Player Matchup

Cerberus
Cerberus
Gold IV
LeTempX
Cerberus
Gold IV
Level 128
God Stats
1W - 0L
1,853 SR
Queue Stats
25W - 14L
1,757 MMR
Party 2
Chaac
Chaac
Gold III
machineslayer312
Chaac
Gold III
Level 111
God Stats
7W - 3L
1,820 SR
Queue Stats
24W - 13L
1,805 MMR
Party 2
He Bo
He Bo
Gold IV
quinn-l45
He Bo
Gold IV
Level 128
God Stats
2W - 1L
1,640 SR
Queue Stats
25W - 14L
1,757 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,771 SR
1,773 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 67
1,496 SR
1,533 MMR
Danzaburou
Danzaburou
Silver II
BiggNutss_1265
Danzaburou
Silver II
Level 64
God Stats
4W - 7L
1,433 SR
Queue Stats
83W - 94L
962 MMR
Party 1
Aphrodite
Aphrodite
Gold V
JimmyisClutchh
Aphrodite
Gold V
Level 82
God Stats
16W - 9L
1,653 SR
Queue Stats
72W - 61L
1,547 MMR
Party 1
Ymir
Ymir
Gold II
dannyspazzin
Ymir
Gold II
Level 56
God Stats
1W - 3L
1,402 SR
Queue Stats
54W - 39L
2,090 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeTempX
Cerberus
17
1 / 2 / 14
14,522
660
15,728
32,846
51,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 4 / 6
15,283
695
33,655
27,962
29,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
quinn-l45
He Bo
17
5 / 5 / 8
14,118
642
15,555
17,362
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshTiamatCthulhuPersephoneAnubis

VS

Bans
Morgan Le FayArtemisHelMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggNutss_1265
Danzaburou
17
6 / 7 / 2
14,420
655
16,532
23,366
8,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
JimmyisClutchh
Aphrodite
15
2 / 7 / 6
12,568
571
18,145
18,620
8,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 8
14,426
656
20,062
34,520
47,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
11
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiggNutss_1265
Danzaburou
6
7
2
1
L
Aphrodite
JimmyisClutchh
Aphrodite
2
7
6
0.71
W
Cerberus
LeTempX
Cerberus
1
2
14
4
L
3
3
8
2.33
W
11
4
6
3.5
W
He Bo
quinn-l45
He Bo
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,938
Damage
54,739
78,170
Taken
76,506
87,872
Mitigated
65,120
33,741
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiggNutss_1265
Danzaburou
16,532
6,555
0
3,731
23,366
8,952
2,037
6,409
16,658
0
63,663
L
Aphrodite
JimmyisClutchh
Aphrodite
18,145
286
7,991
7,790
18,620
8,347
147
8,497
9,627
48,491
0
W
Cerberus
LeTempX
Cerberus
15,728
1,923
0
15,796
32,846
51,415
542
14,362
18,484
41,719
0
L
20,062
6,128
0
2,358
34,520
47,821
453
16,772
16,499
44,589
0
W
33,655
4,649
0
11,795
27,962
29,166
1,062
12,944
15,018
0
79,531
W
He Bo
quinn-l45
He Bo
15,555
1,232
722
5,428
17,362
7,291
648
11,435
5,927
72,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
41,414
240
Minions Killed
215
11
Camps Cleared
8
1,095,952
Distance Traveled
1,132,896
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,420
655
98
4
3
377,704
0
L
Aphrodite
12,568
571
68
3
4
392,136
0
W
Cerberus
14,522
660
67
3
1
356,340
5
L
Ymir
14,426
656
49
2
1
363,056
0
W
Chaac
15,283
695
73
3
4
386,424
3
W
He Bo
14,118
642
100
5
6
353,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role