Player Matchup

Vamana
Vamana
Dubwah25
Vamana
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 26L
990 Elo+
Party 1
Olorun
Olorun
Faroll01
Olorun
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 12L
1,089 Elo+
Solo
Cthulhu
Cthulhu
IDavis2368
Cthulhu
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
61W - 60L
1,145 Elo+
Party 1
Thor
Thor
MochaGoat390744
Thor
Level 3
God Stats
4W - 7L
1,026 SR
Queue Stats
24W - 23L
990 Elo+
Party 1
Persephone
Persephone
joaners
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,147 Elo+
Solo
Team Averages
Level 9
1,397 SR
1,072 Elo+

VS

Team Averages
Level 22
1,431 SR
1,322 Elo+
Xing Tian
Xing Tian
Larcotex78
Xing Tian
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 69L
1,140 Elo+
Party 2
Danzaburou
Danzaburou
SAINT GLADIMIER
Danzaburou
Level 29
God Stats
4W - 2L
1,326 SR
Queue Stats
16W - 21L
1,366 Elo+
Solo
Loki
Loki
Starjay23
Loki
Level 17
God Stats
6W - 2L
1,560 SR
Queue Stats
15W - 22L
1,424 Elo+
Solo
Mercury
Mercury
YoSoyCero
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,491 Elo+
Solo
Scylla
Scylla
xX_delga_Xx
Scylla
Level 29
God Stats
4W - 2L
1,270 SR
Queue Stats
42W - 69L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dubwah25
Vamana
15
1 / 13 / 4
9,995
909
7,093
27,233
12,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Faroll01
Olorun
16
1 / 8 / 0
9,255
841
2,798
12,828
5,103
Cthulhu
IDavis2368
Cthulhu
15
2 / 11 / 3
9,649
877
7,505
23,156
11,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 13 / 2
9,522
866
7,985
18,934
10,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Persephone
joaners
Persephone
15
1 / 8 / 1
9,566
870
4,755
12,914
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Larcotex78
Xing Tian
18
0 / 2 / 16
9,833
894
4,634
6,625
6,303
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SAINT GLADIMIER
Danzaburou
20
14 / 0 / 26
14,049
1,277
32,303
5,569
2,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
20
27 / 0 / 14
14,638
1,331
23,466
7,306
2,734
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
YoSoyCero
Mercury
19
10 / 2 / 24
12,696
1,154
16,780
9,237
3,726
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
18
2 / 2 / 20
10,671
970
5,630
7,571
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
153
6
Kills
53
53
Deaths
6
10
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dubwah25
Vamana
1
13
4
0.23
L
Olorun
Faroll01
Olorun
1
8
0
0.13
L
Cthulhu
IDavis2368
Cthulhu
2
11
3
0.32
W
Xing Tian
Larcotex78
Xing Tian
0
2
16
4
L
1
13
2
0.15
W
Danzaburou
SAINT GLADIMIER
Danzaburou
14
0
26
27
W
Loki
27
0
14
34
W
Mercury
YoSoyCero
Mercury
10
2
24
11
L
Persephone
joaners
Persephone
1
8
1
0.19
W
Scylla
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
82,813
95,065
Taken
36,308
43,416
Mitigated
17,666
4,562
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dubwah25
Vamana
7,093
2,980
0
2,291
27,233
12,516
0
2,405
24,828
0
25,505
L
Olorun
Faroll01
Olorun
2,798
1,021
297
535
12,828
5,103
0
2,051
10,777
11,338
0
L
Cthulhu
IDavis2368
Cthulhu
7,505
403
198
621
23,156
11,531
0
2,637
20,519
22,450
0
W
Xing Tian
Larcotex78
Xing Tian
4,634
324
0
99
6,625
6,303
0
3,014
3,611
10,430
0
L
7,985
2,284
0
50
18,934
10,007
0
1,570
17,323
0
30,908
W
Danzaburou
SAINT GLADIMIER
Danzaburou
32,303
18,142
0
3,341
5,569
2,310
0
3,628
1,941
0
63,964
W
Loki
23,466
8,968
0
664
7,306
2,734
0
1,777
5,529
0
38,951
W
Mercury
YoSoyCero
Mercury
16,780
11,974
0
1,383
9,237
3,726
0
3,095
5,470
0
19,793
L
Persephone
joaners
Persephone
4,755
1,982
0
570
12,914
4,259
0
1,600
11,306
13,398
0
W
Scylla
5,630
1,738
0
0
7,571
2,593
0
3,544
4,027
18,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
61,887
143
Minions Killed
169
1
Camps Cleared
9
965,738
Distance Traveled
1,051,639
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,995
909
38
3
0
227,693
3
L
Olorun
9,255
841
13
1
0
198,155
0
L
Cthulhu
9,649
877
29
3
0
212,617
0
W
Xing Tian
9,833
894
10
1
1
201,422
0
L
Thor
9,522
866
41
4
1
181,212
2
W
Danzaburou
14,049
1,277
78
7
6
201,125
0
W
Loki
14,638
1,331
39
4
1
216,337
0
W
Mercury
12,696
1,154
11
1
0
240,450
1
L
Persephone
9,566
870
22
2
0
146,061
0
W
Scylla
10,671
970
31
3
1
192,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role