Player Matchup

Ra
Ra
FoundMarioJudah
Ra
Level 6
God Stats
0W - 2L
1,358 SR
Queue Stats
7W - 10L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
SLIPKNOTENJOYER
Gilgamesh
Level 4
God Stats
1W - 1L
1,818 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 1
Mercury
Mercury
Stunnas
Mercury
Level 107
God Stats
1W - 4L
1,338 SR
Queue Stats
8W - 12L
1,342 Elo+
Party 1
Team Averages
Level 39
1,504 SR
1,411 Elo+

VS

Team Averages
Level 39
1,659 SR
1,608 Elo+
Cupid
Cupid
B4k3dBeans
Cupid
Level 22
God Stats
8W - 4L
1,624 SR
Queue Stats
82W - 34L
1,624 Elo+
Solo
Raijin
Raijin
Mechafor
Raijin
Level 72
God Stats
3W - 1L
1,852 SR
Queue Stats
52W - 42L
1,610 Elo+
Party 2
Ymir
Ymir
TheKingMouse
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,611
585
10,246
7,944
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SLIPKNOTENJOYER
Gilgamesh
12
0 / 2 / 2
7,579
583
6,620
13,830
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Stunnas
Mercury
11
3 / 5 / 0
7,938
611
6,637
11,882
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
6 / 2 / 5
9,681
745
7,932
9,772
3,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Mechafor
Raijin
14
5 / 1 / 6
9,580
737
18,744
11,215
5,658
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 8
8,511
655
2,902
10,399
10,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
2
5
4.25
L
0
5
3
0.3
W
Raijin
Mechafor
Raijin
5
1
6
8
L
Gilgamesh
SLIPKNOTENJOYER
Gilgamesh
0
2
2
0.5
L
Mercury
Stunnas
Mercury
3
5
0
0.6
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
29,578
33,656
Taken
31,386
17,789
Mitigated
19,719
4,286
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,932
5,592
28
3,993
9,772
3,563
1,880
2,803
6,433
0
27,710
L
10,246
539
677
1,820
7,944
2,599
352
6,275
1,669
36,567
0
W
Raijin
Mechafor
Raijin
18,744
2,804
137
3,431
11,215
5,658
993
3,406
7,223
60,949
0
L
Gilgamesh
SLIPKNOTENJOYER
Gilgamesh
6,620
733
0
848
13,830
11,234
0
8,735
5,095
0
15,883
L
Mercury
Stunnas
Mercury
6,637
3,014
0
941
11,882
3,956
0
6,951
4,931
0
19,227
W
2,902
465
0
1,442
10,399
10,498
448
4,001
5,686
10,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,128
Gold Earned
27,772
125
Minions Killed
143
7
Camps Cleared
4
731,002
Distance Traveled
671,729
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,681
745
47
4
0
227,605
2
L
Ra
7,611
585
80
6
1
208,630
3
W
Raijin
9,580
737
82
6
4
217,836
3
L
Gilgamesh
7,579
583
16
1
0
275,821
0
L
Mercury
7,938
611
29
2
6
246,551
3
W
Ymir
8,511
655
14
1
0
226,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role