Player Matchup

Izanami
Izanami
 
Izanami
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blayde17
Morgan Le Fay
Level 120
God Stats
10W - 9L
1,500 SR
Queue Stats
401W - 451L
1,473 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,495 Elo+

VS

Team Averages
Level 105
1,496 SR
1,396 Elo+
Loki
Loki
BerserkerOcih
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,466 Elo+
Party 1
Apollo
Apollo
BrMk DenisTreze
Apollo
Level 160
God Stats
12W - 11L
1,625 SR
Queue Stats
491W - 542L
1,411 Elo+
Solo
Scylla
Scylla
ByIvoo
Scylla
Level 125
God Stats
14W - 11L
1,493 SR
Queue Stats
294W - 309L
1,420 Elo+
Solo
Amaterasu
Amaterasu
StMako
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Sol
Sol
yBrunsss
Sol
Level 71
God Stats
4W - 4L
1,364 SR
Queue Stats
435W - 609L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 1
7,648
546
4,268
7,907
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
 
Vamana
12
4 / 1 / 3
7,612
544
4,186
11,182
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
 
Scylla
13
3 / 1 / 4
7,542
539
4,962
6,434
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
 
Arachne
12
1 / 0 / 5
7,078
506
1,523
6,914
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Blayde17
Morgan Le Fay
14
4 / 1 / 4
8,211
587
9,687
7,423
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,233
517
2,509
8,678
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,662
476
1,822
6,514
1,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ByIvoo
Scylla
12
1 / 4 / 0
7,530
538
3,180
6,645
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
StMako
Amaterasu
13
0 / 0 / 1
7,500
536
4,534
9,968
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 3
7,576
541
8,422
9,903
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
1
0.83
W
Vamana
 
Vamana
4
1
3
5.5
W
Scylla
 
Scylla
3
1
4
5
W
Arachne
 
Arachne
1
0
5
3.5
L
3
5
0
0.6
W
Morgan Le Fay
Blayde17
Morgan Le Fay
4
1
4
6
L
1
2
0
0.5
L
Scylla
ByIvoo
Scylla
1
4
0
0.25
L
Amaterasu
StMako
Amaterasu
0
0
1
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
20,467
39,860
Taken
41,708
15,973
Mitigated
14,874
13,445
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,268
2,004
0
1,850
7,907
2,666
0
3,255
4,652
0
58,024
W
Vamana
 
Vamana
4,186
1,705
0
3,619
11,182
5,735
739
3,284
7,898
0
37,601
W
Scylla
 
Scylla
4,962
593
0
2,195
6,434
2,056
227
3,062
3,100
38,626
0
W
Arachne
 
Arachne
1,523
1,127
0
3,030
6,914
2,837
0
428
6,450
0
39,279
L
2,509
366
0
500
8,678
2,756
0
2,062
6,455
0
32,496
W
Morgan Le Fay
Blayde17
Morgan Le Fay
9,687
1,764
136
2,615
7,423
2,679
393
1,265
6,158
43,580
0
L
1,822
458
0
1,407
6,514
1,810
759
1,021
5,465
0
36,861
L
Scylla
ByIvoo
Scylla
3,180
432
0
790
6,645
2,220
572
3,723
2,884
42,996
0
L
Amaterasu
StMako
Amaterasu
4,534
1,223
0
5,582
9,968
5,453
0
5,539
3,774
0
37,794
L
8,422
3,171
0
5,469
9,903
2,635
544
1,531
8,312
54,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
36,501
428
Minions Killed
409
0
Camps Cleared
0
1,468,717
Distance Traveled
1,254,247
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,648
546
101
7
0
275,201
6
W
Vamana
7,612
544
81
6
0
303,239
3
W
Scylla
7,542
539
91
7
0
278,924
5
W
Arachne
7,078
506
79
6
0
339,818
2
L
Loki
7,233
517
66
5
0
282,720
2
W
Morgan Le Fay
8,211
587
76
5
0
271,535
8
L
Apollo
6,662
476
68
5
0
209,744
0
L
Scylla
7,530
538
85
6
0
240,972
3
L
Amaterasu
7,500
536
90
6
0
293,181
0
L
Sol
7,576
541
100
7
0
227,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role