Player Matchup

Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze II
Mistershadow122
Merlin
Bronze II
Level 88
God Stats
10W - 19L
1,423 SR
Queue Stats
501W - 638L
223 MMR
Solo
Hercules
Hercules
Silver III
PeePeeMcGee95
Hercules
Silver III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 119L
890 MMR
Solo
Ymir
Ymir
Silver III
Wheathins
Ymir
Silver III
Level 62
God Stats
8W - 11L
1,553 SR
Queue Stats
193W - 201L
918 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
zoodles
Tsukuyomi
Silver II
Level 156
God Stats
31W - 35L
1,504 SR
Queue Stats
710W - 713L
952 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,496 SR
896 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,656 SR
790 MMR
Baron Samedi
Baron Samedi
Silver III
BiteMe93
Baron Samedi
Silver III
Level 128
God Stats
1W - 2L
1,980 SR
Queue Stats
206W - 217L
835 MMR
Solo
Nike
Nike
Bronze I
Irreversivel
Nike
Bronze I
Level 82
God Stats
5W - 1L
1,647 SR
Queue Stats
326W - 365L
314 MMR
Solo
Olorun
Olorun
Silver II
MO0ONST3R
Olorun
Silver II
Level 67
God Stats
18W - 22L
1,555 SR
Queue Stats
94W - 100L
871 MMR
Solo
Hun Batz
Hun Batz
Silver II
ValafarX
Hun Batz
Silver II
Level 158
God Stats
2W - 3L
1,587 SR
Queue Stats
79W - 109L
935 MMR
Solo
Janus
Janus
Silver II
jonhy22
Janus
Silver II
Level 141
God Stats
5W - 6L
1,509 SR
Queue Stats
112W - 130L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 5 / 2
8,463
498
13,116
11,999
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 3
7,334
431
3,983
6,416
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PeePeeMcGee95
Hercules
14
0 / 3 / 0
7,678
452
5,146
10,526
8,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
12
1 / 2 / 5
7,782
458
3,527
13,829
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
zoodles
Tsukuyomi
14
5 / 6 / 2
8,833
520
12,022
15,487
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Morgan Le FayAthenaGilgameshSetBakasura

VS

Bans
PersephoneKumbhakarnaSobekKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiteMe93
Baron Samedi
16
4 / 0 / 2
9,955
586
11,410
11,961
11,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 9
8,619
507
5,532
11,603
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
MO0ONST3R
Olorun
13
1 / 5 / 3
8,449
497
6,079
13,289
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
ValafarX
Hun Batz
15
7 / 3 / 5
9,961
586
8,822
14,077
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
jonhy22
Janus
15
8 / 4 / 4
10,142
597
9,084
11,414
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
20
20
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
5
2
1.4
W
Baron Samedi
BiteMe93
Baron Samedi
4
0
2
5
W
0
0
9
4.5
W
Olorun
MO0ONST3R
Olorun
1
5
3
0.5
L
0
4
3
0.38
L
Hercules
PeePeeMcGee95
Hercules
0
3
0
0
W
Hun Batz
ValafarX
Hun Batz
7
3
5
3.17
L
Ymir
1
2
5
1.75
W
Janus
jonhy22
Janus
8
4
4
2.5
L
Tsukuyomi
zoodles
Tsukuyomi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
40,927
58,257
Taken
62,344
28,750
Mitigated
31,876
10,764
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,116
3,763
0
1,548
11,999
3,875
0
4,410
7,480
0
46,830
W
Baron Samedi
BiteMe93
Baron Samedi
11,410
1,255
188
6,720
11,961
11,869
379
539
10,911
64,364
0
W
5,532
229
0
2,472
11,603
6,746
0
1,789
9,814
0
37,458
W
Olorun
MO0ONST3R
Olorun
6,079
2,449
732
6,183
13,289
4,096
930
1,203
12,086
55,083
0
L
3,983
43
0
1,802
6,416
2,142
0
2,371
3,875
46,862
0
L
Hercules
PeePeeMcGee95
Hercules
5,146
1,691
0
2,788
10,526
8,473
370
6,762
3,714
570
29,061
W
Hun Batz
ValafarX
Hun Batz
8,822
2,220
0
3,762
14,077
5,314
0
1,893
12,184
0
69,814
L
Ymir
3,527
1,229
0
2,066
13,829
8,686
0
5,726
7,929
25,934
0
W
Janus
jonhy22
Janus
9,084
757
53
3,229
11,414
3,851
0
2,838
8,576
52,571
0
L
Tsukuyomi
zoodles
Tsukuyomi
12,022
3,971
0
2,560
15,487
5,574
0
6,721
8,686
0
58,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
47,126
309
Minions Killed
483
0
Camps Cleared
0
1,605,857
Distance Traveled
1,589,221
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,463
498
54
3
0
288,977
2
W
Baron Samedi
9,955
586
103
6
0
277,386
2
W
Nike
8,619
507
59
3
0
314,948
5
W
Olorun
8,449
497
108
6
0
290,073
7
L
Merlin
7,334
431
76
4
0
308,284
13
L
Hercules
7,678
452
58
3
0
321,236
3
W
Hun Batz
9,961
586
111
7
0
377,138
1
L
Ymir
7,782
458
35
2
0
322,606
5
W
Janus
10,142
597
102
6
0
329,676
1
L
Tsukuyomi
8,833
520
86
5
0
364,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role