Player Matchup

Fenrir
Fenrir
Blowin_Sour
Fenrir
Level 27
God Stats
40W - 31L
1,564 SR
Queue Stats
248W - 248L
1,386 Elo+
Party 1
Thor
Thor
Ryujin_X10
Thor
Level 25
God Stats
1W - 2L
1,217 SR
Queue Stats
237W - 230L
1,424 Elo+
Party 1
Tiamat
Tiamat
Yandhi_1
Tiamat
Level 20
God Stats
42W - 34L
1,436 SR
Queue Stats
214W - 250L
1,426 Elo+
Party 1
Yemoja
Yemoja
lAced__l
Yemoja
Level 25
God Stats
4W - 3L
1,585 SR
Queue Stats
263W - 263L
1,350 Elo+
Party 1
Hachiman
Hachiman
playboiiblurry
Hachiman
Level 12
God Stats
3W - 1L
1,497 SR
Queue Stats
29W - 54L
1,454 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,408 Elo+

VS

Team Averages
Level 28
1,553 SR
1,487 Elo+
Ares
Ares
GARRUS21
Ares
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,603 Elo+
Party 2
Rama
Rama
ROAM_Bionik
Rama
Level 27
God Stats
5W - 3L
1,708 SR
Queue Stats
57W - 67L
1,586 Elo+
Party 2
Ratatoskr
Ratatoskr
ZFT_Nista
Ratatoskr
Level 29
God Stats
36W - 37L
1,551 SR
Queue Stats
108W - 122L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l_R4R3X
Morgan Le Fay
Level 43
God Stats
4W - 5L
1,503 SR
Queue Stats
65W - 79L
1,329 Elo+
Party 2
Osiris
Osiris
xXB4N4N40N3Xx
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 5 / 7
13,491
519
14,553
18,748
11,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 4
14,440
555
24,481
21,481
30,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Yandhi_1
Tiamat
19
4 / 3 / 5
12,772
491
22,558
17,516
14,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lAced__l
Yemoja
15
0 / 3 / 6
10,811
416
7,092
17,495
21,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
1 / 4 / 2
11,073
426
9,958
13,368
4,635
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 4 / 4
9,706
373
4,757
14,278
14,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 6 / 4
11,340
436
11,246
20,910
7,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
ZFT_Nista
Ratatoskr
16
2 / 8 / 4
10,838
417
9,976
19,500
11,031
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Morgan Le Fay
l_R4R3X
Morgan Le Fay
20
3 / 4 / 4
12,111
466
14,926
22,317
6,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 5 / 2
11,649
448
14,063
26,596
16,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
27
Kills
16
16
Deaths
27
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
5
7
3.1
L
Ares
1
4
4
0.75
L
4
6
4
1
W
10
1
4
12
W
Tiamat
Yandhi_1
Tiamat
4
3
5
2.17
L
Ratatoskr
ZFT_Nista
Ratatoskr
2
8
4
0.5
W
Yemoja
lAced__l
Yemoja
0
3
6
1
L
Morgan Le Fay
l_R4R3X
Morgan Le Fay
3
4
4
1.25
W
Hachiman
1
4
2
0.5
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,642
Damage
54,968
88,608
Taken
103,601
81,989
Mitigated
56,034
12,582
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,553
3,223
0
0
18,748
11,619
0
4,721
14,027
0
72,909
L
Ares
4,757
420
0
393
14,278
14,450
0
2,185
11,974
32,943
0
L
11,246
8,366
0
8,199
20,910
7,006
516
2,080
18,422
0
61,893
W
24,481
4,444
0
3,563
21,481
30,152
1,636
2,142
19,339
0
104,501
W
Tiamat
Yandhi_1
Tiamat
22,558
1,724
0
2,833
17,516
14,150
1,079
6,667
10,849
91,628
0
L
Ratatoskr
ZFT_Nista
Ratatoskr
9,976
3,892
0
1,117
19,500
11,031
378
4,523
14,476
0
64,968
W
Yemoja
lAced__l
Yemoja
7,092
312
2,582
3,027
17,495
21,433
480
2,184
15,311
43,635
0
L
Morgan Le Fay
l_R4R3X
Morgan Le Fay
14,926
841
376
9,523
22,317
6,933
880
10,184
11,873
90,507
0
W
Hachiman
9,958
6,227
0
577
13,368
4,635
2,235
3,969
9,399
0
61,106
L
14,063
7,235
218
3,780
26,596
16,614
0
10,678
14,993
0
68,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,587
Gold Earned
55,644
555
Minions Killed
486
0
Camps Cleared
0
2,213,993
Distance Traveled
2,341,387
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,491
519
102
4
0
506,350
0
L
Ares
9,706
373
51
2
0
452,535
0
L
Rama
11,340
436
92
4
0
409,333
3
W
Thor
14,440
555
131
5
0
447,217
0
W
Tiamat
12,772
491
151
6
0
436,878
0
L
Ratatoskr
10,838
417
102
4
0
555,009
0
W
Yemoja
10,811
416
59
2
0
423,037
2
L
Morgan Le Fay
12,111
466
144
6
0
441,626
0
W
Hachiman
11,073
426
112
4
0
400,511
0
L
Osiris
11,649
448
97
4
0
482,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role