Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Platinum III
Archon1st
Thoth
Platinum III
Level 105
God Stats
2W - 2L
1,794 SR
Queue Stats
114W - 111L
1,837 MMR
Party 3
Athena
Athena
Platinum II
imreformedman
Athena
Platinum II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,953 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 84
1,559 SR
1,658 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,613 SR
1,718 MMR
Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kumbhakarna
Kumbhakarna
Gold II
Metxe
Kumbhakarna
Gold II
Level 152
God Stats
23W - 27L
1,562 SR
Queue Stats
169W - 165L
1,678 MMR
Party 4
Hou Yi
Hou Yi
Diamond V
PlaTön
Hou Yi
Diamond V
Level 160
God Stats
13W - 13L
1,666 SR
Queue Stats
146W - 127L
1,846 MMR
Party 1
Thanatos
Thanatos
Platinum II
Sogyal
Thanatos
Platinum II
Level 160
God Stats
8W - 3L
1,760 SR
Queue Stats
142W - 134L
1,828 MMR
Party 1
Janus
Janus
Platinum V
repercarlo
Janus
Platinum V
Level 128
God Stats
35W - 40L
1,578 SR
Queue Stats
221W - 229L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 0
6,226
778
3,342
4,381
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
 
Izanami
8
1 / 4 / 3
5,011
626
1,929
4,527
1,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
 
Serqet
6
1 / 1 / 2
4,540
568
1,686
4,096
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Archon1st
Thoth
11
1 / 3 / 0
6,180
773
2,513
4,336
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 2
4,655
582
2,176
3,506
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
PersephoneTiamatMorgan Le FayGilgameshTsukuyomi

VS

Bans
ArtioKing ArthurScyllaArtemisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 1 / 0
5,181
648
1,985
5,130
2,361
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
Metxe
Kumbhakarna
8
0 / 1 / 5
4,239
530
1,533
4,900
1,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
PlaTön
Hou Yi
8
0 / 2 / 3
4,731
591
1,841
3,798
881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Sogyal
Thanatos
9
6 / 1 / 2
5,963
745
4,026
4,219
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
2 / 0 / 2
5,334
667
2,410
3,756
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
0
1
L
Izanami
 
Izanami
1
4
3
0.63
L
Serqet
 
Serqet
1
1
2
2
W
Tyr
 
Tyr
0
1
0
0
L
Thoth
Archon1st
Thoth
1
3
0
0.33
W
Kumbhakarna
Metxe
Kumbhakarna
0
1
5
2.5
W
Hou Yi
PlaTön
Hou Yi
0
2
3
0.75
W
Thanatos
Sogyal
Thanatos
6
1
2
7
L
1
0
2
2
W
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,646
Damage
11,795
20,846
Taken
21,803
6,635
Mitigated
7,145
7,164
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,342
1,747
0
2,633
4,381
1,856
466
0
4,381
37,658
5,344
L
Izanami
 
Izanami
1,929
1,313
0
471
4,527
1,050
0
540
3,945
0
22,844
L
Serqet
 
Serqet
1,686
216
0
1,520
4,096
1,398
0
1,258
2,784
0
7,024
W
Tyr
 
Tyr
1,985
448
0
2,062
5,130
2,361
0
2,771
2,359
0
27,061
L
Thoth
Archon1st
Thoth
2,513
0
0
780
4,336
1,172
0
1,257
2,955
39,027
0
W
Kumbhakarna
Metxe
Kumbhakarna
1,533
34
75
1,339
4,900
1,278
0
1,147
3,562
8,206
0
W
Hou Yi
PlaTön
Hou Yi
1,841
970
0
1,298
3,798
881
0
254
3,504
0
23,156
W
Thanatos
Sogyal
Thanatos
4,026
729
0
4,118
4,219
1,671
0
1,353
2,828
0
23,220
L
2,176
558
0
1,760
3,506
1,159
0
626
2,838
17,531
0
W
Janus
2,410
266
0
965
3,756
954
0
1,691
1,935
30,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
25,448
279
Minions Killed
265
0
Camps Cleared
0
815,707
Distance Traveled
923,349
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,226
778
84
11
0
158,860
1
L
Izanami
5,011
626
51
6
0
170,134
0
L
Serqet
4,540
568
10
1
0
148,493
2
W
Tyr
5,181
648
73
9
0
194,552
0
L
Thoth
6,180
773
95
12
0
166,226
0
W
Kumbhakarna
4,239
530
7
1
0
173,752
4
W
Hou Yi
4,731
591
59
7
0
157,916
2
W
Thanatos
5,963
745
48
6
0
199,236
0
L
Athena
4,655
582
39
5
0
171,994
0
W
Janus
5,334
667
78
10
0
197,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role