Player Matchup

Scylla
Scylla
Diamond I
DevilAizen
Scylla
Diamond I
Level 158
God Stats
5W - 2L
1,681 SR
Queue Stats
117W - 54L
2,306 MMR
Party 2
Anhur
Anhur
Diamond V
ReishiMane
Anhur
Diamond V
Level 157
God Stats
24W - 12L
1,887 SR
Queue Stats
103W - 51L
1,953 MMR
Party 2
Cerberus
Cerberus
Bronze III
XxLionProxX
Cerberus
Bronze III
Level 160
God Stats
1W - 0L
1,392 SR
Queue Stats
8W - 10L
1,600 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,653 SR
1,953 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,631 SR
1,432 MMR
Hou Yi
Hou Yi
Gold I
Hiperion99
Hou Yi
Gold I
Level 72
God Stats
4W - 7L
1,578 SR
Queue Stats
134W - 190L
1,601 MMR
Solo
Terra
Terra
Silver I
MYYN
Terra
Silver I
Level 143
God Stats
0W - 1L
1,768 SR
Queue Stats
19W - 33L
1,286 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
XJUSTREY
Gilgamesh
Gold V
Level 38
God Stats
1W - 1L
1,548 SR
Queue Stats
19W - 32L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DevilAizen
Scylla
13
6 / 0 / 10
8,800
800
19,277
5,886
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
7 / 2 / 7
9,058
823
8,416
10,012
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XxLionProxX
Cerberus
12
3 / 0 / 10
8,095
736
6,988
8,807
7,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SobekMorgan Le FayCabrakanPersephoneAthena

VS

Bans
TiamatBaron SamediAresThothSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hiperion99
Hou Yi
11
1 / 6 / 0
6,889
626
5,744
11,529
3,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
MYYN
Terra
9
1 / 4 / 0
6,795
618
3,447
12,656
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
XJUSTREY
Gilgamesh
9
0 / 6 / 1
6,356
578
5,232
15,761
7,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
2
2
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
DevilAizen
Scylla
6
0
10
11
L
Hou Yi
Hiperion99
Hou Yi
1
6
0
0.17
L
Terra
MYYN
Terra
1
4
0
0.25
W
Anhur
7
2
7
5.25
L
Gilgamesh
XJUSTREY
Gilgamesh
0
6
1
0.08
W
Cerberus
XxLionProxX
Cerberus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
14,423
24,705
Taken
39,946
13,795
Mitigated
19,268
8,202
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DevilAizen
Scylla
19,277
2,921
67
2,682
5,886
1,827
463
840
5,046
44,616
0
L
Hou Yi
Hiperion99
Hou Yi
5,744
1,896
0
1,152
11,529
3,206
0
9,063
2,466
0
27,981
L
Terra
MYYN
Terra
3,447
392
604
2,489
12,656
8,637
0
6,519
6,137
11,403
0
W
Anhur
8,416
4,465
0
2,935
10,012
4,116
2,087
1,568
8,444
0
40,519
L
Gilgamesh
XJUSTREY
Gilgamesh
5,232
721
0
1,040
15,761
7,425
0
11,102
4,659
0
14,275
W
Cerberus
XxLionProxX
Cerberus
6,988
410
0
2,518
8,807
7,852
380
1,299
7,508
16,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
20,040
160
Minions Killed
84
7
Camps Cleared
2
650,873
Distance Traveled
593,773
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,800
800
63
6
1
212,245
4
L
Hou Yi
6,889
626
49
4
2
175,808
2
L
Terra
6,795
618
13
1
0
213,287
1
W
Anhur
9,058
823
56
5
4
202,757
3
L
Gilgamesh
6,356
578
22
2
0
204,678
1
W
Cerberus
8,095
736
41
4
2
235,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role