Player Matchup

Erlang Shen
Erlang Shen
ArcaneWaters
Erlang Shen
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,494 Elo+
Party 1
Merlin
Merlin
Canassoda01
Merlin
Level 28
God Stats
1W - 4L
1,226 SR
Queue Stats
48W - 64L
1,613 Elo+
Solo
Fenrir
Fenrir
PrOspect EVO
Fenrir
Level 28
God Stats
18W - 14L
1,569 SR
Queue Stats
76W - 55L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Tiltodactyl
Kukulkan
Level 28
God Stats
10W - 4L
1,733 SR
Queue Stats
129W - 75L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Waterwar2000
Gilgamesh
Level 27
God Stats
4W - 5L
1,765 SR
Queue Stats
153W - 154L
1,514 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,547 Elo+

VS

Team Averages
Level 17
1,611 SR
1,484 Elo+
Danzaburou
Danzaburou
AIoha Shirt
Danzaburou
Level 28
God Stats
11W - 1L
1,500 SR
Queue Stats
62W - 54L
1,533 Elo+
Solo
Bellona
Bellona
Hyogathesaint08
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,337 Elo+
Solo
Sylvanus
Sylvanus
Sleegi eat cake
Sylvanus
Level 6
God Stats
6W - 3L
1,734 SR
Queue Stats
13W - 9L
1,549 Elo+
Solo
Zeus
Zeus
dävid125
Zeus
Level 18
God Stats
6W - 9L
1,499 SR
Queue Stats
33W - 32L
1,516 Elo+
Solo
Yemoja
Yemoja
pumori67
Yemoja
Level 26
God Stats
5W - 3L
1,824 SR
Queue Stats
138W - 132L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArcaneWaters
Erlang Shen
15
2 / 2 / 1
8,576
536
4,100
9,699
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
12
2 / 4 / 3
7,745
484
9,574
10,240
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
1 / 6 / 5
7,506
469
5,347
12,823
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Tiltodactyl
Kukulkan
15
7 / 4 / 1
9,140
571
7,734
7,718
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Waterwar2000
Gilgamesh
10
1 / 4 / 4
7,241
453
6,377
16,101
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIoha Shirt
Danzaburou
15
11 / 3 / 3
10,661
666
12,846
12,615
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 3
7,914
495
2,942
8,166
6,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
17
6 / 1 / 3
10,140
634
9,596
11,788
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
13
1 / 3 / 5
8,116
507
8,057
7,768
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
pumori67
Yemoja
12
1 / 3 / 9
8,068
504
3,491
11,121
9,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
20
20
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AIoha Shirt
Danzaburou
11
3
3
4.17
L
Erlang Shen
ArcaneWaters
Erlang Shen
2
2
1
1.25
L
Merlin
2
4
3
0.88
W
1
3
3
0.83
L
Fenrir
1
6
5
0.58
W
Sylvanus
6
1
3
7.5
L
Kukulkan
Tiltodactyl
Kukulkan
7
4
1
1.88
L
Gilgamesh
Waterwar2000
Gilgamesh
1
4
4
0.75
W
Zeus
1
3
5
1.17
W
Yemoja
pumori67
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
36,932
56,581
Taken
51,458
31,437
Mitigated
29,398
11,654
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AIoha Shirt
Danzaburou
12,846
6,816
0
3,794
12,615
4,061
220
5,134
7,481
0
60,588
L
Erlang Shen
ArcaneWaters
Erlang Shen
4,100
1,866
0
3,431
9,699
7,629
382
4,511
5,188
0
46,688
L
Merlin
9,574
583
0
1,835
10,240
2,952
0
2,643
7,597
43,082
0
W
2,942
939
0
1,409
8,166
6,384
534
2,968
5,198
0
24,966
L
Fenrir
5,347
1,142
0
4,048
12,823
4,424
0
2,821
9,872
0
38,468
W
Sylvanus
9,596
2,315
1,713
7,173
11,788
6,879
0
1,313
10,475
60,071
22,482
L
Kukulkan
Tiltodactyl
Kukulkan
7,734
532
0
810
7,718
2,716
0
4,244
3,474
51,494
0
L
Gilgamesh
Waterwar2000
Gilgamesh
6,377
1,746
0
1,530
16,101
13,716
0
5,940
9,985
0
26,529
W
Zeus
8,057
588
0
1,353
7,768
2,459
658
3,019
4,749
42,910
0
W
Yemoja
pumori67
Yemoja
3,491
1,148
1,045
2,894
11,121
9,615
0
4,874
6,247
25,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
44,899
396
Minions Killed
405
0
Camps Cleared
0
1,477,154
Distance Traveled
1,430,228
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,661
666
87
5
0
293,424
2
L
Erlang Shen
8,576
536
101
6
0
274,508
4
L
Merlin
7,745
484
76
5
0
257,652
0
W
Bellona
7,914
495
60
4
0
270,227
2
L
Fenrir
7,506
469
78
5
0
328,453
6
W
Sylvanus
10,140
634
144
9
0
317,043
5
L
Kukulkan
9,140
571
111
7
0
301,450
3
L
Gilgamesh
7,241
453
30
2
0
315,091
3
W
Zeus
8,116
507
79
5
0
259,122
0
W
Yemoja
8,068
504
35
2
0
290,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role