Player Matchup

Vulcan
Vulcan
Irishmin
Vulcan
Level 111
God Stats
58W - 48L
1,535 SR
Queue Stats
236W - 277L
1,349 Elo+
Solo
Ne Zha
Ne Zha
POVurSalty
Ne Zha
Level 61
God Stats
5W - 5L
1,516 SR
Queue Stats
37W - 49L
1,396 Elo+
Solo
Cthulhu
Cthulhu
SorrowWraith
Cthulhu
Level 83
God Stats
30W - 28L
1,420 SR
Queue Stats
313W - 389L
1,355 Elo+
Solo
Vamana
Vamana
UnlinkedSpace71
Vamana
Level 69
God Stats
6W - 5L
1,539 SR
Queue Stats
9W - 7L
1,398 Elo+
Solo
Neith
Neith
d87fresh
Neith
Level 68
God Stats
18W - 24L
1,414 SR
Queue Stats
500W - 597L
1,407 Elo+
Solo
Team Averages
Level 78
1,485 SR
1,381 Elo+

VS

Team Averages
Level 111
1,496 SR
1,369 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aposkiasmos
Kali
Level 138
God Stats
65W - 93L
1,426 SR
Queue Stats
368W - 465L
1,349 Elo+
Solo
Izanami
Izanami
BapestaReis
Izanami
Level 82
God Stats
10W - 10L
1,518 SR
Queue Stats
338W - 330L
1,342 Elo+
Solo
Kumbhakarna
Kumbhakarna
RisingKing69
Kumbhakarna
Level 124
God Stats
5W - 9L
1,552 SR
Queue Stats
24W - 25L
1,424 Elo+
Solo
Ymir
Ymir
colinsoscopy
Ymir
Level 57
God Stats
19W - 17L
1,483 SR
Queue Stats
348W - 386L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Irishmin
Vulcan
15
4 / 2 / 4
9,410
554
9,367
6,331
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
POVurSalty
Ne Zha
16
4 / 2 / 3
9,409
553
5,650
10,521
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SorrowWraith
Cthulhu
12
1 / 3 / 5
7,846
462
6,059
14,691
10,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 1 / 1
10,654
627
4,570
10,147
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
d87fresh
Neith
14
6 / 2 / 2
8,841
520
7,421
9,170
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 5 / 1
8,741
514
3,433
9,160
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,752
397
987
7,852
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
BapestaReis
Izanami
15
4 / 5 / 1
9,240
544
10,503
11,048
3,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
RisingKing69
Kumbhakarna
11
1 / 4 / 5
6,915
407
4,525
14,271
11,337
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 0
9,104
536
6,556
9,004
9,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
9
10
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
1
0.5
L
0
1
0
0
L
Izanami
BapestaReis
Izanami
4
5
1
0.9
W
Vulcan
Irishmin
Vulcan
4
2
4
3
W
Ne Zha
POVurSalty
Ne Zha
4
2
3
2.75
L
Kumbhakarna
RisingKing69
Kumbhakarna
1
4
5
0.88
W
Cthulhu
SorrowWraith
Cthulhu
1
3
5
1.17
W
1
1
1
1.5
L
2
1
0
2
W
Neith
d87fresh
Neith
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
26,004
50,860
Taken
51,335
26,766
Mitigated
30,867
16,114
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,433
151
0
1,160
9,160
3,084
248
3,159
5,839
52,116
0
L
987
255
0
2,643
7,852
2,922
0
566
7,246
0
40,337
L
Izanami
BapestaReis
Izanami
10,503
7,832
0
1,860
11,048
3,659
917
4,485
6,431
0
71,376
W
Vulcan
Irishmin
Vulcan
9,367
2,864
97
770
6,331
2,534
1,026
2,244
4,087
54,692
0
W
Ne Zha
POVurSalty
Ne Zha
5,650
1,476
0
3,864
10,521
4,609
0
1,880
8,641
0
74,193
L
Kumbhakarna
RisingKing69
Kumbhakarna
4,525
275
0
0
14,271
11,337
207
5,983
8,099
21,416
0
W
Cthulhu
SorrowWraith
Cthulhu
6,059
754
652
3,100
14,691
10,342
28
2,992
11,699
22,079
0
W
4,570
2,660
0
4,115
10,147
6,074
565
4,543
5,604
0
83,044
L
6,556
1,421
0
2,039
9,004
9,865
360
834
8,170
57,090
0
W
Neith
d87fresh
Neith
7,421
2,612
0
3,516
9,170
3,207
427
3,016
6,154
0
56,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
40,752
482
Minions Killed
461
0
Camps Cleared
0
1,643,285
Distance Traveled
1,426,172
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,741
514
123
7
0
267,355
0
L
Kali
6,752
397
68
4
0
242,404
1
L
Izanami
9,240
544
138
8
0
281,486
2
W
Vulcan
9,410
554
101
6
0
345,268
3
W
Ne Zha
9,409
553
106
6
0
357,626
5
L
Kumbhakarna
6,915
407
20
1
0
302,592
0
W
Cthulhu
7,846
462
39
2
0
305,696
4
W
Vamana
10,654
627
148
9
0
331,238
2
L
Ymir
9,104
536
112
7
0
332,335
1
W
Neith
8,841
520
88
5
0
303,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role