Player Matchup

Ares
Ares
Habiibh_
Ares
Level 27
God Stats
21W - 14L
1,775 SR
Queue Stats
106W - 89L
1,579 Elo+
Party 1
Artemis
Artemis
Sergiioo975
Artemis
Level 25
God Stats
12W - 10L
1,461 SR
Queue Stats
101W - 167L
1,541 Elo+
Solo
Mercury
Mercury
Wyp0
Mercury
Level 25
God Stats
43W - 34L
1,616 SR
Queue Stats
81W - 73L
1,525 Elo+
Party 1
Tiamat
Tiamat
XxLadyy_PeachxX
Tiamat
Level 24
God Stats
10W - 15L
1,443 SR
Queue Stats
45W - 39L
1,535 Elo+
Solo
Merlin
Merlin
theChemosabe
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,584 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,553 Elo+

VS

Team Averages
Level 36
1,606 SR
1,528 Elo+
Nike
Nike
IVANVELAZQUEZ07
Nike
Level 3
God Stats
3W - 1L
1,790 SR
Queue Stats
11W - 7L
1,437 Elo+
Party 2
Sol
Sol
SN193RW01F
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,636 Elo+
Solo
Neith
Neith
VrG Chain
Neith
Level 5
God Stats
4W - 2L
1,527 SR
Queue Stats
9W - 10L
1,393 Elo+
Party 2
Anubis
Anubis
ashleyvazquez290
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,640 Elo+
Solo
Kali
Kali
xLuisff1x
Kali
Level 151
God Stats
4W - 2L
1,716 SR
Queue Stats
267W - 257L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
6 / 2 / 4
6,450
461
5,064
9,730
6,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Sergiioo975
Artemis
11
5 / 7 / 7
7,123
509
10,997
11,364
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Wyp0
Mercury
10
1 / 3 / 0
6,296
450
3,151
9,655
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
6,189
442
4,991
8,684
9,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
12
1 / 2 / 0
6,393
457
2,170
5,526
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,113
437
3,311
9,652
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 0 / 2
8,634
617
6,531
9,039
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
VrG Chain
Neith
10
1 / 5 / 3
6,489
464
4,383
7,185
1,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
10 / 0 / 0
9,692
692
12,384
6,804
3,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
12
3 / 1 / 2
7,814
558
5,668
9,122
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
16
16
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
6
2
4
4
W
1
7
2
0.29
W
1
0
2
2
L
Artemis
Sergiioo975
Artemis
5
7
7
1.21
W
Neith
VrG Chain
Neith
1
5
3
0.5
L
Mercury
Wyp0
Mercury
1
3
0
0.33
L
0
2
0
0
W
10
0
0
10
L
Merlin
1
2
0
0.5
W
Kali
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
32,277
44,959
Taken
41,802
23,566
Mitigated
18,565
5,675
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,064
534
0
0
9,730
6,646
0
4,416
5,117
10,100
0
W
3,311
509
0
424
9,652
5,271
37
1,202
8,450
527
17,069
W
6,531
2,864
0
6,917
9,039
3,139
790
4,343
4,696
60,010
0
L
Artemis
Sergiioo975
Artemis
10,997
6,184
0
1,627
11,364
3,594
186
2,469
8,540
0
34,622
W
Neith
VrG Chain
Neith
4,383
2,355
0
1,155
7,185
1,841
509
1,802
5,383
0
26,323
L
Mercury
Wyp0
Mercury
3,151
2,215
0
0
9,655
2,789
0
3,498
6,119
0
39,667
L
4,991
413
0
3,298
8,684
9,465
0
5,984
2,700
35,329
0
W
12,384
87
0
5,222
6,804
3,864
96
3,130
3,674
71,410
0
L
Merlin
2,170
54
0
750
5,526
1,072
0
2,660
2,866
34,726
0
W
Kali
5,668
2,531
0
3,809
9,122
4,450
0
1,748
7,374
0
49,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
38,742
279
Minions Killed
438
0
Camps Cleared
0
1,285,351
Distance Traveled
1,326,142
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,450
461
7
1
0
261,734
0
W
Nike
6,113
437
26
2
0
259,356
0
W
Sol
8,634
617
144
10
0
247,910
3
L
Artemis
7,123
509
56
4
0
215,640
0
W
Neith
6,489
464
54
4
0
242,077
0
L
Mercury
6,296
450
79
6
0
289,150
0
L
Tiamat
6,189
442
72
5
0
266,417
0
W
Anubis
9,692
692
126
9
0
267,180
4
L
Merlin
6,393
457
65
5
0
252,410
1
W
Kali
7,814
558
88
6
0
309,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role