Player Matchup

Ra
Ra
Cancer_SA
Ra
Level 29
God Stats
1W - 1L
1,517 SR
Queue Stats
304W - 284L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
David_484848
Danzaburou
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 78L
1,456 Elo+
Solo
Fenrir
Fenrir
RABBI-RAFFZAHN
Fenrir
Level 29
God Stats
15W - 9L
1,738 SR
Queue Stats
224W - 166L
1,579 Elo+
Solo
Geb
Geb
Vrosnon
Geb
Level 26
God Stats
1W - 1L
1,784 SR
Queue Stats
82W - 84L
1,537 Elo+
Party 2
Odin
Odin
ktstrmrt
Odin
Level 25
God Stats
7W - 4L
1,691 SR
Queue Stats
95W - 82L
1,565 Elo+
Solo
Team Averages
Level 26
1,646 SR
1,544 Elo+

VS

Team Averages
Level 25
1,645 SR
1,609 Elo+
Medusa
Medusa
AlfieMead
Medusa
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
48W - 15L
1,756 Elo+
Party 1
Apollo
Apollo
JDecimatR
Apollo
Level 5
God Stats
6W - 2L
1,791 SR
Queue Stats
19W - 4L
1,792 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mans_EA7
Morgan Le Fay
Level 26
God Stats
4W - 5L
1,613 SR
Queue Stats
67W - 64L
1,410 Elo+
Solo
Pele
Pele
PsychosisEffect
Pele
Level 72
God Stats
27W - 8L
1,592 SR
Queue Stats
441W - 283L
1,724 Elo+
Party 1
Nike
Nike
viable329rameau
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,708
514
4,259
9,610
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
David_484848
Danzaburou
11
0 / 6 / 2
6,409
427
3,625
9,267
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 2
8,567
571
6,691
10,293
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
9
0 / 10 / 4
6,260
417
3,304
13,956
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odin
15
3 / 1 / 3
9,399
627
6,061
6,999
6,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlfieMead
Medusa
14
11 / 1 / 3
8,628
575
11,409
9,591
3,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
JDecimatR
Apollo
13
3 / 1 / 13
7,851
523
7,188
7,567
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Mans_EA7
Morgan Le Fay
13
3 / 3 / 8
7,765
518
7,824
7,435
2,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 3
9,620
641
8,567
12,215
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 3
7,045
470
2,065
7,045
5,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
25
25
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlfieMead
Medusa
11
1
3
12.5
L
2
6
0
0.33
L
Danzaburou
David_484848
Danzaburou
0
6
2
0.17
W
Apollo
JDecimatR
Apollo
3
1
13
9.5
W
Morgan Le Fay
Mans_EA7
Morgan Le Fay
3
3
8
2.33
W
7
2
3
4.25
L
5
2
2
3
L
Geb
0
10
4
0.2
L
Odin
3
1
3
4.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
37,053
50,125
Taken
43,853
23,633
Mitigated
21,317
10,727
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlfieMead
Medusa
11,409
5,036
0
4,805
9,591
3,611
1,780
1,217
8,227
0
62,148
L
4,259
358
246
2,834
9,610
2,903
671
2,960
6,650
35,472
0
L
Danzaburou
David_484848
Danzaburou
3,625
1,461
0
2,094
9,267
2,420
456
706
8,561
0
28,865
W
Apollo
JDecimatR
Apollo
7,188
4,119
0
1,955
7,567
2,728
132
1,372
6,195
0
43,785
W
Morgan Le Fay
Mans_EA7
Morgan Le Fay
7,824
771
0
2,019
7,435
2,556
166
2,766
4,516
36,025
0
W
8,567
3,053
0
6,311
12,215
6,699
0
2,963
9,032
0
76,051
L
6,691
1,605
0
3,441
10,293
6,511
0
972
9,321
1,077
56,792
L
Geb
3,304
358
0
0
13,956
4,863
0
2,581
11,375
14,291
0
L
Odin
6,061
856
0
2,112
6,999
6,936
0
605
6,394
6,699
47,060
W
2,065
336
0
530
7,045
5,723
0
549
6,186
0
33,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
40,909
368
Minions Killed
461
0
Camps Cleared
0
1,411,426
Distance Traveled
1,381,145
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,628
575
90
6
0
259,805
1
L
Ra
7,708
514
60
4
0
256,873
3
L
Danzaburou
6,409
427
64
4
0
259,418
0
W
Apollo
7,851
523
90
6
0
285,235
0
W
Morgan Le Fay
7,765
518
65
4
0
273,822
0
W
Pele
9,620
641
140
9
0
307,873
3
L
Fenrir
8,567
571
103
7
0
309,483
2
L
Geb
6,260
417
9
1
0
285,645
3
L
Odin
9,399
627
132
9
0
300,007
3
W
Nike
7,045
470
76
5
0
254,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role