,472
0
L
Chaac
MyeGGss
Chaac
12,653
1,263
0
3,940
21,557
21,122
215
13,896
7,661
5,604
36,556
W
Heimdallr
Ximb4gu4r4
Heimdallr
11,184
5,317
0
264
14,767
5,294
1,182
4,898
9,869
0
32,803
L
Janus
ZonaBlack
Janus
11,402
319
0
678
13,298
4,863
160
7,885
5,410
34,572
0
L
Tsukuyomi
blasphemian69
Tsukuyomi
11,948
2,930
0
58
15,171
6,748
0
7,572
7,596
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
35,062
192
Minions Killed
158
8
Camps Cleared
6
819,464
Distance Traveled
949,182
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,307
606
23
1
2
300,241
3
W
Sol
14,785
870
116
7
6
278,636
2
L
Chaac
11,487
676
55
3
3
299,611
1
W
Heimdallr
12,059
709
53
3
0
240,587
2
L
Janus
11,821
695
66
4
1
293,100
2
L
Tsukuyomi
11,754
691
37
2
2
356,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role