Player Matchup

Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
HATE IRL9661
Awilix
Level 85
God Stats
9W - 8L
1,642 SR
Queue Stats
49W - 43L
1,543 Elo+
Solo
Charybdis
Charybdis
Imuhballer
Charybdis
Level 49
God Stats
3W - 1L
1,848 SR
Queue Stats
357W - 184L
1,767 Elo+
Party 2
Zeus
Zeus
UND3ADGAM3R2001
Zeus
Level 149
God Stats
1W - 2L
1,357 SR
Queue Stats
488W - 324L
1,666 Elo+
Party 2
Osiris
Osiris
Yogressive
Osiris
Level 160
God Stats
0W - 2L
1,092 SR
Queue Stats
95W - 81L
1,596 Elo+
Party 3
Team Averages
Level 116
1,488 SR
1,614 Elo+

VS

Team Averages
Level 111
1,663 SR
1,494 Elo+
Ravana
Ravana
BigDaddySmurf34
Ravana
Level 39
God Stats
13W - 12L
1,454 SR
Queue Stats
55W - 49L
1,590 Elo+
Solo
Bacchus
Bacchus
Jaccballa
Bacchus
Level 152
God Stats
12W - 7L
1,708 SR
Queue Stats
369W - 368L
1,539 Elo+
Party 1
Skadi
Skadi
KazooMasterRace
Skadi
Level 93
God Stats
4W - 0L
1,668 SR
Queue Stats
155W - 140L
1,524 Elo+
Solo
Cthulhu
Cthulhu
fli8htskool31
Cthulhu
Level 128
God Stats
18W - 17L
1,688 SR
Queue Stats
403W - 396L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
traykerr
Baron Samedi
Level 143
God Stats
1W - 0L
1,799 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 2
6,434
585
2,399
11,224
10,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
15
4 / 2 / 0
8,187
744
5,675
8,171
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Imuhballer
Charybdis
14
0 / 5 / 2
7,080
644
6,282
9,134
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 2 / 2
6,500
591
11,668
5,222
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Yogressive
Osiris
12
0 / 2 / 1
6,392
581
4,699
9,207
8,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,434
767
6,606
6,725
3,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Jaccballa
Bacchus
14
4 / 0 / 6
8,615
783
2,987
8,517
11,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 9
8,981
816
9,814
7,758
2,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
2 / 0 / 8
7,844
713
9,312
9,526
7,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
traykerr
Baron Samedi
14
2 / 1 / 6
7,739
704
7,445
6,897
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
14
14
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
2
1
7
5.5
L
Awilix
4
2
0
2
L
Charybdis
Imuhballer
Charybdis
0
5
2
0.2
W
Bacchus
Jaccballa
Bacchus
4
0
6
7
W
4
2
9
4.25
L
0
2
2
0.5
L
Osiris
Yogressive
Osiris
0
2
1
0.25
W
Cthulhu
2
0
8
6
W
Baron Samedi
traykerr
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
36,164
42,958
Taken
39,423
28,426
Mitigated
28,155
3,686
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,399
157
0
705
11,224
10,665
0
6,321
4,903
7,040
0
W
6,606
758
0
916
6,725
3,463
0
2,728
3,997
0
23,172
L
Awilix
5,675
1,387
0
498
8,171
3,754
0
3,104
5,067
0
25,345
L
Charybdis
Imuhballer
Charybdis
6,282
3,516
0
1,205
9,134
3,847
0
3,676
5,458
0
34,473
W
Bacchus
Jaccballa
Bacchus
2,987
152
725
829
8,517
11,287
160
3,154
5,363
12,500
0
W
9,814
4,508
0
1,022
7,758
2,850
0
2,577
5,181
0
38,998
L
11,668
1,453
0
1,018
5,222
1,796
0
2,753
2,469
24,218
884
L
Osiris
Yogressive
Osiris
4,699
763
0
260
9,207
8,364
0
4,154
5,053
4,548
11,576
W
Cthulhu
9,312
627
614
3,043
9,526
7,058
121
2,625
6,901
26,367
0
W
Baron Samedi
traykerr
Baron Samedi
7,445
280
2,474
2,001
6,897
3,497
494
3,670
3,227
28,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
41,613
197
Minions Killed
250
5
Camps Cleared
10
934,325
Distance Traveled
1,104,718
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,434
585
8
1
0
174,747
3
W
Ravana
8,434
767
47
4
2
234,998
5
L
Awilix
8,187
744
49
4
1
212,640
0
L
Charybdis
7,080
644
63
6
1
183,675
2
W
Bacchus
8,615
783
18
2
2
204,418
0
W
Skadi
8,981
816
76
7
3
213,688
0
L
Zeus
6,500
591
45
4
2
190,026
4
L
Osiris
6,392
581
32
3
1
173,237
4
W
Cthulhu
7,844
713
44
4
1
229,370
1
W
Baron Samedi
7,739
704
65
6
2
222,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role