Player Matchup

Bastet
Bastet
Aicxe
Bastet
Level 122
God Stats
19W - 16L
1,561 SR
Queue Stats
326W - 342L
1,484 Elo+
Party 2
Hachiman
Hachiman
Buibear
Hachiman
Level 88
God Stats
26W - 18L
1,528 SR
Queue Stats
171W - 147L
1,590 Elo+
Solo
Mercury
Mercury
TonyTouch26
Mercury
Level 117
God Stats
1W - 2L
1,312 SR
Queue Stats
858W - 872L
1,508 Elo+
Solo
Achilles
Achilles
Warrior XXVII
Achilles
Level 68
God Stats
28W - 24L
1,543 SR
Queue Stats
50W - 48L
1,489 Elo+
Solo
Athena
Athena
sephiria17
Athena
Level 116
God Stats
23W - 24L
1,442 SR
Queue Stats
380W - 419L
1,468 Elo+
Party 2
Team Averages
Level 102
1,477 SR
1,508 Elo+

VS

Team Averages
Level 107
1,483 SR
1,497 Elo+
Ymir
Ymir
Hypetimus Prime
Ymir
Level 127
God Stats
0W - 2L
1,735 SR
Queue Stats
145W - 141L
1,462 Elo+
Party 1
Chiron
Chiron
Quantumangel1
Chiron
Level 126
God Stats
1W - 2L
1,558 SR
Queue Stats
325W - 336L
1,472 Elo+
Solo
Charybdis
Charybdis
Salty Faunus
Charybdis
Level 125
God Stats
34W - 34L
1,435 SR
Queue Stats
91W - 98L
1,463 Elo+
Party 1
Nox
Nox
SilentDark22
Nox
Level 106
God Stats
218W - 191L
1,559 SR
Queue Stats
474W - 452L
1,532 Elo+
Solo
Thoth
Thoth
w1nndex
Thoth
Level 51
God Stats
0W - 2L
1,126 SR
Queue Stats
10W - 13L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aicxe
Bastet
16
1 / 1 / 12
9,136
914
10,684
6,943
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Buibear
Hachiman
16
1 / 0 / 9
9,513
951
10,525
6,118
2,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
TonyTouch26
Mercury
16
4 / 0 / 6
9,979
998
6,671
6,685
2,461
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Warrior XXVII
Achilles
16
5 / 0 / 8
10,233
1,023
10,803
11,956
15,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
sephiria17
Athena
16
3 / 0 / 11
10,859
1,086
8,549
14,385
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

306

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,726
873
9,568
12,992
15,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 0
8,741
874
10,491
11,191
4,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Salty Faunus
Charybdis
15
0 / 2 / 0
8,402
840
4,928
7,534
2,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 0
8,809
881
7,709
8,299
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
w1nndex
Thoth
15
0 / 4 / 1
8,551
855
8,295
10,324
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
14
Kills
1
1
Deaths
14
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aicxe
Bastet
1
1
12
7
W
Hachiman
Buibear
Hachiman
1
0
9
5.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Charybdis
Salty Faunus
Charybdis
0
2
0
0
L
0
2
0
0
W
Mercury
TonyTouch26
Mercury
4
0
6
7
W
Achilles
Warrior XXVII
Achilles
5
0
8
9
W
Athena
sephiria17
Athena
3
0
11
8.5
L
Thoth
w1nndex
Thoth
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
40,991
46,087
Taken
50,340
42,268
Mitigated
28,866
2,465
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aicxe
Bastet
10,684
1,420
0
0
6,943
2,678
0
5,045
1,898
0
18,892
W
Hachiman
Buibear
Hachiman
10,525
3,904
0
0
6,118
2,291
0
3,117
3,001
0
46,375
L
9,568
1,292
0
0
12,992
15,358
0
1,573
11,419
29,529
0
L
10,491
3,913
903
1,571
11,191
4,384
0
1,257
9,934
0
24,071
L
Charybdis
Salty Faunus
Charybdis
4,928
3,502
0
1,414
7,534
2,968
0
1,801
5,733
0
14,314
L
7,709
687
0
0
8,299
3,164
0
1,522
6,777
22,898
0
W
Mercury
TonyTouch26
Mercury
6,671
2,156
0
0
6,685
2,461
0
2,705
3,980
0
24,953
W
Achilles
Warrior XXVII
Achilles
10,803
2,873
0
1,184
11,956
15,110
0
6,754
5,202
0
16,411
W
Athena
sephiria17
Athena
8,549
870
0
1,281
14,385
19,728
0
7,951
6,434
19,922
0
L
Thoth
w1nndex
Thoth
8,295
901
0
0
10,324
2,992
0
2,396
7,928
24,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
43,229
183
Minions Killed
174
5
Camps Cleared
7
1,040,581
Distance Traveled
925,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,136
914
20
2
0
228,033
0
W
Hachiman
9,513
951
88
9
0
170,127
0
L
Ymir
8,726
873
44
4
1
189,900
0
L
Chiron
8,741
874
35
4
1
177,277
0
L
Charybdis
8,402
840
19
2
0
166,439
1
L
Nox
8,809
881
37
4
4
194,269
2
W
Mercury
9,979
998
50
5
3
229,763
1
W
Achilles
10,233
1,023
12
1
1
201,306
1
W
Athena
10,859
1,086
13
1
1
211,352
1
L
Thoth
8,551
855
39
4
1
197,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role