Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MTgames9638
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Ares
Ares
ShazamMx4
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ravana
Ravana
XXviyentXX
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,265 Elo+
Solo
Arachne
Arachne
peaceful9ty
Arachne
Level 5
God Stats
2W - 6L
1,137 SR
Queue Stats
2W - 6L
917 Elo+
Solo
Team Averages
Level 13
1,427 SR
1,336 Elo+

VS

Team Averages
Level 5
1,500 SR
1,444 Elo+
Sun Wukong
Sun Wukong
DrowsyBanjo1161
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,219 Elo+
Solo
Thor
Thor
Fullermania85
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Kermet2778
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MsBliss-12345
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
TTVZMoney3
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 7
6,424
642
3,695
4,838
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
9
2 / 3 / 4
5,337
534
4,065
4,362
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
9
0 / 0 / 3
5,179
518
197
4,052
2,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
XXviyentXX
Ravana
9
7 / 0 / 8
6,221
622
5,538
2,857
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
peaceful9ty
Arachne
10
8 / 0 / 5
6,720
672
4,242
4,267
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrowsyBanjo1161
Sun Wukong
7
2 / 3 / 0
4,390
439
2,937
9,739
3,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
1 / 11 / 1
4,398
440
2,189
8,157
2,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Kermet2778
Bellona
3
0 / 3 / 1
3,826
383
660
2,941
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 5 / 0
3,519
352
86
3,046
393
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
TTVZMoney3
Artemis
2
0 / 2 / 0
3,592
359
206
1,721
265
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
3
4
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
7
6.5
L
Sun Wukong
DrowsyBanjo1161
Sun Wukong
2
3
0
0.67
L
1
11
1
0.14
L
Bellona
Kermet2778
Bellona
0
3
1
0.17
W
Olorun
2
3
4
1.33
L
0
5
0
0
W
Ares
0
0
3
1.5
L
Artemis
TTVZMoney3
Artemis
0
2
0
0
W
Ravana
XXviyentXX
Ravana
7
0
8
11
W
Arachne
peaceful9ty
Arachne
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
6,078
20,376
Taken
25,604
9,020
Mitigated
8,138
2,713
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,695
1,174
0
413
4,838
2,022
1,612
0
4,838
0
27,088
L
Sun Wukong
DrowsyBanjo1161
Sun Wukong
2,937
1,103
0
1,672
9,739
3,613
0
2,387
7,352
0
14,427
L
2,189
1,034
0
0
8,157
2,402
54
998
7,159
0
7,355
L
Bellona
Kermet2778
Bellona
660
28
0
319
2,941
1,465
0
0
2,941
0
5,825
W
Olorun
4,065
2,382
0
978
4,362
1,802
1,781
0
4,362
16,456
3,852
L
86
86
0
78
3,046
393
0
0
3,046
0
701
W
Ares
197
0
0
0
4,052
2,525
762
0
4,052
17,464
0
L
Artemis
TTVZMoney3
Artemis
206
131
0
424
1,721
265
0
0
1,721
0
3,801
W
Ravana
XXviyentXX
Ravana
5,538
3,072
0
458
2,857
990
369
0
2,857
0
18,696
W
Arachne
peaceful9ty
Arachne
4,242
2,967
0
864
4,267
1,681
485
0
4,267
0
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
19,725
207
Minions Killed
51
0
Camps Cleared
0
897,864
Distance Traveled
551,496
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,424
642
62
6
0
178,856
1
L
Sun Wukong
4,390
439
19
2
0
187,820
3
L
Thor
4,398
440
8
1
0
148,123
1
L
Bellona
3,826
383
14
1
0
75,367
0
W
Olorun
5,337
534
29
3
0
163,002
2
L
Neith
3,519
352
3
0
0
83,816
0
W
Ares
5,179
518
20
2
0
165,462
0
L
Artemis
3,592
359
7
1
0
56,370
0
W
Ravana
6,221
622
35
4
0
184,891
0
W
Arachne
6,720
672
61
6
0
205,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role