Player Matchup

Gilgamesh
Gilgamesh
CrazyChradium
Gilgamesh
Level 46
God Stats
1W - 1L
1,208 SR
Queue Stats
168W - 152L
1,557 Elo+
Solo
Xing Tian
Xing Tian
Juggzzzz
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,637 Elo+
Party 2
Neith
Neith
RoboMaster13
Neith
Level 45
God Stats
2W - 0L
1,850 SR
Queue Stats
40W - 43L
1,534 Elo+
Solo
Tiamat
Tiamat
Vizzla
Tiamat
Level 111
God Stats
9W - 4L
1,738 SR
Queue Stats
110W - 69L
1,669 Elo+
Party 2
Chang'e
Chang'e
rayhoe
Chang'e
Level 47
God Stats
6W - 7L
1,559 SR
Queue Stats
107W - 121L
1,544 Elo+
Solo
Team Averages
Level 53
1,571 SR
1,588 Elo+

VS

Team Averages
Level 96
1,735 SR
1,655 Elo+
Baba Yaga
Baba Yaga
Honeyme
Baba Yaga
Level 159
God Stats
0W - 1L
1,872 SR
Queue Stats
5W - 8L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
RakzUp_Killaaa
Gilgamesh
Level 104
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 6L
1,286 Elo+
Solo
Rama
Rama
SexyVirgin69
Rama
Level 29
God Stats
0W - 1L
1,841 SR
Queue Stats
72W - 17L
1,856 Elo+
Party 1
Thanatos
Thanatos
Suspectwheat639
Thanatos
Level 45
God Stats
6W - 1L
1,919 SR
Queue Stats
109W - 34L
1,831 Elo+
Party 1
Sylvanus
Sylvanus
Yamaikochan
Sylvanus
Level 144
God Stats
0W - 1L
1,750 SR
Queue Stats
176W - 66L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyChradium
Gilgamesh
20
13 / 6 / 18
16,989
629
20,012
25,988
19,696
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
Juggzzzz
Xing Tian
18
1 / 6 / 16
13,246
491
5,544
29,623
32,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
6,999
259
0
0
0
Tiamat
Vizzla
Tiamat
20
21 / 3 / 16
18,325
679
42,090
29,832
28,015
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
rayhoe
Chang'e
20
18 / 2 / 18
18,092
670
30,955
29,018
27,279
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Honeyme
Baba Yaga
19
5 / 10 / 5
13,349
494
16,436
25,505
9,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RakzUp_Killaaa
Gilgamesh
18
0 / 13 / 3
12,225
453
3,333
21,439
9,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 10 / 2
14,735
546
17,366
28,586
11,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
18
2 / 12 / 4
12,431
460
7,291
24,411
9,785
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Yamaikochan
Sylvanus
20
5 / 9 / 5
14,324
531
18,868
33,757
34,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
35
53
Kills
16
17
Deaths
54
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrazyChradium
Gilgamesh
13
6
18
3.67
L
Baba Yaga
Honeyme
Baba Yaga
5
10
5
0.75
W
Xing Tian
Juggzzzz
Xing Tian
1
6
16
1.5
L
Gilgamesh
RakzUp_Killaaa
Gilgamesh
0
13
3
0.12
W
0
0
0
0
L
4
10
2
0.5
L
Thanatos
2
12
4
0.33
W
Tiamat
Vizzla
Tiamat
21
3
16
9.67
L
Sylvanus
Yamaikochan
Sylvanus
5
9
5
0.83
W
Chang'e
rayhoe
Chang'e
18
2
18
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,601
Damage
63,294
114,461
Taken
133,698
107,116
Mitigated
74,878
43,360
Healing
33,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrazyChradium
Gilgamesh
20,012
5,408
0
5,136
25,988
19,696
4,625
6,278
18,031
0
145,685
L
Baba Yaga
Honeyme
Baba Yaga
16,436
1,063
362
5,740
25,505
9,608
476
14,088
11,173
74,409
0
W
Xing Tian
Juggzzzz
Xing Tian
5,544
694
0
2,873
29,623
32,126
172
10,519
16,172
24,150
0
L
Gilgamesh
RakzUp_Killaaa
Gilgamesh
3,333
543
0
664
21,439
9,569
1,819
11,968
9,423
0
52,700
W
0
0
0
0
0
0
0
0
0
0
0
L
17,366
15,376
246
9,761
28,586
11,118
5,332
15,864
12,578
0
101,613
L
Thanatos
7,291
1,466
0
9,010
24,411
9,785
24
14,811
9,384
0
81,288
W
Tiamat
Vizzla
Tiamat
42,090
3,846
1,100
12,698
29,832
28,015
3,316
13,646
15,584
140,736
0
L
Sylvanus
Yamaikochan
Sylvanus
18,868
4,131
511
7,094
33,757
34,798
2,956
21,330
12,097
83,314
14,687
W
Chang'e
rayhoe
Chang'e
30,955
2,150
6,972
14,581
29,018
27,279
2,936
10,293
18,234
115,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,651
Gold Earned
67,064
554
Minions Killed
632
0
Camps Cleared
0
2,023,030
Distance Traveled
2,058,899
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,989
629
162
6
0
503,809
8
L
Baba Yaga
13,349
494
124
5
0
424,502
6
W
Xing Tian
13,246
491
34
1
0
436,269
4
L
Gilgamesh
12,225
453
96
4
0
440,218
0
W
Neith
6,999
259
0
0
0
0
0
L
Rama
14,735
546
149
6
0
394,929
1
L
Thanatos
12,431
460
127
5
0
421,001
0
W
Tiamat
18,325
679
171
6
0
556,369
7
L
Sylvanus
14,324
531
136
5
0
378,249
1
W
Chang'e
18,092
670
187
7
0
526,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role