Player Matchup

Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MunWoker
Bellona
Level 13
God Stats
6W - 0L
1,704 SR
Queue Stats
36W - 21L
1,625 Elo+
Party 1
Nike
Nike
Sestock
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,463 Elo+
Solo
Thoth
Thoth
Yuiimoe
Thoth
Level 89
God Stats
1W - 0L
1,536 SR
Queue Stats
108W - 102L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
lZérÓl
Sun Wukong
Level 147
God Stats
3W - 0L
1,773 SR
Queue Stats
87W - 70L
1,615 Elo+
Party 1
Team Averages
Level 55
1,603 SR
1,545 Elo+

VS

Team Averages
Level 23
1,569 SR
1,473 Elo+
Ra
Ra
APFlourChild
Ra
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 2
Bacchus
Bacchus
Er3ndur
Bacchus
Level 88
God Stats
58W - 43L
1,646 SR
Queue Stats
355W - 363L
1,531 Elo+
Party 3
Neith
Neith
Keegzly
Neith
Level 6
God Stats
22W - 17L
1,307 SR
Queue Stats
41W - 34L
1,510 Elo+
Party 3
Olorun
Olorun
Kupotanis
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,297 Elo+
Party 2
Baba Yaga
Baba Yaga
SpikedMapleSyrup
Baba Yaga
Level 17
God Stats
12W - 11L
1,703 SR
Queue Stats
92W - 86L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 0 / 10
10,315
1,032
7,490
10,326
12,023
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
MunWoker
Bellona
16
3 / 1 / 13
10,083
1,008
6,346
7,812
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
Sestock
Nike
16
3 / 1 / 11
10,079
1,008
8,321
11,325
12,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Yuiimoe
Thoth
18
12 / 0 / 7
11,773
1,177
24,740
5,055
1,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
lZérÓl
Sun Wukong
17
5 / 0 / 17
11,148
1,115
15,238
8,940
11,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

296

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,426
843
4,889
7,906
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Er3ndur
Bacchus
15
0 / 6 / 2
9,500
950
9,408
18,494
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Keegzly
Neith
15
0 / 6 / 2
8,949
895
8,940
11,265
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Kupotanis
Olorun
15
0 / 6 / 1
8,419
842
4,898
11,884
4,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
15
2 / 4 / 0
8,977
898
10,813
17,368
6,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
26
Kills
2
2
Deaths
26
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
10
8
L
0
4
1
0.13
L
Bacchus
Er3ndur
Bacchus
0
6
2
0.17
L
Neith
Keegzly
Neith
0
6
2
0.17
L
Olorun
Kupotanis
Olorun
0
6
1
0.08
W
Bellona
MunWoker
Bellona
3
1
13
9.5
W
Nike
Sestock
Nike
3
1
11
8.5
L
Baba Yaga
2
4
0
0.5
W
Thoth
Yuiimoe
Thoth
12
0
7
15.5
W
Sun Wukong
lZérÓl
Sun Wukong
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,135
Damage
38,948
43,458
Taken
66,917
47,763
Mitigated
37,512
3,483
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,490
810
0
1,034
10,326
12,023
0
7,356
2,970
16,466
0
L
4,889
1,008
811
162
7,906
2,283
0
4,886
2,981
18,646
0
L
Bacchus
Er3ndur
Bacchus
9,408
1,119
0
1,484
18,494
19,936
0
7,835
10,072
19,661
0
L
Neith
Keegzly
Neith
8,940
3,313
0
1,465
11,265
4,086
0
4,431
6,696
0
40,365
L
Olorun
Kupotanis
Olorun
4,898
2,865
1,157
1,766
11,884
4,361
0
5,982
5,862
19,671
0
W
Bellona
MunWoker
Bellona
6,346
878
0
1,466
7,812
10,028
0
4,539
3,273
0
11,882
W
Nike
Sestock
Nike
8,321
1,023
0
250
11,325
12,036
0
8,317
3,008
727
22,176
L
Baba Yaga
10,813
437
60
2,342
17,368
6,846
0
9,717
7,469
21,704
0
W
Thoth
Yuiimoe
Thoth
24,740
819
0
0
5,055
1,963
0
3,888
1,167
54,907
0
W
Sun Wukong
lZérÓl
Sun Wukong
15,238
2,437
0
733
8,940
11,713
0
5,908
3,032
0
31,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
44,271
182
Minions Killed
176
8
Camps Cleared
4
1,000,504
Distance Traveled
856,667
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,315
1,032
23
2
2
188,971
3
L
Ra
8,426
843
41
4
2
168,801
0
L
Bacchus
9,500
950
15
2
2
173,239
0
L
Neith
8,949
895
66
7
0
153,159
0
L
Olorun
8,419
842
31
3
0
157,263
2
W
Bellona
10,083
1,008
9
1
0
194,870
0
W
Nike
10,079
1,008
32
3
0
193,027
3
L
Baba Yaga
8,977
898
23
2
0
204,205
0
W
Thoth
11,773
1,177
84
8
3
199,822
0
W
Sun Wukong
11,148
1,115
34
3
3
223,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role