Player Matchup

Sol
Sol
Cold Hearted785
Sol
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 20L
1,376 Elo+
Solo
Cerberus
Cerberus
Dweebussy
Cerberus
Level 27
God Stats
13W - 16L
1,521 SR
Queue Stats
82W - 109L
1,398 Elo+
Party 2
Anubis
Anubis
Gaelferny
Anubis
Level 27
God Stats
3W - 8L
1,476 SR
Queue Stats
42W - 54L
1,486 Elo+
Solo
Kali
Kali
KBMERCIFUL
Kali
Level 28
God Stats
4W - 5L
1,501 SR
Queue Stats
95W - 104L
1,460 Elo+
Solo
Neith
Neith
moopmop
Neith
Level 18
God Stats
49W - 62L
1,473 SR
Queue Stats
50W - 73L
1,362 Elo+
Party 2
Team Averages
Level 25
1,494 SR
1,416 Elo+

VS

Team Averages
Level 17
1,620 SR
1,442 Elo+
Amaterasu
Amaterasu
Fershsg
Amaterasu
Level 17
God Stats
2W - 0L
1,809 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 3
Hachiman
Hachiman
KimberlyIS117
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,340 Elo+
Solo
Ratatoskr
Ratatoskr
SlamRipley7
Ratatoskr
Level 15
God Stats
3W - 1L
1,590 SR
Queue Stats
13W - 23L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
darkess11
Morgan Le Fay
Level 25
God Stats
4W - 1L
1,703 SR
Queue Stats
33W - 27L
1,546 Elo+
Party 3
Ymir
Ymir
itsebruh
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 12 / 15
18,010
1,126
43,812
33,906
9,041
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Dweebussy
Cerberus
20
12 / 5 / 13
17,553
1,097
25,877
30,860
48,719
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Gaelferny
Anubis
17
0 / 0 / 0
11,240
703
0
0
0
20
4 / 13 / 13
15,814
988
13,645
31,387
10,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
moopmop
Neith
20
6 / 6 / 16
15,939
996
15,931
22,037
6,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fershsg
Amaterasu
20
2 / 3 / 21
15,394
962
7,308
17,760
20,812
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
KimberlyIS117
Hachiman
20
4 / 6 / 18
15,401
963
19,659
16,951
7,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
SlamRipley7
Ratatoskr
20
18 / 9 / 9
18,613
1,163
34,839
24,368
10,192
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
darkess11
Morgan Le Fay
20
9 / 5 / 21
17,023
1,064
33,141
18,937
7,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Ymir
20
3 / 10 / 25
15,781
986
14,884
29,421
41,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
130
33
Kills
36
36
Deaths
33
57
Assists
94
Player
Kills
Deaths
Assists
KDA
L
11
12
15
1.54
L
Cerberus
Dweebussy
Cerberus
12
5
13
3.7
W
Amaterasu
Fershsg
Amaterasu
2
3
21
4.17
L
Anubis
Gaelferny
Anubis
0
0
0
0
L
4
13
13
0.81
W
Hachiman
KimberlyIS117
Hachiman
4
6
18
2.17
W
Ratatoskr
SlamRipley7
Ratatoskr
18
9
9
2.5
W
Morgan Le Fay
darkess11
Morgan Le Fay
9
5
21
3.9
W
Ymir
3
10
25
1.55
L
Neith
moopmop
Neith
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,265
Damage
109,831
118,190
Taken
107,437
74,778
Mitigated
88,428
10,830
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
43,812
18,094
0
4,488
33,906
9,041
0
14,750
19,156
90,300
0
L
Cerberus
Dweebussy
Cerberus
25,877
789
0
3,427
30,860
48,719
0
9,923
20,937
51,238
0
W
Amaterasu
Fershsg
Amaterasu
7,308
1,948
0
4,626
17,760
20,812
0
11,433
6,327
116
15,121
L
Anubis
Gaelferny
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
13,645
7,148
0
2,469
31,387
10,736
0
14,028
17,359
0
38,041
W
Hachiman
KimberlyIS117
Hachiman
19,659
15,765
71
3,160
16,951
7,944
0
10,489
6,462
0
63,446
W
Ratatoskr
SlamRipley7
Ratatoskr
34,839
6,906
0
2,789
24,368
10,192
0
15,838
8,530
0
53,483
W
Morgan Le Fay
darkess11
Morgan Le Fay
33,141
4,187
359
3,352
18,937
7,538
0
12,943
5,994
72,352
0
W
Ymir
14,884
2,685
0
0
29,421
41,942
0
18,986
10,435
28,803
0
L
Neith
moopmop
Neith
15,931
9,853
0
446
22,037
6,282
0
9,430
12,607
0
31,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,556
Gold Earned
82,212
267
Minions Killed
249
6
Camps Cleared
10
1,101,765
Distance Traveled
1,463,142
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
18,010
1,126
118
7
1
275,980
0
L
Cerberus
17,553
1,097
77
5
1
296,593
0
W
Amaterasu
15,394
962
12
1
1
307,598
0
L
Anubis
11,240
703
0
0
0
3,113
1
L
Kali
15,814
988
50
3
4
273,078
0
W
Hachiman
15,401
963
88
6
0
251,732
0
W
Ratatoskr
18,613
1,163
35
2
6
350,833
0
W
Morgan Le Fay
17,023
1,064
82
5
3
289,174
0
W
Ymir
15,781
986
32
2
0
263,805
1
L
Neith
15,939
996
22
1
0
253,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role