Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DaddyCakez
Artemis
Level 12
God Stats
7W - 0L
1,739 SR
Queue Stats
20W - 9L
1,672 Elo+
Party 2
Ymir
Ymir
Heeroic
Ymir
Level 13
God Stats
24W - 12L
1,646 SR
Queue Stats
29W - 17L
1,604 Elo+
Party 2
Team Averages
Level 11
1,628 SR
1,592 Elo+

VS

Team Averages
Level 66
1,410 SR
1,395 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Gandhiwasanidiot
Guan Yu
Level 21
God Stats
3W - 7L
1,503 SR
Queue Stats
28W - 60L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
IronCelticBear
Cernunnos
Level 89
God Stats
3W - 6L
1,228 SR
Queue Stats
63W - 132L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 9
8,310
693
4,292
3,522
1,829
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
DaddyCakez
Artemis
14
4 / 0 / 8
8,881
740
11,662
5,503
2,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Heeroic
Ymir
13
5 / 0 / 7
9,736
811
1,837
5,290
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 5 / 0
6,604
550
2,558
6,872
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 0
6,588
549
254
7,666
5,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
IronCelticBear
Cernunnos
10
0 / 3 / 0
6,596
550
4,881
5,971
1,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
9
7.5
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Artemis
DaddyCakez
Artemis
4
0
8
8
L
0
4
0
0
W
Ymir
Heeroic
Ymir
5
0
7
8.5
L
Cernunnos
IronCelticBear
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
7,693
14,315
Taken
20,509
9,266
Mitigated
10,934
4,558
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,292
681
0
948
3,522
1,829
457
1,118
2,404
15,344
0
L
Baron Samedi
 
Baron Samedi
2,558
101
350
865
6,872
3,310
0
2,224
4,648
19,576
0
W
Artemis
DaddyCakez
Artemis
11,662
4,875
0
2,278
5,503
2,476
1,810
952
4,466
0
64,870
L
254
0
886
1,396
7,666
5,835
0
3,777
3,889
0
14,068
W
Ymir
Heeroic
Ymir
1,837
450
0
1,332
5,290
4,961
197
881
4,409
9,828
0
L
Cernunnos
IronCelticBear
Cernunnos
4,881
887
0
562
5,971
1,789
0
831
5,140
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
19,788
162
Minions Killed
106
8
Camps Cleared
4
675,505
Distance Traveled
550,232
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,310
693
24
2
0
200,372
2
L
Baron Samedi
6,604
550
39
3
3
161,212
2
W
Artemis
8,881
740
119
10
8
231,505
4
L
Guan Yu
6,588
549
36
3
1
182,977
0
W
Ymir
9,736
811
19
2
0
243,628
3
L
Cernunnos
6,596
550
31
3
0
206,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role