Player Matchup

Da Ji
Da Ji
DRJOHNAZOIDBERG
Da Ji
Level 122
God Stats
12W - 5L
1,751 SR
Queue Stats
204W - 181L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
Herthbul
Nu Wa
Level 160
God Stats
6W - 13L
1,515 SR
Queue Stats
10W - 29L
1,480 Elo+
Solo
Anhur
Anhur
ImInSpaceMan
Anhur
Level 107
God Stats
0W - 1L
1,391 SR
Queue Stats
26W - 21L
1,554 Elo+
Solo
Merlin
Merlin
RidexOrxPie
Merlin
Level 157
God Stats
189W - 194L
1,550 SR
Queue Stats
512W - 485L
1,585 Elo+
Party 2
Anubis
Anubis
Wafflays
Anubis
Level 92
God Stats
10W - 10L
1,709 SR
Queue Stats
102W - 92L
1,580 Elo+
Solo
Team Averages
Level 128
1,583 SR
1,553 Elo+

VS

Team Averages
Level 131
1,664 SR
1,563 Elo+
Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jalal_SJ
Anubis
Level 134
God Stats
1W - 0L
1,871 SR
Queue Stats
283W - 264L
1,565 Elo+
Party 3
Artemis
Artemis
LeoGO1
Artemis
Level 128
God Stats
3W - 4L
1,664 SR
Queue Stats
38W - 38L
1,568 Elo+
Party 1
Medusa
Medusa
hassaan_786
Medusa
Level 146
God Stats
5W - 7L
1,546 SR
Queue Stats
323W - 305L
1,559 Elo+
Party 3
Nemesis
Nemesis
vZedna
Nemesis
Level 136
God Stats
1W - 0L
1,737 SR
Queue Stats
33W - 25L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,940
694
5,324
5,565
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Herthbul
Nu Wa
11
0 / 6 / 3
5,780
578
3,175
5,805
1,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 5
6,799
680
3,475
9,383
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
1 / 1 / 3
7,407
741
5,001
2,621
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Wafflays
Anubis
14
4 / 3 / 2
7,708
771
8,248
6,531
3,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 1 / 7
7,741
774
2,425
6,453
3,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Jalal_SJ
Anubis
15
7 / 2 / 5
9,658
966
6,802
5,108
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
LeoGO1
Artemis
15
1 / 2 / 7
7,926
793
5,328
6,920
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
14
2 / 0 / 3
7,380
738
3,351
5,688
1,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
vZedna
Nemesis
14
6 / 3 / 7
9,278
928
7,613
7,488
2,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
17
17
Deaths
8
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
7
4.5
L
3
2
5
2.75
L
Nu Wa
Herthbul
Nu Wa
0
6
3
0.25
L
0
5
5
0.5
W
Anubis
Jalal_SJ
Anubis
7
2
5
4.75
W
Artemis
LeoGO1
Artemis
1
2
7
2.25
L
Merlin
1
1
3
2.5
L
Anubis
Wafflays
Anubis
4
3
2
1.67
W
Medusa
2
0
3
3.5
W
Nemesis
vZedna
Nemesis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
25,519
29,905
Taken
31,657
9,315
Mitigated
11,858
4,054
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,425
151
0
530
6,453
3,796
333
3,553
2,752
10,576
0
L
5,324
1,217
337
483
5,565
1,739
0
2,229
3,336
0
9,813
L
Nu Wa
Herthbul
Nu Wa
3,175
566
0
42
5,805
1,014
1
2,090
3,715
10,214
0
L
3,475
1,407
0
944
9,383
2,654
0
1,855
7,528
0
24,433
W
Anubis
Jalal_SJ
Anubis
6,802
243
0
1,060
5,108
1,895
333
2,984
2,118
26,289
0
W
Artemis
LeoGO1
Artemis
5,328
1,219
0
1,436
6,920
2,229
264
2,734
4,075
0
36,151
L
Merlin
5,001
136
0
625
2,621
783
0
815
1,806
34,707
0
L
Anubis
Wafflays
Anubis
8,248
232
0
1,623
6,531
3,125
0
2,482
4,049
26,640
0
W
Medusa
3,351
1,395
0
1,356
5,688
1,518
1,519
3,559
2,005
0
29,900
W
Nemesis
vZedna
Nemesis
7,613
3,054
0
1,214
7,488
2,420
86
3,188
4,243
0
16,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
41,983
229
Minions Killed
253
7
Camps Cleared
9
817,781
Distance Traveled
936,989
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,741
774
8
1
0
208,688
4
L
Da Ji
6,940
694
6
1
1
171,420
3
L
Nu Wa
5,780
578
11
1
0
140,750
0
L
Anhur
6,799
680
78
8
1
164,742
3
W
Anubis
9,658
966
51
5
4
178,542
0
W
Artemis
7,926
793
92
9
2
171,626
3
L
Merlin
7,407
741
85
9
2
171,633
2
L
Anubis
7,708
771
49
5
3
169,236
4
W
Medusa
7,380
738
73
7
1
181,882
2
W
Nemesis
9,278
928
29
3
2
196,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role