Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ercuus
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 1
Bacchus
Bacchus
naabetse007
Bacchus
Level 148
God Stats
24W - 29L
1,498 SR
Queue Stats
607W - 621L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
oscarcanarion
Ao Kuang
Level 68
God Stats
2W - 1L
1,687 SR
Queue Stats
59W - 63L
1,447 Elo+
Party 1
Apollo
Apollo
sorapopo1234
Apollo
Level 103
God Stats
6W - 4L
1,487 SR
Queue Stats
272W - 280L
1,403 Elo+
Party 1
Team Averages
Level 106
1,534 SR
1,429 Elo+

VS

Team Averages
Level 84
1,472 SR
1,397 Elo+
Nu Wa
Nu Wa
CromeGear
Nu Wa
Level 66
God Stats
39W - 49L
1,498 SR
Queue Stats
212W - 250L
1,333 Elo+
Party 2
Athena
Athena
DecieverDark
Athena
Level 108
God Stats
18W - 18L
1,500 SR
Queue Stats
221W - 223L
1,405 Elo+
Solo
Artio
Artio
Pookmunki
Artio
Level 95
God Stats
22W - 27L
1,424 SR
Queue Stats
677W - 679L
1,447 Elo+
Solo
Neith
Neith
SAURØN22
Neith
Level 87
God Stats
176W - 189L
1,516 SR
Queue Stats
321W - 378L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeom Manikin
Tsukuyomi
Level 65
God Stats
37W - 46L
1,420 SR
Queue Stats
125W - 154L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 1 / 1
5,795
527
4,922
8,433
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
11
1 / 3 / 2
5,862
533
1,099
6,179
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
naabetse007
Bacchus
11
7 / 1 / 5
7,217
656
5,456
6,773
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
oscarcanarion
Ao Kuang
11
2 / 0 / 4
6,430
585
2,592
6,295
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
6 / 0 / 3
7,102
646
7,803
7,268
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CromeGear
Nu Wa
10
2 / 3 / 1
6,217
565
5,038
5,599
1,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
8
1 / 5 / 1
5,251
477
1,823
8,745
2,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Pookmunki
Artio
11
1 / 1 / 0
6,255
569
4,955
9,633
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SAURØN22
Neith
9
0 / 4 / 0
5,579
507
4,877
7,126
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Zeom Manikin
Tsukuyomi
10
1 / 3 / 1
6,041
549
2,132
7,724
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
1
0.5
L
Nu Wa
CromeGear
Nu Wa
2
3
1
0.83
L
Athena
1
5
1
0.3
W
Ra
1
3
2
0.67
L
Artio
Pookmunki
Artio
1
1
0
1
L
Neith
SAURØN22
Neith
0
4
0
0
L
Tsukuyomi
Zeom Manikin
Tsukuyomi
1
3
1
0.5
W
Bacchus
naabetse007
Bacchus
7
1
5
9.5
W
Ao Kuang
oscarcanarion
Ao Kuang
2
0
4
4
W
Apollo
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
18,825
34,948
Taken
38,827
15,524
Mitigated
15,154
10,990
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,922
820
0
1,988
8,433
4,489
0
4,689
3,046
0
30,280
L
Nu Wa
CromeGear
Nu Wa
5,038
1,265
0
974
5,599
1,708
0
2,683
2,916
31,770
0
L
Athena
1,823
603
88
528
8,745
2,991
314
1,646
7,055
11,691
0
W
Ra
1,099
287
135
1,710
6,179
1,612
156
3,045
3,134
33,301
0
L
Artio
Pookmunki
Artio
4,955
642
60
6,040
9,633
5,965
442
1,154
7,820
31,871
0
L
Neith
SAURØN22
Neith
4,877
2,458
0
2,105
7,126
1,898
836
1,682
5,444
0
34,184
L
Tsukuyomi
Zeom Manikin
Tsukuyomi
2,132
515
0
2,796
7,724
2,592
11
1,982
5,742
0
30,128
W
Bacchus
naabetse007
Bacchus
5,456
1,135
0
1,786
6,773
5,318
0
1,571
5,161
14,111
0
W
Ao Kuang
oscarcanarion
Ao Kuang
2,592
802
0
1,933
6,295
1,789
0
854
5,395
38,801
0
W
Apollo
7,803
5,108
0
3,438
7,268
2,316
834
936
6,332
0
43,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
29,343
295
Minions Killed
284
0
Camps Cleared
0
1,051,292
Distance Traveled
974,356
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,795
527
66
6
0
188,106
3
L
Nu Wa
6,217
565
58
5
0
179,264
2
L
Athena
5,251
477
23
2
0
201,428
1
W
Ra
5,862
533
56
5
0
190,486
0
L
Artio
6,255
569
66
6
0
199,087
4
L
Neith
5,579
507
70
6
0
171,186
0
L
Tsukuyomi
6,041
549
67
6
0
223,391
3
W
Bacchus
7,217
656
19
2
0
228,849
2
W
Ao Kuang
6,430
585
75
7
0
237,751
0
W
Apollo
7,102
646
79
7
0
206,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role