Player Matchup

Nu Wa
Nu Wa
CptKaos
Nu Wa
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 103L
1,395 Elo+
Party 3
Sylvanus
Sylvanus
Ketsugen
Sylvanus
Level 20
God Stats
5W - 8L
1,398 SR
Queue Stats
50W - 62L
1,382 Elo+
Party 3
Jormungandr
Jormungandr
SmiteIsASummoner
Jormungandr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 110L
1,382 Elo+
Party 3
Thor
Thor
lokopokoroko
Thor
Level 49
God Stats
1W - 3L
1,453 SR
Queue Stats
116W - 135L
1,515 Elo+
Party 1
Ullr
Ullr
ortizjos
Ullr
Level 126
God Stats
6W - 10L
1,522 SR
Queue Stats
374W - 395L
1,537 Elo+
Party 1
Team Averages
Level 55
1,475 SR
1,442 Elo+

VS

Team Averages
Level 63
1,485 SR
1,498 Elo+
Nu Wa
Nu Wa
AO M I T H
Nu Wa
Level 77
God Stats
24W - 10L
1,740 SR
Queue Stats
155W - 131L
1,560 Elo+
Party 4
Nike
Nike
Jadorelethe807
Nike
Level 28
God Stats
2W - 2L
1,284 SR
Queue Stats
115W - 99L
1,526 Elo+
Party 2
Achilles
Achilles
Julaguien
Achilles
Level 120
God Stats
18W - 12L
1,516 SR
Queue Stats
818W - 823L
1,451 Elo+
Party 2
Artemis
Artemis
Markisio17
Artemis
Level 63
God Stats
22W - 20L
1,457 SR
Queue Stats
193W - 261L
1,445 Elo+
Solo
Ne Zha
Ne Zha
NicoHila
Ne Zha
Level 29
God Stats
5W - 8L
1,427 SR
Queue Stats
105W - 74L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CptKaos
Nu Wa
8
0 / 4 / 1
5,112
511
3,654
5,191
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ketsugen
Sylvanus
6
0 / 4 / 1
4,200
420
3,509
5,469
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
SmiteIsASummoner
Jormungandr
10
1 / 1 / 1
5,589
559
2,458
5,040
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 1
5,736
574
2,922
8,859
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
8
1 / 2 / 0
5,003
500
2,886
5,508
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
3 / 1 / 1
6,085
609
6,147
3,746
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
5,827
583
1,925
6,957
3,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Julaguien
Achilles
5
0 / 0 / 3
4,347
435
1,304
4,359
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Markisio17
Artemis
9
2 / 2 / 6
5,269
527
4,015
4,928
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
NicoHila
Ne Zha
11
7 / 0 / 2
6,699
670
3,721
7,247
2,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
1
3.5
L
Nu Wa
CptKaos
Nu Wa
0
4
1
0.13
W
1
2
0
0.5
W
Achilles
Julaguien
Achilles
0
0
3
1.5
L
Sylvanus
Ketsugen
Sylvanus
0
4
1
0.13
W
Artemis
Markisio17
Artemis
2
2
6
2.5
W
Ne Zha
NicoHila
Ne Zha
7
0
2
8
L
Jormungandr
SmiteIsASummoner
Jormungandr
1
1
1
1.5
L
2
3
1
0.83
L
Ullr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
17,112
30,067
Taken
27,237
12,485
Mitigated
9,634
6,738
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,147
1,403
0
1,070
3,746
1,018
0
1,752
1,808
40,001
0
L
Nu Wa
CptKaos
Nu Wa
3,654
792
0
650
5,191
1,449
0
2,596
2,595
25,641
0
W
1,925
0
0
2,759
6,957
3,298
0
2,578
4,339
0
28,767
W
Achilles
Julaguien
Achilles
1,304
187
190
742
4,359
2,298
0
1,249
3,046
0
7,116
L
Sylvanus
Ketsugen
Sylvanus
3,509
1,190
412
838
5,469
3,655
203
1,070
4,399
7,922
1,820
W
Artemis
Markisio17
Artemis
4,015
1,412
174
2,244
4,928
889
0
1,803
3,033
0
17,652
W
Ne Zha
NicoHila
Ne Zha
3,721
820
0
3,069
7,247
2,131
0
1,270
5,887
0
33,197
L
Jormungandr
SmiteIsASummoner
Jormungandr
2,458
1,421
0
1,700
5,040
3,703
0
330
4,710
24,189
0
L
2,922
614
0
2,888
8,859
2,411
0
1,627
7,232
0
26,364
L
Ullr
2,886
1,162
0
250
5,508
1,267
534
524
4,984
0
27,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
28,227
254
Minions Killed
258
0
Camps Cleared
0
865,405
Distance Traveled
846,764
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,085
609
78
8
0
187,928
2
L
Nu Wa
5,112
511
59
6
0
164,120
2
W
Nike
5,827
583
71
7
0
170,138
2
W
Achilles
4,347
435
18
2
0
134,272
4
L
Sylvanus
4,200
420
19
2
0
149,094
2
W
Artemis
5,269
527
24
2
0
180,109
5
W
Ne Zha
6,699
670
67
7
0
174,317
1
L
Jormungandr
5,589
559
54
5
0
179,775
3
L
Thor
5,736
574
63
6
0
185,167
2
L
Ullr
5,003
500
59
6
0
187,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role