Player Matchup

Vulcan
Vulcan
Arxcil
Vulcan
Level 126
God Stats
5W - 5L
1,150 SR
Queue Stats
239W - 222L
1,556 Elo+
Party 1
Charybdis
Charybdis
GZigma
Charybdis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,568 Elo+
Party 2
Ravana
Ravana
J2FIFTY4
Ravana
Level 103
God Stats
9W - 9L
1,753 SR
Queue Stats
273W - 256L
1,504 Elo+
Party 1
Sobek
Sobek
VolantVessel900
Sobek
Level 17
God Stats
1W - 1L
1,806 SR
Queue Stats
26W - 23L
1,527 Elo+
Party 2
Odin
Odin
zevoxys
Odin
Level 28
God Stats
10W - 7L
1,442 SR
Queue Stats
221W - 207L
1,563 Elo+
Party 1
Team Averages
Level 76
1,530 SR
1,543 Elo+

VS

Team Averages
Level 94
1,554 SR
1,561 Elo+
Guan Yu
Guan Yu
GT505
Guan Yu
Level 112
God Stats
9W - 4L
1,689 SR
Queue Stats
145W - 137L
1,561 Elo+
Party 3
Artemis
Artemis
L1ghtGamer
Artemis
Level 29
God Stats
7W - 6L
1,651 SR
Queue Stats
62W - 48L
1,614 Elo+
Party 3
Medusa
Medusa
TALESOFTOTOFE
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 323L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
Vo1dDragon
Cthulhu
Level 142
God Stats
1W - 0L
1,396 SR
Queue Stats
204W - 199L
1,548 Elo+
Party 3
Tiamat
Tiamat
jojolouisss
Tiamat
Level 40
God Stats
10W - 10L
1,537 SR
Queue Stats
282W - 266L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arxcil
Vulcan
17
5 / 4 / 5
10,680
534
18,690
14,191
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GZigma
Charybdis
13
3 / 7 / 4
8,560
428
8,740
16,674
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
J2FIFTY4
Ravana
14
4 / 8 / 6
9,569
478
6,909
13,989
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 9 / 5
7,069
353
3,822
20,121
14,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
zevoxys
Odin
15
3 / 4 / 4
9,512
476
11,899
20,073
15,531
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GT505
Guan Yu
17
6 / 2 / 5
11,072
554
12,048
19,520
23,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
L1ghtGamer
Artemis
16
8 / 5 / 8
10,589
529
16,404
12,555
4,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 4 / 6
12,608
630
15,364
15,192
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Vo1dDragon
Cthulhu
14
1 / 1 / 13
9,865
493
14,957
16,189
15,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tiamat
17
6 / 3 / 4
11,283
564
11,377
15,393
10,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
15
Kills
32
32
Deaths
15
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arxcil
Vulcan
5
4
5
1.88
W
Guan Yu
GT505
Guan Yu
6
2
5
4.25
L
Charybdis
GZigma
Charybdis
3
7
4
0.71
L
Ravana
J2FIFTY4
Ravana
4
8
6
0.88
W
Artemis
L1ghtGamer
Artemis
8
5
8
2.4
W
11
4
6
3.5
W
Cthulhu
Vo1dDragon
Cthulhu
1
1
13
7.5
L
0
9
5
0.28
W
Tiamat
6
3
4
2.67
L
Odin
zevoxys
Odin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,060
Damage
70,150
85,048
Taken
78,849
46,359
Mitigated
61,170
16,135
Healing
24,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arxcil
Vulcan
18,690
6,326
165
1,618
14,191
5,537
0
5,757
8,434
68,758
0
W
Guan Yu
GT505
Guan Yu
12,048
1,203
3,858
8,038
19,520
23,467
451
4,719
14,084
0
74,746
L
Charybdis
GZigma
Charybdis
8,740
4,505
0
5,392
16,674
5,452
0
4,214
12,460
0
52,884
L
Ravana
J2FIFTY4
Ravana
6,909
2,046
0
182
13,989
5,596
0
4,069
9,920
0
46,127
W
Artemis
L1ghtGamer
Artemis
16,404
8,662
0
2,314
12,555
4,815
4,005
3,515
8,887
0
68,151
W
15,364
6,491
0
3,295
15,192
6,893
3,170
3,795
11,212
0
96,532
W
Cthulhu
Vo1dDragon
Cthulhu
14,957
717
723
1,094
16,189
15,423
399
4,455
11,181
43,694
0
L
3,822
381
0
3,074
20,121
14,243
0
7,038
13,083
17,174
0
W
Tiamat
11,377
933
382
5,056
15,393
10,572
1,320
6,432
8,341
75,741
0
L
Odin
zevoxys
Odin
11,899
3,734
0
5,704
20,073
15,531
0
5,256
14,817
2,146
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
55,417
415
Minions Killed
557
0
Camps Cleared
0
1,848,736
Distance Traveled
1,940,288
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,680
534
111
6
0
412,668
6
W
Guan Yu
11,072
554
124
6
0
429,043
6
L
Charybdis
8,560
428
100
5
0
339,226
2
L
Ravana
9,569
478
79
4
0
355,424
1
W
Artemis
10,589
529
98
5
0
342,666
1
W
Medusa
12,608
630
141
7
0
378,090
0
W
Cthulhu
9,865
493
52
3
0
443,924
3
L
Sobek
7,069
353
22
1
0
330,804
1
W
Tiamat
11,283
564
142
7
0
346,565
2
L
Odin
9,512
476
103
5
0
410,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role