Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AsemuSei
Arachne
Level 121
God Stats
21W - 13L
1,759 SR
Queue Stats
188W - 190L
1,579 Elo+
Party 2
Charybdis
Charybdis
HarthCore
Charybdis
Level 101
God Stats
0W - 2L
1,346 SR
Queue Stats
361W - 318L
1,634 Elo+
Party 1
Janus
Janus
Spectios
Janus
Level 149
God Stats
7W - 14L
1,532 SR
Queue Stats
381W - 363L
1,620 Elo+
Party 1
Cerberus
Cerberus
YaraelPoof
Cerberus
Level 118
God Stats
5W - 4L
1,711 SR
Queue Stats
105W - 103L
1,561 Elo+
Party 2
Team Averages
Level 127
1,570 SR
1,579 Elo+

VS

Team Averages
Level 108
1,590 SR
1,565 Elo+
Fafnir
Fafnir
CrUnChYtOoTh
Fafnir
Level 68
God Stats
1W - 2L
1,213 SR
Queue Stats
212W - 268L
1,521 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GoneLewd
Morgan Le Fay
Level 89
God Stats
8W - 7L
1,686 SR
Queue Stats
307W - 261L
1,549 Elo+
Solo
Pele
Pele
Smooresie
Pele
Level 100
God Stats
11W - 4L
1,614 SR
Queue Stats
300W - 351L
1,570 Elo+
Party 3
Bellona
Bellona
alexcoy06
Bellona
Level 160
God Stats
72W - 37L
1,671 SR
Queue Stats
692W - 658L
1,593 Elo+
Solo
Chernobog
Chernobog
somebodyepic24
Chernobog
Level 121
God Stats
9W - 4L
1,765 SR
Queue Stats
306W - 327L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 5
9,603
505
8,207
12,658
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
AsemuSei
Arachne
16
1 / 3 / 4
9,231
486
7,732
17,824
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
HarthCore
Charybdis
14
2 / 5 / 1
8,960
472
5,988
12,911
4,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Spectios
Janus
16
3 / 4 / 5
9,514
501
13,375
11,620
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
YaraelPoof
Cerberus
15
0 / 3 / 4
9,154
482
6,979
25,459
23,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 5 / 6
7,847
413
5,826
14,559
16,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
GoneLewd
Morgan Le Fay
15
2 / 4 / 4
9,374
493
15,190
12,750
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
18
7 / 1 / 5
10,949
576
9,667
15,567
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
alexcoy06
Bellona
18
2 / 0 / 5
11,456
603
15,558
14,628
15,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
somebodyepic24
Chernobog
19
5 / 1 / 5
11,351
597
11,746
9,716
3,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
16
16
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
1
5
7.5
L
Arachne
AsemuSei
Arachne
1
3
4
1
W
Fafnir
0
5
6
0.6
W
Morgan Le Fay
GoneLewd
Morgan Le Fay
2
4
4
1
L
Charybdis
HarthCore
Charybdis
2
5
1
0.5
W
Pele
7
1
5
9.5
L
Janus
Spectios
Janus
3
4
5
1.38
L
Cerberus
YaraelPoof
Cerberus
0
3
4
0.67
W
Bellona
alexcoy06
Bellona
2
0
5
4.5
W
Chernobog
somebodyepic24
Chernobog
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,281
Damage
57,987
80,472
Taken
67,220
57,249
Mitigated
47,168
28,375
Healing
27,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,207
774
2,322
3,885
12,658
15,513
59
5,710
6,671
35,171
0
L
Arachne
AsemuSei
Arachne
7,732
5,303
0
7,196
17,824
8,932
475
4,413
13,251
0
86,748
W
Fafnir
5,826
792
0
1,426
14,559
16,828
327
7,088
7,225
13,244
0
W
Morgan Le Fay
GoneLewd
Morgan Le Fay
15,190
1,388
8
4,806
12,750
5,323
832
6,885
5,497
71,490
0
L
Charybdis
HarthCore
Charybdis
5,988
2,646
0
2,719
12,911
4,723
0
2,732
10,095
0
64,396
W
Pele
9,667
2,152
0
8,975
15,567
6,044
0
4,383
11,014
0
83,694
L
Janus
Spectios
Janus
13,375
749
192
737
11,620
4,519
0
3,695
7,659
72,870
0
L
Cerberus
YaraelPoof
Cerberus
6,979
930
0
11,324
25,459
23,562
17
3,533
21,780
56,378
0
W
Bellona
alexcoy06
Bellona
15,558
8,258
0
8,794
14,628
15,078
0
6,630
7,974
0
91,643
W
Chernobog
somebodyepic24
Chernobog
11,746
5,839
0
3,126
9,716
3,895
691
2,761
6,899
0
94,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
50,977
579
Minions Killed
677
0
Camps Cleared
0
1,872,575
Distance Traveled
1,974,576
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,603
505
46
2
0
378,639
6
L
Arachne
9,231
486
111
6
0
443,309
7
W
Fafnir
7,847
413
18
1
0
373,297
5
W
Morgan Le Fay
9,374
493
132
7
0
366,298
5
L
Charybdis
8,960
472
124
7
0
317,885
6
W
Pele
10,949
576
137
7
0
445,039
2
L
Janus
9,514
501
143
8
0
372,881
3
L
Cerberus
9,154
482
155
8
0
359,861
1
W
Bellona
11,456
603
206
11
0
394,805
1
W
Chernobog
11,351
597
184
10
0
395,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role