Player Matchup

Bellona
Bellona
AerophobicBird
Bellona
Level 8
God Stats
10W - 4L
1,838 SR
Queue Stats
86W - 58L
1,677 Elo+
Party 2
Jormungandr
Jormungandr
BlueKingdom
Jormungandr
Level 106
God Stats
1W - 0L
1,235 SR
Queue Stats
22W - 22L
1,633 Elo+
Party 3
Eset
Eset
IceSlayor
Eset
Level 25
God Stats
6W - 5L
1,836 SR
Queue Stats
129W - 134L
1,532 Elo+
Solo
Neith
Neith
Zemlex
Neith
Level 3
God Stats
25W - 15L
1,686 SR
Queue Stats
26W - 17L
1,688 Elo+
Party 2
Nemesis
Nemesis
queenmadoka
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,722 Elo+
Party 3
Team Averages
Level 30
1,619 SR
1,650 Elo+

VS

Team Averages
Level 19
1,534 SR
1,529 Elo+
Zeus
Zeus
Dripepeam
Zeus
Level 7
God Stats
3W - 3L
1,573 SR
Queue Stats
10W - 12L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
HamartiaCodex
Baron Samedi
Level 7
God Stats
7W - 5L
1,609 SR
Queue Stats
13W - 10L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
MapleTwee
Ao Kuang
Level 28
God Stats
15W - 17L
1,679 SR
Queue Stats
129W - 68L
1,665 Elo+
Solo
Ra
Ra
Reev96
Ra
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
100W - 103L
1,454 Elo+
Solo
Vamana
Vamana
ZeroFacade
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 18
13,350
1,214
21,220
15,841
28,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
BlueKingdom
Jormungandr
19
4 / 3 / 25
11,798
1,073
14,923
19,127
28,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
18
7 / 4 / 17
12,184
1,108
13,891
10,756
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zemlex
Neith
18
7 / 3 / 11
11,348
1,032
16,418
8,936
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
queenmadoka
Nemesis
18
3 / 4 / 13
10,438
949
10,260
16,836
8,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

199

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 8 / 6
11,295
1,027
19,605
14,134
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
HamartiaCodex
Baron Samedi
17
1 / 8 / 8
10,473
952
10,587
17,022
7,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
MapleTwee
Ao Kuang
17
7 / 3 / 3
11,693
1,063
10,679
10,863
5,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ra
17
3 / 6 / 7
11,288
1,026
13,080
12,854
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
ZeroFacade
Vamana
17
2 / 7 / 9
11,238
1,022
12,236
27,886
14,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
49
32
Kills
16
16
Deaths
32
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
2
18
10
W
Jormungandr
BlueKingdom
Jormungandr
4
3
25
5.5
L
Zeus
3
8
6
0.75
L
Baron Samedi
HamartiaCodex
Baron Samedi
1
8
8
0.63
W
Eset
7
4
17
3.88
L
Ao Kuang
MapleTwee
Ao Kuang
7
3
3
2.83
L
Ra
3
6
7
1.08
W
Neith
Zemlex
Neith
7
3
11
4.17
L
Vamana
ZeroFacade
Vamana
2
7
9
0.93
W
Nemesis
queenmadoka
Nemesis
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,712
Damage
66,187
71,496
Taken
82,759
75,457
Mitigated
37,609
10,868
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,220
6,727
0
2,661
15,841
28,594
0
10,896
4,945
0
34,073
W
Jormungandr
BlueKingdom
Jormungandr
14,923
2,897
0
1,229
19,127
28,817
0
13,852
5,275
29,794
0
L
Zeus
19,605
2,208
0
233
14,134
5,160
0
2,102
11,567
43,406
0
L
Baron Samedi
HamartiaCodex
Baron Samedi
10,587
2,193
420
1,123
17,022
7,805
0
7,394
9,029
19,534
0
W
Eset
13,891
865
3,179
1,421
10,756
4,955
0
7,920
2,836
41,697
0
L
Ao Kuang
MapleTwee
Ao Kuang
10,679
2,587
0
2,169
10,863
5,198
0
4,947
5,555
11,334
0
L
Ra
13,080
334
1,779
1,820
12,854
5,333
0
3,889
8,341
46,391
0
W
Neith
Zemlex
Neith
16,418
9,580
0
1,485
8,936
4,648
0
7,810
1,126
0
34,150
L
Vamana
ZeroFacade
Vamana
12,236
6,606
0
3,810
27,886
14,113
0
9,019
17,930
0
27,165
W
Nemesis
queenmadoka
Nemesis
10,260
4,346
0
893
16,836
8,443
0
13,473
3,363
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
55,987
189
Minions Killed
178
6
Camps Cleared
4
971,139
Distance Traveled
899,739
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,350
1,214
35
3
1
200,199
5
W
Jormungandr
11,798
1,073
23
2
0
202,199
0
L
Zeus
11,295
1,027
54
5
1
187,995
0
L
Baron Samedi
10,473
952
19
2
0
174,133
0
W
Eset
12,184
1,108
60
5
2
187,923
0
L
Ao Kuang
11,693
1,063
3
0
0
60,428
0
L
Ra
11,288
1,026
70
6
1
226,562
0
W
Neith
11,348
1,032
47
4
3
148,650
0
L
Vamana
11,238
1,022
32
3
2
250,621
1
W
Nemesis
10,438
949
24
2
0
232,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role