Player Matchup

Cerberus
Cerberus
NepowGlungus
Cerberus
Level 95
God Stats
19W - 7L
1,531 SR
Queue Stats
203W - 140L
1,578 Elo+
Party 1
Thor
Thor
PhantomKing007
Thor
Level 49
God Stats
3W - 7L
1,441 SR
Queue Stats
200W - 152L
1,585 Elo+
Party 1
Tiamat
Tiamat
killshotjr01
Tiamat
Level 17
God Stats
4W - 5L
1,537 SR
Queue Stats
116W - 112L
1,532 Elo+
Party 1
Team Averages
Level 54
1,503 SR
1,565 Elo+

VS

Team Averages
Level 41
1,596 SR
1,503 Elo+
Cthulhu
Cthulhu
LordeAlpaca
Cthulhu
Level 29
God Stats
22W - 18L
1,636 SR
Queue Stats
30W - 42L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Redforrest
Ao Kuang
Level 67
God Stats
2W - 0L
1,509 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 2
King Arthur
King Arthur
pawsofprey
King Arthur
Level 28
God Stats
2W - 1L
1,644 SR
Queue Stats
12W - 8L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NepowGlungus
Cerberus
14
3 / 9 / 5
10,707
630
15,270
32,544
17,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 9 / 4
11,750
691
9,987
18,480
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
14
2 / 9 / 8
10,839
638
12,445
18,086
10,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordeAlpaca
Cthulhu
16
7 / 5 / 15
13,170
775
18,940
17,129
12,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Redforrest
Ao Kuang
19
16 / 1 / 10
14,179
834
23,746
20,255
9,704
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
pawsofprey
King Arthur
14
4 / 4 / 14
11,517
677
17,565
18,083
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
10
Kills
27
27
Deaths
10
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LordeAlpaca
Cthulhu
7
5
15
2.9
L
Cerberus
NepowGlungus
Cerberus
3
9
5
0.61
L
5
9
4
0.78
W
Ao Kuang
Redforrest
Ao Kuang
16
1
10
21
L
Tiamat
2
9
8
0.67
W
King Arthur
pawsofprey
King Arthur
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
60,251
69,110
Taken
55,467
34,624
Mitigated
33,681
8,496
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LordeAlpaca
Cthulhu
18,940
2,067
625
2,487
17,129
12,784
465
8,839
8,290
49,357
0
L
Cerberus
NepowGlungus
Cerberus
15,270
900
0
5,246
32,544
17,421
0
20,259
11,786
38,610
0
L
9,987
3,755
0
372
18,480
6,516
0
13,602
4,542
0
29,453
W
Ao Kuang
Redforrest
Ao Kuang
23,746
7,643
0
7,460
20,255
9,704
1,183
8,310
11,945
74,873
0
L
Tiamat
12,445
1,323
0
2,878
18,086
10,687
0
9,427
8,123
26,351
0
W
King Arthur
pawsofprey
King Arthur
17,565
1,508
0
2,662
18,083
11,193
306
11,466
6,617
0
35,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
38,866
167
Minions Killed
188
4
Camps Cleared
11
800,910
Distance Traveled
951,236
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,170
775
66
4
1
313,546
2
L
Cerberus
10,707
630
99
6
1
287,006
6
L
Thor
11,750
691
34
2
2
254,033
2
W
Ao Kuang
14,179
834
87
5
8
335,430
4
L
Tiamat
10,839
638
34
2
1
259,871
1
W
King Arthur
11,517
677
35
2
2
302,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role