Player Matchup

Artio
Artio
 
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
CodeHendriX
Artemis
Level 2
God Stats
2W - 1L
1,479 SR
Queue Stats
2W - 2L
1,404 Elo+
Party 3
Khepri
Khepri
GruxyWarlord
Khepri
Level 21
God Stats
13W - 9L
1,555 SR
Queue Stats
82W - 71L
1,566 Elo+
Party 1
Neith
Neith
Unheardpoet
Neith
Level 17
God Stats
6W - 1L
1,849 SR
Queue Stats
8W - 8L
1,650 Elo+
Party 1
Pele
Pele
lllPelelll
Pele
Level 17
God Stats
4W - 4L
1,510 SR
Queue Stats
55W - 49L
1,574 Elo+
Party 1
Team Averages
Level 20
1,578 SR
1,539 Elo+

VS

Team Averages
Level 27
1,599 SR
1,497 Elo+
Anubis
Anubis
Coldgraveyard
Anubis
Level 44
God Stats
3W - 2L
1,773 SR
Queue Stats
11W - 11L
1,581 Elo+
Party 2
Arachne
Arachne
EsportsGasMatt
Arachne
Level 26
God Stats
36W - 32L
1,567 SR
Queue Stats
217W - 232L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
SSMarku
Jormungandr
Level 20
God Stats
30W - 19L
1,485 SR
Queue Stats
82W - 93L
1,386 Elo+
Party 2
Mulan
Mulan
barojaz
Mulan
Level 16
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 2L
1,574 Elo+
Solo
Hachiman
Hachiman
xerxesman
Hachiman
Level 28
God Stats
2W - 4L
1,423 SR
Queue Stats
43W - 49L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 2 / 1
5,328
484
2,887
11,089
7,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
CodeHendriX
Artemis
9
1 / 3 / 1
5,547
504
5,705
6,296
1,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Khepri
9
1 / 0 / 5
5,899
536
2,637
4,994
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 5
5,812
528
2,150
1,865
430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
11 / 1 / 1
7,735
703
8,782
8,448
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,577
507
2,605
4,746
1,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 2
5,886
535
4,838
9,577
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SSMarku
Jormungandr
8
2 / 1 / 3
5,869
534
4,351
7,292
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
barojaz
Mulan
9
0 / 4 / 0
5,510
501
4,559
6,557
3,168
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
xerxesman
Hachiman
9
2 / 1 / 2
5,631
512
6,103
5,044
1,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
6
6
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
1
0.75
W
Artemis
CodeHendriX
Artemis
1
3
1
0.5
L
1
4
1
0.38
L
1
5
2
0.4
W
Khepri
1
0
5
3.5
L
Jormungandr
SSMarku
Jormungandr
2
1
3
3.5
W
1
0
5
3.5
L
Mulan
barojaz
Mulan
0
4
0
0
W
11
1
1
11.5
L
Hachiman
xerxesman
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
22,456
32,692
Taken
33,216
15,906
Mitigated
13,352
7,835
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,887
172
244
3,382
11,089
7,485
0
2,457
8,632
15,178
0
W
Artemis
CodeHendriX
Artemis
5,705
3,010
0
1,115
6,296
1,957
0
2,018
4,278
0
31,100
L
2,605
96
0
419
4,746
1,950
0
0
4,746
20,973
0
L
4,838
3,815
0
2,224
9,577
2,339
0
795
8,782
0
38,867
W
Khepri
2,637
769
191
699
4,994
3,698
344
0
4,994
18,704
0
L
Jormungandr
SSMarku
Jormungandr
4,351
1,590
0
590
7,292
4,457
250
1,176
6,116
16,612
0
W
2,150
581
0
865
1,865
430
126
680
1,185
0
19,229
L
Mulan
barojaz
Mulan
4,559
1,408
0
676
6,557
3,168
0
2,121
4,436
0
21,441
W
8,782
3,772
0
1,339
8,448
2,336
0
1,801
6,647
0
48,134
L
Hachiman
xerxesman
Hachiman
6,103
2,980
0
1,209
5,044
1,438
530
1,432
3,612
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
28,473
225
Minions Killed
244
0
Camps Cleared
0
1,016,022
Distance Traveled
1,000,841
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,328
484
20
2
0
206,631
4
W
Artemis
5,547
504
54
5
0
189,409
1
L
Anubis
5,577
507
45
4
0
188,157
1
L
Arachne
5,886
535
65
6
0
228,078
2
W
Khepri
5,899
536
29
3
0
189,696
1
L
Jormungandr
5,869
534
19
2
0
204,695
2
W
Neith
5,812
528
35
3
0
188,600
0
L
Mulan
5,510
501
55
5
0
191,068
4
W
Pele
7,735
703
87
8
0
241,686
2
L
Hachiman
5,631
512
60
5
0
188,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role