Player Matchup

Tyr
Tyr
CiKio
Tyr
Level 160
God Stats
5W - 3L
1,596 SR
Queue Stats
202W - 165L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
Okocim
Baron Samedi
Level 67
God Stats
1W - 0L
1,861 SR
Queue Stats
62W - 51L
1,587 Elo+
Solo
Skadi
Skadi
fdtjctyjd
Skadi
Level 148
God Stats
1W - 0L
1,566 SR
Queue Stats
187W - 143L
1,658 Elo+
Solo
Team Averages
Level 125
1,674 SR
1,636 Elo+

VS

Team Averages
Level 138
1,680 SR
1,666 Elo+
Khepri
Khepri
DavyJones93
Khepri
Level 137
God Stats
0W - 5L
1,712 SR
Queue Stats
249W - 187L
1,704 Elo+
Party 1
Artemis
Artemis
Elsycldarosahdro
Artemis
Level 119
God Stats
8W - 10L
1,585 SR
Queue Stats
162W - 224L
1,425 Elo+
Solo
Sol
Sol
JonyMacarroniYT
Sol
Level 159
God Stats
18W - 7L
1,743 SR
Queue Stats
468W - 255L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CiKio
Tyr
13
2 / 6 / 14
10,211
681
12,655
18,870
17,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Okocim
Baron Samedi
14
2 / 7 / 15
10,488
699
10,411
11,764
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
fdtjctyjd
Skadi
17
13 / 3 / 4
12,700
847
17,011
10,957
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 3 / 11
9,708
647
6,611
17,457
18,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 5
9,766
651
8,671
11,784
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 7 / 3
11,979
799
18,305
15,764
5,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
17
Kills
16
16
Deaths
17
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
CiKio
Tyr
2
6
14
1.5
L
Khepri
0
3
11
1.83
L
4
7
5
0.93
L
12
7
3
1.93
W
Baron Samedi
Okocim
Baron Samedi
2
7
15
1.36
W
Skadi
fdtjctyjd
Skadi
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,077
Damage
33,587
41,591
Taken
45,005
27,428
Mitigated
28,447
11,811
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
CiKio
Tyr
12,655
1,516
0
5,033
18,870
17,685
154
10,409
8,461
966
26,342
L
Khepri
6,611
245
180
4,284
17,457
18,770
0
5,155
11,828
23,778
0
L
8,671
3,660
0
1,040
11,784
4,376
702
3,486
7,907
0
27,193
L
18,305
6,339
0
4,981
15,764
5,301
1,035
1,965
13,410
44,765
0
W
Baron Samedi
Okocim
Baron Samedi
10,411
1,130
1,970
3,694
11,764
5,824
375
7,365
4,399
30,123
0
W
Skadi
fdtjctyjd
Skadi
17,011
6,722
0
1,114
10,957
3,919
2,178
7,476
3,481
0
57,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
31,453
171
Minions Killed
144
7
Camps Cleared
5
757,626
Distance Traveled
734,227
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,211
681
26
2
1
261,723
1
L
Khepri
9,708
647
38
3
0
298,921
4
L
Artemis
9,766
651
43
3
1
200,471
2
L
Sol
11,979
799
63
4
4
234,835
4
W
Baron Samedi
10,488
699
57
4
2
226,312
3
W
Skadi
12,700
847
88
6
4
269,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role