Player Matchup

Anubis
Anubis
NeonProtocol
Anubis
Level 106
God Stats
7W - 8L
1,561 SR
Queue Stats
284W - 246L
1,570 Elo+
Party 2
Fafnir
Fafnir
SuperpotatoX20
Fafnir
Level 104
God Stats
11W - 8L
1,630 SR
Queue Stats
160W - 147L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
YungProfanity69
Sun Wukong
Level 17
God Stats
20W - 15L
1,684 SR
Queue Stats
33W - 24L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
desertfox0619
Baron Samedi
Level 89
God Stats
114W - 61L
1,546 SR
Queue Stats
291W - 240L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
tinoonit
Xbalanque
Level 11
God Stats
7W - 11L
1,500 SR
Queue Stats
338W - 335L
1,528 Elo+
Party 2
Team Averages
Level 65
1,584 SR
1,560 Elo+

VS

Team Averages
Level 49
1,447 SR
1,416 Elo+
Izanami
Izanami
Alastor212
Izanami
Level 15
God Stats
5W - 5L
1,627 SR
Queue Stats
17W - 10L
1,654 Elo+
Party 1
Hercules
Hercules
TheMilk69
Hercules
Level 27
God Stats
1W - 2L
1,288 SR
Queue Stats
38W - 54L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
jesuszelda18
Nu Wa
Level 114
God Stats
1W - 2L
1,508 SR
Queue Stats
58W - 59L
1,403 Elo+
Party 1
Nemesis
Nemesis
jose_a_3_11
Nemesis
Level 29
God Stats
27W - 37L
1,460 SR
Queue Stats
232W - 285L
1,303 Elo+
Party 1
Chaac
Chaac
thedaggles
Chaac
Level 62
God Stats
10W - 18L
1,354 SR
Queue Stats
76W - 104L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 1 / 11
11,317
629
15,453
10,355
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 13
9,802
545
5,639
12,599
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
YungProfanity69
Sun Wukong
16
6 / 1 / 9
10,420
579
15,133
17,329
11,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
desertfox0619
Baron Samedi
16
11 / 0 / 10
10,717
595
18,762
9,100
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
tinoonit
Xbalanque
14
4 / 4 / 13
9,363
520
11,669
11,095
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alastor212
Izanami
10
0 / 9 / 2
6,800
378
5,008
11,884
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
TheMilk69
Hercules
10
0 / 6 / 1
6,805
378
4,432
21,015
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 8 / 1
7,548
419
10,915
12,954
4,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jose_a_3_11
Nemesis
13
5 / 7 / 0
8,618
479
4,308
16,693
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
12
0 / 6 / 2
7,170
398
7,132
18,374
13,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
36
Kills
6
7
Deaths
36
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alastor212
Izanami
0
9
2
0.11
W
Anubis
11
1
11
16.5
W
4
1
13
10.5
L
Hercules
TheMilk69
Hercules
0
6
1
0.08
W
Sun Wukong
YungProfanity69
Sun Wukong
6
1
9
10.5
W
Baron Samedi
desertfox0619
Baron Samedi
11
0
10
16
L
1
8
1
0.19
L
Nemesis
jose_a_3_11
Nemesis
5
7
0
0.71
L
Chaac
0
6
2
0.17
W
Xbalanque
tinoonit
Xbalanque
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,656
Damage
31,795
60,478
Taken
80,920
41,175
Mitigated
38,400
27,481
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alastor212
Izanami
5,008
2,319
0
491
11,884
3,134
962
5,465
6,279
0
30,292
W
Anubis
15,453
886
0
7,312
10,355
5,725
1,858
2,583
7,639
68,922
7,187
W
5,639
1,718
0
3,863
12,599
15,829
522
1,719
10,835
25,657
0
L
Hercules
TheMilk69
Hercules
4,432
952
122
2,787
21,015
12,575
73
9,761
11,117
0
16,086
W
Sun Wukong
YungProfanity69
Sun Wukong
15,133
3,243
0
6,979
17,329
11,686
656
1,841
15,161
0
64,289
W
Baron Samedi
desertfox0619
Baron Samedi
18,762
2,591
3,196
3,874
9,100
3,999
1,275
2,736
6,364
58,014
0
L
10,915
2,424
0
1,173
12,954
4,944
99
7,852
4,648
47,127
0
L
Nemesis
jose_a_3_11
Nemesis
4,308
1,935
0
3,541
16,693
4,332
0
9,017
7,532
0
46,281
L
Chaac
7,132
895
251
2,275
18,374
13,415
296
6,451
11,698
0
34,384
W
Xbalanque
tinoonit
Xbalanque
11,669
6,898
0
2,257
11,095
3,936
3,570
2,201
8,850
0
56,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
36,941
474
Minions Killed
291
0
Camps Cleared
0
1,740,247
Distance Traveled
1,546,868
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,800
378
64
4
0
289,571
1
W
Anubis
11,317
629
129
7
0
333,007
9
W
Fafnir
9,802
545
39
2
0
367,054
2
L
Hercules
6,805
378
37
2
0
289,470
4
W
Sun Wukong
10,420
579
116
6
0
328,391
1
W
Baron Samedi
10,717
595
95
5
0
380,821
6
L
Nu Wa
7,548
419
73
4
0
305,028
6
L
Nemesis
8,618
479
74
4
0
342,608
2
L
Chaac
7,170
398
43
2
0
320,191
1
W
Xbalanque
9,363
520
95
5
0
330,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role