Player Matchup

Thor
Thor
Baby_three214
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 305L
1,270 Elo+
Solo
Zhong Kui
Zhong Kui
Iconic Adkins
Zhong Kui
Level 16
God Stats
27W - 25L
1,717 SR
Queue Stats
45W - 58L
1,293 Elo+
Party 1
Bellona
Bellona
Iconic Donzy
Bellona
Level 29
God Stats
25W - 23L
1,501 SR
Queue Stats
44W - 52L
1,364 Elo+
Party 1
Izanami
Izanami
Iconic Froztii
Izanami
Level 20
God Stats
37W - 27L
1,563 SR
Queue Stats
79W - 102L
1,286 Elo+
Party 1
Guan Yu
Guan Yu
Iconic Haku
Guan Yu
Level 11
God Stats
1W - 2L
1,279 SR
Queue Stats
13W - 27L
1,119 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,266 Elo+

VS

Team Averages
Level 21
1,362 SR
1,292 Elo+
Artio
Artio
Charmeleon32466
Artio
Level 19
God Stats
42W - 29L
1,250 SR
Queue Stats
288W - 275L
1,326 Elo+
Party 3
Ymir
Ymir
DirtyChanclas
Ymir
Level 17
God Stats
1W - 7L
1,304 SR
Queue Stats
18W - 28L
1,209 Elo+
Party 2
Nemesis
Nemesis
KRIS-_-LOVE
Nemesis
Level 22
God Stats
5W - 6L
1,565 SR
Queue Stats
44W - 50L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
Kpbca Kpbca
Amaterasu
Level 28
God Stats
5W - 8L
1,367 SR
Queue Stats
90W - 102L
1,297 Elo+
Party 3
Nu Wa
Nu Wa
MRS BLUELINE
Nu Wa
Level 21
God Stats
3W - 6L
1,323 SR
Queue Stats
25W - 32L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
7,734
352
4,429
12,789
4,062
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Iconic Adkins
Zhong Kui
16
4 / 2 / 9
10,772
490
16,045
10,177
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Iconic Donzy
Bellona
18
11 / 4 / 1
12,360
562
14,765
17,631
14,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 2
12,613
573
13,986
15,544
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Iconic Haku
Guan Yu
15
2 / 5 / 6
10,690
486
5,403
17,588
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
8,404
382
4,046
9,432
5,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 6 / 4
9,866
448
11,159
31,677
28,393
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
KRIS-_-LOVE
Nemesis
16
10 / 9 / 0
11,146
507
16,119
21,684
8,209
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Kpbca Kpbca
Amaterasu
7
0 / 7 / 0
6,757
307
3,016
9,721
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 2 / 5
10,101
459
9,267
5,586
2,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
26
Kills
24
25
Deaths
26
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
10
2
0.1
L
3
2
5
2.75
L
6
6
4
1.33
W
Zhong Kui
Iconic Adkins
Zhong Kui
4
2
9
4.25
W
Bellona
Iconic Donzy
Bellona
11
4
1
2.88
W
9
4
2
2.5
W
Guan Yu
Iconic Haku
Guan Yu
2
5
6
1
L
Nemesis
KRIS-_-LOVE
Nemesis
10
9
0
1.11
L
Amaterasu
Kpbca Kpbca
Amaterasu
0
7
0
0
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,628
Damage
43,607
73,729
Taken
78,100
42,540
Mitigated
48,904
20,738
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,429
1,937
0
0
12,789
4,062
513
7,930
4,859
0
15,637
L
4,046
841
403
1,574
9,432
5,945
352
2,576
6,856
27,484
0
L
11,159
3,438
0
4,823
31,677
28,393
632
6,139
25,538
46,927
0
W
Zhong Kui
Iconic Adkins
Zhong Kui
16,045
4,972
132
3,833
10,177
5,793
1,729
4,571
5,606
46,563
0
W
Bellona
Iconic Donzy
Bellona
14,765
8,255
0
2,712
17,631
14,851
2,391
2,296
15,335
0
70,627
W
13,986
11,033
0
7,858
15,544
5,514
2,946
3,815
11,729
0
112,899
W
Guan Yu
Iconic Haku
Guan Yu
5,403
1,096
795
5,408
17,588
12,320
281
5,860
11,728
0
35,933
L
Nemesis
KRIS-_-LOVE
Nemesis
16,119
9,050
0
3,394
21,684
8,209
0
6,366
15,318
0
41,138
L
Amaterasu
Kpbca Kpbca
Amaterasu
3,016
2,342
0
1,733
9,721
4,308
0
506
9,215
0
15,716
L
9,267
3,175
0
37
5,586
2,049
48
458
5,128
45,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,169
Gold Earned
46,274
445
Minions Killed
263
0
Camps Cleared
0
1,839,297
Distance Traveled
1,691,260
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,734
352
25
1
0
253,821
3
L
Artio
8,404
382
47
2
0
280,355
10
L
Ymir
9,866
448
49
2
0
368,801
0
W
Zhong Kui
10,772
490
70
3
0
385,239
0
W
Bellona
12,360
562
133
6
0
397,147
2
W
Izanami
12,613
573
171
8
0
360,918
1
W
Guan Yu
10,690
486
46
2
0
442,172
1
L
Nemesis
11,146
507
59
3
0
395,681
0
L
Amaterasu
6,757
307
35
2
0
335,336
0
L
Nu Wa
10,101
459
73
3
0
311,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role