Player Matchup

Morgan Le Fay
Morgan Le Fay
BurakJustice
Morgan Le Fay
Level 86
God Stats
7W - 4L
1,492 SR
Queue Stats
37W - 48L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
DonHaristoteles
Gilgamesh
Level 59
God Stats
1W - 2L
1,160 SR
Queue Stats
18W - 21L
1,348 Elo+
Party 1
Da Ji
Da Ji
SheogEXE
Da Ji
Level 104
God Stats
10W - 15L
1,326 SR
Queue Stats
612W - 693L
1,457 Elo+
Solo
Team Averages
Level 83
1,326 SR
1,419 Elo+

VS

Team Averages
Level 48
1,604 SR
1,417 Elo+
Cthulhu
Cthulhu
CheekyMrPnut
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Uncle_Danya_
Medusa
Level 14
God Stats
0W - 1L
1,785 SR
Queue Stats
6W - 8L
1,273 Elo+
Solo
Sol
Sol
hashem102
Sol
Level 46
God Stats
1W - 1L
1,526 SR
Queue Stats
105W - 152L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurakJustice
Morgan Le Fay
17
7 / 6 / 8
14,142
707
23,656
17,418
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DonHaristoteles
Gilgamesh
16
3 / 4 / 11
12,345
617
13,848
26,889
16,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
SheogEXE
Da Ji
17
9 / 4 / 7
13,535
677
14,217
14,732
10,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheekyMrPnut
Cthulhu
17
4 / 3 / 10
12,769
638
22,054
20,698
14,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
5 / 7 / 6
12,199
610
12,244
15,495
6,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 9 / 6
12,297
615
17,971
22,620
8,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
14
14
Deaths
19
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BurakJustice
Morgan Le Fay
7
6
8
1.83
L
Cthulhu
CheekyMrPnut
Cthulhu
4
3
10
3
W
Gilgamesh
DonHaristoteles
Gilgamesh
3
4
11
2.13
W
Da Ji
SheogEXE
Da Ji
9
4
7
3.13
L
Medusa
5
7
6
1.14
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,721
Damage
52,269
59,039
Taken
58,813
33,200
Mitigated
29,655
13,795
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BurakJustice
Morgan Le Fay
23,656
954
273
4,349
17,418
6,260
415
11,147
6,271
71,338
0
L
Cthulhu
CheekyMrPnut
Cthulhu
22,054
636
1,156
4,866
20,698
14,936
108
12,104
8,594
50,354
0
W
Gilgamesh
DonHaristoteles
Gilgamesh
13,848
2,567
0
7,783
26,889
16,920
32
18,572
8,317
0
30,225
W
Da Ji
SheogEXE
Da Ji
14,217
3,751
0
1,390
14,732
10,020
71
10,970
3,762
0
34,402
L
Medusa
12,244
5,490
0
2,548
15,495
6,275
107
3,965
11,530
278
42,303
L
17,971
5,856
199
7,611
22,620
8,444
71
8,637
13,983
43,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
37,265
180
Minions Killed
205
9
Camps Cleared
8
1,143,007
Distance Traveled
995,509
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,142
707
107
5
3
368,169
0
L
Cthulhu
12,769
638
89
4
0
396,750
4
W
Gilgamesh
12,345
617
33
2
1
409,251
1
W
Da Ji
13,535
677
40
2
5
365,587
1
L
Medusa
12,199
610
63
3
4
324,064
4
L
Sol
12,297
615
53
3
4
274,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role