Player Matchup

Rama
Rama
BILLYDUMPIN
Rama
Level 82
God Stats
6W - 5L
1,559 SR
Queue Stats
150W - 142L
1,436 Elo+
Party 1
Odin
Odin
CuteAndFluffy97
Odin
Level 113
God Stats
2W - 0L
1,599 SR
Queue Stats
52W - 41L
1,549 Elo+
Solo
Bacchus
Bacchus
IBDUMPIN
Bacchus
Level 34
God Stats
4W - 7L
1,383 SR
Queue Stats
294W - 293L
1,459 Elo+
Party 1
Osiris
Osiris
JiM BrOluShI
Osiris
Level 120
God Stats
3W - 3L
1,549 SR
Queue Stats
122W - 127L
1,456 Elo+
Party 1
Raijin
Raijin
outtcastt
Raijin
Level 153
God Stats
2W - 3L
1,405 SR
Queue Stats
116W - 141L
1,474 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,475 Elo+

VS

Team Averages
Level 84
1,505 SR
1,475 Elo+
Artemis
Artemis
BigFatDack
Artemis
Level 82
God Stats
0W - 1L
1,249 SR
Queue Stats
44W - 49L
1,480 Elo+
Solo
Olorun
Olorun
Hectoru98
Olorun
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 167L
1,452 Elo+
Solo
Charybdis
Charybdis
nonSense404
Charybdis
Level 114
God Stats
3W - 4L
1,694 SR
Queue Stats
124W - 112L
1,469 Elo+
Solo
Vulcan
Vulcan
safeline12
Vulcan
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 60L
1,475 Elo+
Solo
Nu Wa
Nu Wa
scyllasdad
Nu Wa
Level 105
God Stats
15W - 3L
1,583 SR
Queue Stats
372W - 365L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 10
10,801
772
6,527
9,988
3,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 17
10,114
722
7,668
24,512
18,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
IBDUMPIN
Bacchus
18
6 / 3 / 12
10,997
786
13,650
24,346
21,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
18
5 / 2 / 20
10,924
780
9,326
27,087
21,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
outtcastt
Raijin
18
6 / 5 / 14
11,360
811
13,797
12,251
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigFatDack
Artemis
17
4 / 3 / 4
9,731
695
21,880
10,213
4,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Hectoru98
Olorun
14
0 / 9 / 7
8,665
619
6,738
12,822
4,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
nonSense404
Charybdis
18
4 / 6 / 9
10,519
751
11,282
11,672
4,602
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
safeline12
Vulcan
18
5 / 7 / 8
11,328
809
19,849
10,502
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
17
3 / 2 / 7
10,092
721
19,437
9,055
3,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
27
Kills
16
17
Deaths
27
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
Artemis
BigFatDack
Artemis
4
3
4
2
W
3
5
17
2.3
L
Olorun
Hectoru98
Olorun
0
9
7
0.39
W
Bacchus
IBDUMPIN
Bacchus
6
3
12
4
W
Osiris
5
2
20
7.5
L
Charybdis
nonSense404
Charybdis
4
6
9
1.42
W
Raijin
outtcastt
Raijin
6
5
14
2.6
L
Vulcan
safeline12
Vulcan
5
7
8
1.29
L
Nu Wa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,968
Damage
79,186
98,184
Taken
54,264
70,238
Mitigated
21,458
46,947
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,527
4,000
1,547
2,594
9,988
3,844
2,843
5,772
4,216
0
23,746
L
Artemis
BigFatDack
Artemis
21,880
8,786
1,215
2,561
10,213
4,815
492
3,424
6,789
0
36,087
W
7,668
295
875
6,794
24,512
18,789
10
10,122
14,390
0
16,433
L
Olorun
Hectoru98
Olorun
6,738
3,697
1,290
1,747
12,822
4,726
0
6,580
6,242
12,579
0
W
Bacchus
IBDUMPIN
Bacchus
13,650
457
3,606
9,445
24,346
21,704
587
10,440
13,906
31,464
0
W
Osiris
9,326
889
4,469
14,288
27,087
21,395
1,321
13,289
13,798
0
22,480
L
Charybdis
nonSense404
Charybdis
11,282
6,365
908
1,020
11,672
4,602
775
7,063
4,609
0
23,460
W
Raijin
outtcastt
Raijin
13,797
929
1,138
2,191
12,251
4,506
593
6,401
5,850
44,156
0
L
Vulcan
safeline12
Vulcan
19,849
7,972
869
1,785
10,502
3,952
170
4,941
5,561
33,911
0
L
Nu Wa
19,437
5,558
676
1,062
9,055
3,363
99
5,439
3,616
32,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,196
Gold Earned
50,335
184
Minions Killed
138
0
Camps Cleared
0
1,333,508
Distance Traveled
1,176,345
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,801
772
46
3
0
246,555
0
L
Artemis
9,731
695
33
2
0
251,248
3
W
Odin
10,114
722
28
2
0
287,020
0
L
Olorun
8,665
619
16
1
0
197,152
0
W
Bacchus
10,997
786
28
2
0
276,969
0
W
Osiris
10,924
780
14
1
0
299,100
1
L
Charybdis
10,519
751
28
2
0
203,730
0
W
Raijin
11,360
811
68
5
0
223,864
0
L
Vulcan
11,328
809
37
3
0
246,433
0
L
Nu Wa
10,092
721
24
2
0
277,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role