Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Necro Herzog
Hachiman
Level 10
God Stats
0W - 3L
1,138 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 2
Ares
Ares
Necro Kappi
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 74
1,379 SR
1,358 Elo+

VS

Team Averages
Level 116
1,644 SR
1,551 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JoNyjmp
Chaac
Level 121
God Stats
14W - 3L
1,812 SR
Queue Stats
345W - 276L
1,631 Elo+
Party 1
Nox
Nox
elweonbuenote
Nox
Level 122
God Stats
21W - 17L
1,620 SR
Queue Stats
863W - 677L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 1
7,816
711
6,154
11,494
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Necro Herzog
Hachiman
10
1 / 7 / 3
7,051
641
5,031
10,861
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 3
6,522
593
7,162
12,787
10,508
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 3 / 12
8,631
785
14,682
11,676
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
JoNyjmp
Chaac
11
2 / 1 / 13
8,077
734
7,336
12,595
10,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
10 / 1 / 6
9,400
855
7,893
6,575
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
17
17
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
W
Ne Zha
 
Ne Zha
5
3
12
3.67
W
Chaac
JoNyjmp
Chaac
2
1
13
8.5
L
Hachiman
Necro Herzog
Hachiman
1
7
3
0.36
L
0
7
3
0.21
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
29,911
35,142
Taken
30,846
17,920
Mitigated
18,391
5,578
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,154
919
0
3,906
11,494
4,486
0
3,485
7,640
0
21,439
W
Ne Zha
 
Ne Zha
14,682
4,224
0
5,210
11,676
5,765
723
1,703
9,973
0
29,604
W
Chaac
JoNyjmp
Chaac
7,336
1,775
0
5,778
12,595
10,180
217
4,118
8,477
4,492
11,948
L
Hachiman
Necro Herzog
Hachiman
5,031
3,444
0
850
10,861
2,926
0
3,507
6,969
0
16,375
L
7,162
187
139
683
12,787
10,508
0
3,355
8,930
15,320
0
W
7,893
1,474
0
830
6,575
2,446
1,002
1,563
5,012
29,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
26,108
75
Minions Killed
120
5
Camps Cleared
6
539,157
Distance Traveled
602,578
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,816
711
31
3
3
191,646
3
W
Ne Zha
8,631
785
23
2
2
202,824
3
W
Chaac
8,077
734
13
1
0
208,030
1
L
Hachiman
7,051
641
31
3
1
165,668
0
L
Ares
6,522
593
13
1
1
181,843
3
W
Nox
9,400
855
84
8
4
191,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role