Player Matchup

Ymir
Ymir
Affiunoo
Ymir
Level 129
God Stats
1W - 3L
1,524 SR
Queue Stats
58W - 47L
1,434 Elo+
Solo
Jing Wei
Jing Wei
DMH0118
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,079 Elo+
Party 1
Chaac
Chaac
blankuten
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,384 Elo+
Solo
Ullr
Ullr
cgh0606
Ullr
Level 133
God Stats
1W - 0L
1,705 SR
Queue Stats
9W - 9L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
daddypompano
Danzaburou
Level 69
God Stats
2W - 5L
1,252 SR
Queue Stats
183W - 183L
1,480 Elo+
Solo
Team Averages
Level 83
1,496 SR
1,348 Elo+

VS

Team Averages
Level 105
1,277 SR
1,432 Elo+
Baba Yaga
Baba Yaga
DontFeedMyPanda
Baba Yaga
Level 122
God Stats
3W - 6L
1,236 SR
Queue Stats
404W - 420L
1,378 Elo+
Solo
Hachiman
Hachiman
Micro2212
Hachiman
Level 81
God Stats
0W - 3L
1,259 SR
Queue Stats
65W - 61L
1,468 Elo+
Party 2
Vulcan
Vulcan
OneNutWonder711
Vulcan
Level 139
God Stats
4W - 5L
1,694 SR
Queue Stats
305W - 327L
1,433 Elo+
Solo
Charybdis
Charybdis
Wonderwheathin
Charybdis
Level 81
God Stats
1W - 5L
1,087 SR
Queue Stats
130W - 126L
1,468 Elo+
Party 2
He Bo
He Bo
xLinkREBORN
He Bo
Level 104
God Stats
0W - 4L
1,110 SR
Queue Stats
129W - 140L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 4 / 19
13,167
732
9,947
26,478
40,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
DMH0118
Jing Wei
18
5 / 6 / 15
11,753
653
10,479
18,866
7,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
blankuten
Chaac
19
2 / 2 / 13
11,243
625
10,427
17,317
22,649
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
cgh0606
Ullr
20
8 / 3 / 12
13,426
746
11,677
18,943
8,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
daddypompano
Danzaburou
20
12 / 5 / 16
14,805
823
32,982
21,839
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DontFeedMyPanda
Baba Yaga
20
3 / 6 / 5
12,152
675
19,436
23,070
15,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
Micro2212
Hachiman
18
2 / 8 / 7
11,437
635
18,651
16,313
7,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 3 / 10
12,061
670
25,242
11,509
6,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Wonderwheathin
Charybdis
17
5 / 9 / 9
11,556
642
10,928
17,602
7,714
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 8 / 7
12,445
691
16,925
14,798
5,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
34
Kills
20
20
Deaths
34
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
4
19
4.13
W
Jing Wei
DMH0118
Jing Wei
5
6
15
2.08
L
Baba Yaga
DontFeedMyPanda
Baba Yaga
3
6
5
0.92
L
Hachiman
Micro2212
Hachiman
2
8
7
0.69
L
3
3
10
2.67
L
Charybdis
Wonderwheathin
Charybdis
5
9
9
1.06
W
Chaac
blankuten
Chaac
2
2
13
4.25
W
Ullr
cgh0606
Ullr
8
3
12
4.67
W
Danzaburou
daddypompano
Danzaburou
12
5
16
4
L
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,512
Damage
91,182
103,443
Taken
83,292
89,878
Mitigated
43,253
52,274
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,947
1,085
1,481
7,810
26,478
40,082
74
15,460
11,018
16,720
0
W
Jing Wei
DMH0118
Jing Wei
10,479
8,905
2,638
6,065
18,866
7,832
951
10,506
8,360
0
25,289
L
Baba Yaga
DontFeedMyPanda
Baba Yaga
19,436
1,110
1,633
9,466
23,070
15,702
89
2,987
20,083
42,427
0
L
Hachiman
Micro2212
Hachiman
18,651
8,408
992
1,725
16,313
7,194
1,471
1,949
14,364
0
40,603
L
25,242
11,732
2,097
2,309
11,509
6,654
446
705
10,804
39,867
0
L
Charybdis
Wonderwheathin
Charybdis
10,928
7,265
550
2,372
17,602
7,714
432
2,002
15,600
0
20,344
W
Chaac
blankuten
Chaac
10,427
1,020
2,288
6,093
17,317
22,649
307
10,441
6,876
0
21,625
W
Ullr
cgh0606
Ullr
11,677
3,999
3,145
5,971
18,943
8,573
1,870
12,331
6,612
0
40,140
W
Danzaburou
daddypompano
Danzaburou
32,982
15,982
5,876
10,907
21,839
10,742
2,502
12,865
8,974
0
71,835
L
16,925
1,119
1,473
2,092
14,798
5,989
1,081
2,304
12,494
25,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,394
Gold Earned
59,651
200
Minions Killed
172
0
Camps Cleared
0
1,589,139
Distance Traveled
1,456,711
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,167
732
16
1
0
272,389
0
W
Jing Wei
11,753
653
29
2
0
314,153
0
L
Baba Yaga
12,152
675
49
3
0
276,258
0
L
Hachiman
11,437
635
54
3
0
265,460
2
L
Vulcan
12,061
670
30
2
0
365,088
0
L
Charybdis
11,556
642
21
1
0
269,819
2
W
Chaac
11,243
625
11
1
0
341,307
1
W
Ullr
13,426
746
64
4
0
324,482
3
W
Danzaburou
14,805
823
80
4
0
336,808
1
L
He Bo
12,445
691
18
1
0
280,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role