Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Artanis03
Kali
Level 63
God Stats
5W - 2L
1,729 SR
Queue Stats
141W - 147L
1,522 Elo+
Party 3
Sylvanus
Sylvanus
Hignosz
Sylvanus
Level 69
God Stats
38W - 27L
1,631 SR
Queue Stats
178W - 173L
1,513 Elo+
Party 3
Vulcan
Vulcan
N0madd3
Vulcan
Level 30
God Stats
6W - 4L
1,459 SR
Queue Stats
61W - 72L
1,432 Elo+
Party 3
Jing Wei
Jing Wei
Twitch_XTyresiaX
Jing Wei
Level 26
God Stats
25W - 28L
1,405 SR
Queue Stats
230W - 255L
1,336 Elo+
Party 2
Team Averages
Level 63
1,545 SR
1,461 Elo+

VS

Team Averages
Level 61
1,434 SR
1,376 Elo+
Cupid
Cupid
 
Cupid
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DiogoMorenop
Nu Wa
Level 25
God Stats
0W - 4L
1,217 SR
Queue Stats
31W - 60L
1,264 Elo+
Party 4
Ymir
Ymir
Hawk_TJH
Ymir
Level 39
God Stats
16W - 13L
1,613 SR
Queue Stats
137W - 161L
1,365 Elo+
Party 1
Merlin
Merlin
RagnarLockk
Merlin
Level 145
God Stats
15W - 21L
1,496 SR
Queue Stats
248W - 267L
1,465 Elo+
Solo
Ne Zha
Ne Zha
yorikobanne
Ne Zha
Level 59
God Stats
5W - 12L
1,346 SR
Queue Stats
160W - 197L
1,283 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
11 / 0 / 5
11,779
654
11,854
16,309
13,335
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
15
5 / 3 / 6
9,893
550
5,712
15,014
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Hignosz
Sylvanus
16
7 / 2 / 9
10,456
581
11,411
13,183
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
N0madd3
Vulcan
16
4 / 2 / 10
10,065
559
18,181
7,840
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 6
9,817
545
6,809
13,137
5,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 6 / 1
7,865
437
6,180
12,581
4,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 8 / 3
7,679
427
6,649
10,994
3,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
13
2 / 4 / 6
7,594
422
6,027
17,768
11,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
3 / 6 / 3
8,710
484
11,022
12,062
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
0 / 7 / 3
7,161
398
5,628
15,086
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
31
Kills
10
10
Deaths
31
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
0
5
13.5
L
Cupid
 
Cupid
4
6
1
0.75
W
Kali
5
3
6
2.67
L
1
8
3
0.31
L
Ymir
2
4
6
1.25
W
Sylvanus
Hignosz
Sylvanus
7
2
9
5.75
W
Vulcan
N0madd3
Vulcan
4
2
10
4.5
L
Merlin
3
6
3
0.75
W
4
3
6
2.33
L
Ne Zha
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,967
Damage
35,506
65,483
Taken
68,491
34,016
Mitigated
29,491
29,362
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,854
1,851
0
8,526
16,309
13,335
1,678
4,102
11,861
8,694
74,255
L
Cupid
 
Cupid
6,180
2,651
0
2,708
12,581
4,587
0
5,032
7,549
0
50,573
W
Kali
5,712
2,866
0
3,906
15,014
5,341
0
6,168
8,720
0
54,474
L
6,649
755
325
979
10,994
3,383
47
4,600
6,394
40,213
0
L
Ymir
6,027
1,230
139
3,275
17,768
11,532
123
8,040
9,728
20,508
0
W
Sylvanus
Hignosz
Sylvanus
11,411
3,797
2,154
6,686
13,183
7,059
305
5,105
7,778
44,824
10,566
W
Vulcan
N0madd3
Vulcan
18,181
6,984
0
2,521
7,840
3,262
582
5,038
2,596
62,691
0
L
Merlin
11,022
108
0
392
12,062
4,252
0
5,400
6,662
55,734
0
W
6,809
6,010
0
5,569
13,137
5,019
2,228
5,473
7,500
0
58,543
L
Ne Zha
5,628
1,340
0
3,854
15,086
5,737
0
6,480
8,606
0
40,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,010
Gold Earned
39,009
480
Minions Killed
359
0
Camps Cleared
0
1,757,400
Distance Traveled
1,516,337
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,779
654
133
7
0
392,326
4
L
Cupid
7,865
437
81
5
0
299,727
3
W
Kali
9,893
550
70
4
0
374,420
3
L
Nu Wa
7,679
427
93
5
0
270,215
2
L
Ymir
7,594
422
23
1
0
321,604
0
W
Sylvanus
10,456
581
93
5
0
316,512
13
W
Vulcan
10,065
559
100
6
0
348,610
2
L
Merlin
8,710
484
94
5
0
317,572
5
W
Jing Wei
9,817
545
84
5
0
325,532
0
L
Ne Zha
7,161
398
68
4
0
307,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role