Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
WineAndPasta
Merlin
Level 122
God Stats
17W - 9L
1,693 SR
Queue Stats
164W - 180L
1,518 Elo+
Solo
Chang'e
Chang'e
demolitionSYL
Chang'e
Level 85
God Stats
2W - 0L
1,442 SR
Queue Stats
128W - 119L
1,425 Elo+
Solo
Skadi
Skadi
gagagleizes
Skadi
Level 126
God Stats
15W - 8L
1,615 SR
Queue Stats
777W - 766L
1,432 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,475 Elo+

VS

Team Averages
Level 112
1,533 SR
1,467 Elo+
Charybdis
Charybdis
GanX-130
Charybdis
Level 96
God Stats
4W - 7L
1,586 SR
Queue Stats
23W - 35L
1,410 Elo+
Solo
Tyr
Tyr
Isawito
Tyr
Level 116
God Stats
6W - 13L
1,432 SR
Queue Stats
378W - 388L
1,532 Elo+
Solo
Poseidon
Poseidon
MrTerrigan
Poseidon
Level 59
God Stats
37W - 40L
1,549 SR
Queue Stats
495W - 538L
1,449 Elo+
Solo
Merlin
Merlin
Tarrel_Man
Merlin
Level 143
God Stats
33W - 29L
1,620 SR
Queue Stats
1,099W - 1,082L
1,538 Elo+
Solo
Da Ji
Da Ji
alexbeath
Da Ji
Level 145
God Stats
1W - 3L
1,479 SR
Queue Stats
369W - 389L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 4 / 3
10,328
574
7,424
12,433
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
 
Susano
16
4 / 1 / 2
10,027
557
7,368
10,751
5,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
17
2 / 1 / 8
10,189
566
7,675
10,817
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
13
3 / 5 / 5
8,730
485
5,956
13,766
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 5
9,568
532
4,906
9,691
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GanX-130
Charybdis
13
4 / 6 / 2
8,420
468
6,188
11,242
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tyr
16
4 / 4 / 3
10,083
560
10,411
15,678
15,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
MrTerrigan
Poseidon
16
3 / 1 / 1
9,254
514
4,159
3,743
1,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Tarrel_Man
Merlin
13
0 / 3 / 5
7,836
435
6,846
6,782
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
alexbeath
Da Ji
14
2 / 4 / 5
8,794
489
5,019
10,535
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
13
13
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
4
3
1.88
W
Susano
 
Susano
4
1
2
5
L
Charybdis
GanX-130
Charybdis
4
6
2
0.83
L
Tyr
4
4
3
1.38
L
Poseidon
MrTerrigan
Poseidon
3
1
1
3.5
L
Merlin
Tarrel_Man
Merlin
0
3
5
0.83
W
Merlin
2
1
8
6
L
Da Ji
alexbeath
Da Ji
2
4
5
1.13
W
Chang'e
3
5
5
1.1
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
32,623
57,458
Taken
47,980
21,524
Mitigated
24,437
22,480
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,424
1,090
0
4,090
12,433
4,712
0
1,985
10,229
0
68,971
W
Susano
 
Susano
7,368
1,152
0
3,241
10,751
5,549
638
1,417
9,278
0
58,976
L
Charybdis
GanX-130
Charybdis
6,188
1,898
0
1,811
11,242
3,036
384
4,432
6,438
0
39,708
L
Tyr
10,411
723
0
4,960
15,678
15,059
152
3,935
11,603
0
54,217
L
Poseidon
MrTerrigan
Poseidon
4,159
201
0
729
3,743
1,033
0
776
2,967
60,242
0
L
Merlin
Tarrel_Man
Merlin
6,846
263
94
894
6,782
2,023
0
1,690
5,046
43,323
0
W
Merlin
7,675
216
101
5,091
10,817
4,080
389
2,566
8,129
78,778
0
L
Da Ji
alexbeath
Da Ji
5,019
698
0
2,662
10,535
3,286
0
2,190
8,295
0
37,515
W
Chang'e
5,956
372
1,459
5,258
13,766
4,196
442
2,025
11,597
35,330
0
W
4,906
1,293
0
3,240
9,691
2,987
2,416
2,662
6,915
0
62,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
44,387
558
Minions Killed
435
0
Camps Cleared
0
1,672,847
Distance Traveled
1,507,062
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,328
574
136
8
0
357,526
4
W
Susano
10,027
557
121
7
0
362,189
4
L
Charybdis
8,420
468
63
4
0
279,220
3
L
Tyr
10,083
560
110
6
0
371,936
3
L
Poseidon
9,254
514
103
6
0
296,851
5
L
Merlin
7,836
435
91
5
0
275,752
3
W
Merlin
10,189
566
142
8
0
331,093
4
L
Da Ji
8,794
489
68
4
0
283,303
3
W
Chang'e
8,730
485
45
3
0
295,573
0
W
Skadi
9,568
532
114
6
0
326,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role