Player Matchup

Ravana
Ravana
BlackBow021
Ravana
Level 87
God Stats
7W - 9L
1,707 SR
Queue Stats
326W - 339L
1,457 Elo+
Solo
Ymir
Ymir
GBPROD98
Ymir
Level 18
God Stats
31W - 44L
1,267 SR
Queue Stats
57W - 98L
1,291 Elo+
Party 3
Gilgamesh
Gilgamesh
LegoshiBlack
Gilgamesh
Level 111
God Stats
8W - 6L
1,795 SR
Queue Stats
344W - 511L
1,298 Elo+
Party 3
Janus
Janus
Natan-Pedra90
Janus
Level 78
God Stats
12W - 18L
1,401 SR
Queue Stats
188W - 293L
1,288 Elo+
Party 3
Ares
Ares
OsmarSales3p
Ares
Level 107
God Stats
28W - 34L
1,401 SR
Queue Stats
297W - 427L
1,294 Elo+
Party 3
Team Averages
Level 80
1,514 SR
1,326 Elo+

VS

Team Averages
Level 57
1,389 SR
1,333 Elo+
Sol
Sol
JSargentoMayson
Sol
Level 105
God Stats
3W - 7L
1,109 SR
Queue Stats
56W - 72L
1,312 Elo+
Party 1
Olorun
Olorun
emanuelalvarez93
Olorun
Level 40
God Stats
12W - 12L
1,463 SR
Queue Stats
105W - 142L
1,312 Elo+
Party 2
Fenrir
Fenrir
lacazino94
Fenrir
Level 41
God Stats
19W - 16L
1,455 SR
Queue Stats
140W - 195L
1,326 Elo+
Party 2
Nike
Nike
math2305assis
Nike
Level 74
God Stats
9W - 5L
1,462 SR
Queue Stats
51W - 64L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
papebr
Aphrodite
Level 27
God Stats
1W - 1L
1,458 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
3 / 2 / 5
5,493
549
4,463
6,059
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 0 / 4
5,340
534
791
5,049
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
LegoshiBlack
Gilgamesh
10
6 / 1 / 4
6,009
601
4,764
6,457
3,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
8 / 1 / 6
6,782
678
7,524
3,091
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 1 / 8
6,229
623
8,468
8,366
6,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,762
576
6,769
4,927
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 0
4,667
467
2,290
6,938
2,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lacazino94
Fenrir
8
2 / 6 / 1
5,334
533
4,760
8,039
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 3
4,776
478
2,984
10,038
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
papebr
Aphrodite
6
0 / 5 / 4
4,321
432
3,430
5,877
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
5
5
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
2
5
2.75
W
Ymir
0
0
4
2
L
2
2
2
1.5
W
Gilgamesh
LegoshiBlack
Gilgamesh
6
1
4
8
W
8
1
6
11
W
5
1
8
9
L
1
4
0
0.25
L
Fenrir
lacazino94
Fenrir
2
6
1
0.42
L
0
5
3
0.3
L
Aphrodite
papebr
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
20,233
29,022
Taken
35,819
15,403
Mitigated
11,852
8,965
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
4,463
1,523
332
1,589
6,059
2,028
294
1,857
4,202
0
22,996
W
Ymir
791
132
307
1,413
5,049
3,173
0
3,915
1,134
11,553
0
L
6,769
3,183
0
1,258
4,927
787
676
309
4,618
26,702
0
W
Gilgamesh
LegoshiBlack
Gilgamesh
4,764
413
0
1,402
6,457
3,029
0
3,488
2,969
4,320
21,243
W
7,524
463
0
970
3,091
959
308
1,553
1,538
34,185
0
W
8,468
342
216
2,736
8,366
6,214
304
1,676
6,690
23,326
0
L
2,290
1,020
0
1,398
6,938
2,178
0
4,585
2,107
17,534
0
L
Fenrir
lacazino94
Fenrir
4,760
1,314
0
1,514
8,039
2,419
0
3,757
4,218
0
20,388
L
2,984
473
0
1,350
10,038
3,386
0
5,610
4,299
0
16,339
L
Aphrodite
papebr
Aphrodite
3,430
649
959
1,642
5,877
3,082
0
2,820
3,011
10,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
24,860
220
Minions Killed
165
0
Camps Cleared
0
953,585
Distance Traveled
847,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,493
549
37
4
0
174,420
1
W
Ymir
5,340
534
25
3
0
194,264
0
L
Sol
5,762
576
53
5
0
184,965
1
W
Gilgamesh
6,009
601
54
5
0
208,633
0
W
Janus
6,782
678
60
6
0
191,890
2
W
Ares
6,229
623
44
4
0
184,378
1
L
Olorun
4,667
467
32
3
0
149,312
2
L
Fenrir
5,334
533
38
4
0
186,637
1
L
Nike
4,776
478
33
3
0
168,755
1
L
Aphrodite
4,321
432
9
1
0
157,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role