Player Matchup

Vulcan
Vulcan
Abyssaltundra
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,464 Elo+
Party 2
Set
Set
ChaoticCruxis
Set
Level 153
God Stats
1W - 1L
1,409 SR
Queue Stats
351W - 350L
1,589 Elo+
Party 2
Osiris
Osiris
HazelHellX88
Osiris
Level 89
God Stats
6W - 1L
1,998 SR
Queue Stats
204W - 208L
1,527 Elo+
Solo
Geb
Geb
LIVEVILxPUNKER
Geb
Level 160
God Stats
5W - 4L
1,445 SR
Queue Stats
577W - 586L
1,597 Elo+
Party 2
Neith
Neith
urboyluis
Neith
Level 122
God Stats
2W - 3L
1,431 SR
Queue Stats
208W - 203L
1,534 Elo+
Party 2
Team Averages
Level 131
1,557 SR
1,542 Elo+

VS

Team Averages
Level 65
1,523 SR
1,538 Elo+
Kumbhakarna
Kumbhakarna
Chinxly
Kumbhakarna
Level 61
God Stats
5W - 1L
1,698 SR
Queue Stats
137W - 115L
1,567 Elo+
Party 1
Pele
Pele
Girkk
Pele
Level 75
God Stats
6W - 1L
1,651 SR
Queue Stats
143W - 128L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoblinPrince320
Morgan Le Fay
Level 80
God Stats
16W - 17L
1,458 SR
Queue Stats
116W - 141L
1,360 Elo+
Solo
Jormungandr
Jormungandr
KiIIerB
Jormungandr
Level 64
God Stats
3W - 3L
1,307 SR
Queue Stats
90W - 85L
1,493 Elo+
Party 1
Rama
Rama
thedukesterr
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,081
505
10,786
9,266
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 10
7,748
484
10,966
11,980
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
14
6 / 2 / 3
8,307
519
6,260
12,802
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 10
6,322
395
5,323
12,275
7,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
urboyluis
Neith
15
2 / 3 / 3
8,380
524
4,600
8,684
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chinxly
Kumbhakarna
11
3 / 3 / 7
8,385
524
4,224
13,488
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Girkk
Pele
14
4 / 4 / 3
8,478
530
8,420
14,280
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GoblinPrince320
Morgan Le Fay
11
1 / 5 / 0
7,151
447
6,590
11,007
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KiIIerB
Jormungandr
14
4 / 4 / 5
8,489
531
10,351
11,354
11,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 4
10,032
627
8,418
6,664
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
17
Kills
17
17
Deaths
17
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
2
4
4
L
3
6
10
1.33
W
Kumbhakarna
Chinxly
Kumbhakarna
3
3
7
2.17
W
Pele
Girkk
Pele
4
4
3
1.38
W
Morgan Le Fay
GoblinPrince320
Morgan Le Fay
1
5
0
0.2
L
Osiris
6
2
3
3.75
W
Jormungandr
KiIIerB
Jormungandr
4
4
5
1.63
L
0
4
10
1.25
W
5
1
4
7
L
Neith
urboyluis
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,935
Damage
38,003
55,007
Taken
56,793
29,469
Mitigated
31,785
16,678
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,786
4,230
0
2,789
9,266
3,564
0
3,886
5,222
48,185
0
L
10,966
4,048
0
2,810
11,980
5,508
0
4,424
7,340
0
53,096
W
Kumbhakarna
Chinxly
Kumbhakarna
4,224
498
0
1,951
13,488
9,715
0
4,351
8,868
17,877
0
W
Pele
Girkk
Pele
8,420
2,018
0
4,688
14,280
5,038
183
3,321
10,959
0
58,572
W
Morgan Le Fay
GoblinPrince320
Morgan Le Fay
6,590
889
189
3,456
11,007
3,830
643
5,064
5,896
45,074
0
L
Osiris
6,260
2,666
0
6,906
12,802
8,593
0
7,025
5,721
0
40,278
W
Jormungandr
KiIIerB
Jormungandr
10,351
4,071
0
2,060
11,354
11,162
319
3,034
8,230
48,765
0
L
5,323
499
0
1,968
12,275
7,922
0
5,060
7,069
16,987
0
W
8,418
5,924
0
2,824
6,664
2,040
1,446
399
5,802
0
78,946
L
Neith
urboyluis
Neith
4,600
1,044
0
2,205
8,684
3,882
668
194
8,490
0
59,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
42,535
385
Minions Killed
452
0
Camps Cleared
0
1,380,350
Distance Traveled
1,455,596
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,081
505
78
5
0
281,980
8
L
Set
7,748
484
83
5
0
303,242
1
W
Kumbhakarna
8,385
524
32
2
0
299,720
1
W
Pele
8,478
530
85
5
0
322,561
1
W
Morgan Le Fay
7,151
447
83
5
0
266,644
2
L
Osiris
8,307
519
89
6
0
285,149
1
W
Jormungandr
8,489
531
96
6
0
258,042
0
L
Geb
6,322
395
26
2
0
253,396
2
W
Rama
10,032
627
156
10
0
308,629
5
L
Neith
8,380
524
109
7
0
256,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role