Player Matchup

Morgan Le Fay
Morgan Le Fay
Bungus__
Morgan Le Fay
Level 93
God Stats
18W - 8L
1,706 SR
Queue Stats
111W - 104L
1,495 Elo+
Party 3
Cerberus
Cerberus
DJokeft
Cerberus
Level 109
God Stats
12W - 10L
1,642 SR
Queue Stats
381W - 334L
1,559 Elo+
Party 1
Horus
Horus
FlamingoSama
Horus
Level 47
God Stats
82W - 53L
1,626 SR
Queue Stats
225W - 211L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
Grizzly_king44
Erlang Shen
Level 127
God Stats
17W - 15L
1,637 SR
Queue Stats
532W - 456L
1,513 Elo+
Party 3
Sol
Sol
TheBoxGhost69
Sol
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 182L
1,619 Elo+
Solo
Team Averages
Level 83
1,622 SR
1,536 Elo+

VS

Team Averages
Level 80
1,388 SR
1,530 Elo+
Cthulhu
Cthulhu
Derelikmahballs
Cthulhu
Level 47
God Stats
1W - 4L
1,265 SR
Queue Stats
222W - 200L
1,469 Elo+
Party 2
Sol
Sol
JailGuard61
Sol
Level 155
God Stats
2W - 4L
1,390 SR
Queue Stats
410W - 339L
1,522 Elo+
Party 2
Ravana
Ravana
SamosTheSage_64
Ravana
Level 48
God Stats
2W - 8L
1,272 SR
Queue Stats
322W - 326L
1,599 Elo+
Solo
Erlang Shen
Erlang Shen
TheBootyTapes
Erlang Shen
Level 41
God Stats
1W - 2L
1,477 SR
Queue Stats
24W - 26L
1,569 Elo+
Solo
Neith
Neith
livingston77
Neith
Level 109
God Stats
17W - 18L
1,534 SR
Queue Stats
429W - 416L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bungus__
Morgan Le Fay
13
4 / 0 / 1
7,673
548
4,500
5,347
2,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DJokeft
Cerberus
15
1 / 1 / 1
8,727
623
5,455
9,444
8,846
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 1 / 8
7,194
514
2,116
11,241
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Grizzly_king44
Erlang Shen
14
4 / 0 / 4
8,046
575
4,791
9,647
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 0 / 4
8,341
596
10,674
8,397
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,139
367
4,701
9,988
5,005
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,878
491
8,447
6,051
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 3 / 0
6,407
458
3,744
7,368
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
TheBootyTapes
Erlang Shen
12
0 / 2 / 1
7,245
518
5,664
10,386
6,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,053
432
2,870
5,024
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bungus__
Morgan Le Fay
4
0
1
4.5
W
Cerberus
DJokeft
Cerberus
1
1
1
1.5
L
0
7
0
0
W
1
1
8
5
W
Erlang Shen
Grizzly_king44
Erlang Shen
4
0
4
6
L
0
2
0
0
L
1
3
0
0.33
L
Erlang Shen
TheBootyTapes
Erlang Shen
0
2
1
0.25
W
7
0
4
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
25,426
44,076
Taken
38,817
27,243
Mitigated
18,688
22,820
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bungus__
Morgan Le Fay
4,500
256
0
1,859
5,347
2,186
0
3,478
1,869
46,955
0
W
Cerberus
DJokeft
Cerberus
5,455
1,108
0
5,398
9,444
8,846
0
0
9,444
59,584
0
L
4,701
416
0
486
9,988
5,005
0
6,127
3,861
19,270
0
W
2,116
922
1,442
4,910
11,241
8,543
227
3,622
7,619
0
14,141
W
Erlang Shen
Grizzly_king44
Erlang Shen
4,791
2,289
0
4,104
9,647
4,784
0
3,543
6,104
0
53,106
L
8,447
1,941
0
2,147
6,051
2,121
925
3,132
2,919
52,566
5,477
L
3,744
601
0
687
7,368
3,691
0
3,229
4,139
0
39,168
L
Erlang Shen
TheBootyTapes
Erlang Shen
5,664
3,194
0
4,129
10,386
6,196
0
5,200
5,186
0
48,770
W
10,674
4,138
0
5,107
8,397
2,884
2,756
2,167
6,230
56,304
0
L
2,870
794
0
1,195
5,024
1,675
0
2,941
2,083
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
31,722
469
Minions Killed
373
0
Camps Cleared
0
1,401,154
Distance Traveled
1,246,850
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,673
548
90
6
0
281,661
5
W
Cerberus
8,727
623
157
11
0
259,555
5
L
Cthulhu
5,139
367
19
1
0
220,000
0
W
Horus
7,194
514
27
2
0
283,299
2
W
Erlang Shen
8,046
575
101
7
0
317,245
0
L
Sol
6,878
491
113
8
0
250,612
2
L
Ravana
6,407
458
76
5
0
289,051
3
L
Erlang Shen
7,245
518
105
8
0
238,660
4
W
Sol
8,341
596
94
7
0
259,394
4
L
Neith
6,053
432
60
4
0
248,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role