Player Matchup

Anubis
Anubis
ISxck
Anubis
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 1
Rama
Rama
WKeyDiff
Rama
Level 104
God Stats
7W - 5L
1,509 SR
Queue Stats
202W - 166L
1,638 Elo+
Party 1
Ah Puch
Ah Puch
WeChokeEasyKills
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 74L
1,634 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,624 Elo+

VS

Team Averages
Level 10
1,607 SR
1,607 Elo+
Cupid
Cupid
DELOW2COOL102
Cupid
Level 6
God Stats
11W - 5L
1,644 SR
Queue Stats
58W - 35L
1,492 Elo+
Solo
Ares
Ares
DaddyCakez
Ares
Level 12
God Stats
0W - 2L
1,332 SR
Queue Stats
20W - 9L
1,705 Elo+
Party 2
Scylla
Scylla
Heeroic
Scylla
Level 12
God Stats
1W - 1L
1,845 SR
Queue Stats
29W - 17L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ISxck
Anubis
14
6 / 7 / 6
10,079
775
8,691
10,302
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
8 / 2 / 8
11,042
849
18,653
9,064
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 10
10,283
791
14,802
13,861
6,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
8,954
689
8,318
14,430
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 6 / 7
9,764
751
10,449
18,770
22,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Heeroic
Scylla
11
3 / 9 / 7
8,498
654
5,994
14,873
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
18
Kills
13
13
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
5
6
7
1.42
L
Scylla
Heeroic
Scylla
3
9
7
0.72
W
Anubis
ISxck
Anubis
6
7
6
1.29
W
Rama
8
2
8
6
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,146
Damage
24,761
33,227
Taken
48,073
14,420
Mitigated
32,012
10,777
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,318
3,542
496
3,472
14,430
5,654
0
8,957
5,473
0
26,762
L
10,449
297
0
2,841
18,770
22,040
0
6,339
12,431
20,405
0
L
Scylla
Heeroic
Scylla
5,994
716
0
836
14,873
4,318
0
8,888
5,985
16,508
0
W
Anubis
ISxck
Anubis
8,691
283
0
3,252
10,302
4,914
369
4,669
5,633
20,286
0
W
Rama
18,653
11,627
0
1,790
9,064
3,489
1,973
5,558
3,506
0
57,862
W
14,802
564
0
5,735
13,861
6,017
753
6,473
7,388
39,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
27,216
150
Minions Killed
117
8
Camps Cleared
3
658,486
Distance Traveled
689,687
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,954
689
69
5
1
240,764
1
L
Ares
9,764
751
17
1
2
237,819
0
L
Scylla
8,498
654
31
2
0
211,104
2
W
Anubis
10,079
775
18
1
2
196,333
3
W
Rama
11,042
849
83
6
4
225,964
0
W
Ah Puch
10,283
791
49
4
2
236,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role