Player Matchup

Apollo
Apollo
Fr4nco0359
Apollo
Level 23
God Stats
11W - 16L
1,326 SR
Queue Stats
57W - 60L
1,362 Elo+
Party 2
Chronos
Chronos
Furboncio
Chronos
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,271 Elo+
Party 1
Jormungandr
Jormungandr
SrBilada
Jormungandr
Level 15
God Stats
2W - 2L
1,528 SR
Queue Stats
35W - 35L
1,266 Elo+
Party 1
Cu Chulainn
Cu Chulainn
j3remay4
Cu Chulainn
Level 26
God Stats
37W - 23L
1,641 SR
Queue Stats
201W - 210L
1,491 Elo+
Party 2
Thor
Thor
polite_deer164
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,328 Elo+
Party 1
Team Averages
Level 17
1,499 SR
1,343 Elo+

VS

Team Averages
Level 24
1,559 SR
1,401 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BLACKRIVOTRIL
Ymir
Level 37
God Stats
18W - 22L
1,615 SR
Queue Stats
283W - 348L
1,400 Elo+
Party 3
Persephone
Persephone
amoaabigail
Persephone
Level 28
God Stats
12W - 7L
1,736 SR
Queue Stats
152W - 166L
1,484 Elo+
Solo
Bellona
Bellona
jackwalkers
Bellona
Level 24
God Stats
36W - 50L
1,443 SR
Queue Stats
120W - 163L
1,384 Elo+
Party 3
Sol
Sol
kaeo-iwnl
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fr4nco0359
Apollo
9
4 / 1 / 2
5,689
569
3,814
5,337
1,520
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Furboncio
Chronos
9
2 / 2 / 2
5,645
565
2,297
4,212
1,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
SrBilada
Jormungandr
8
2 / 2 / 2
5,307
531
2,081
5,652
2,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
j3remay4
Cu Chulainn
9
3 / 2 / 4
5,872
587
3,513
5,956
3,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
2 / 4 / 0
4,774
477
1,062
5,791
1,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 1 / 0
7,060
706
4,083
4,537
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 1 / 0
5,971
597
4,300
5,448
2,880
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
amoaabigail
Persephone
7
0 / 3 / 6
5,248
525
3,539
3,925
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
jackwalkers
Bellona
7
0 / 3 / 0
4,632
463
1,884
5,608
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 5 / 0
3,859
386
1,400
4,129
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
11
11
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
1
0
6
L
5
1
0
5
W
Apollo
Fr4nco0359
Apollo
4
1
2
5
W
Chronos
Furboncio
Chronos
2
2
2
1.5
W
Jormungandr
SrBilada
Jormungandr
2
2
2
1.5
L
Persephone
amoaabigail
Persephone
0
3
6
1
W
Cu Chulainn
j3remay4
Cu Chulainn
3
2
4
2.5
L
Bellona
jackwalkers
Bellona
0
3
0
0
L
0
5
0
0
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,767
Damage
15,206
26,948
Taken
23,647
10,113
Mitigated
11,524
5,001
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,083
1,662
0
2,518
4,537
2,723
0
657
3,796
0
45,624
L
4,300
1,494
0
1,968
5,448
2,880
220
1,073
4,267
29,881
0
W
Apollo
Fr4nco0359
Apollo
3,814
2,177
0
2,266
5,337
1,520
432
1,820
3,349
0
22,693
W
Chronos
Furboncio
Chronos
2,297
744
0
284
4,212
1,268
1,444
1,244
2,968
23,389
0
W
Jormungandr
SrBilada
Jormungandr
2,081
895
0
0
5,652
2,542
30
3,219
2,433
14,248
0
L
Persephone
amoaabigail
Persephone
3,539
0
43
681
3,925
1,482
42
2,028
1,894
11,991
0
W
Cu Chulainn
j3remay4
Cu Chulainn
3,513
862
0
2,201
5,956
3,299
0
1,283
4,640
670
20,961
L
Bellona
jackwalkers
Bellona
1,884
509
0
1,210
5,608
3,635
0
285
5,155
0
17,067
L
1,400
707
0
622
4,129
804
0
334
3,795
6,952
0
W
1,062
380
0
250
5,791
1,484
294
1,472
4,319
0
14,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
26,770
185
Minions Killed
224
0
Camps Cleared
0
834,104
Distance Traveled
914,633
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,060
706
92
9
0
228,731
0
L
Ymir
5,971
597
59
6
0
176,561
0
W
Apollo
5,689
569
40
4
0
161,327
0
W
Chronos
5,645
565
53
5
0
166,083
0
W
Jormungandr
5,307
531
21
2
0
170,308
0
L
Persephone
5,248
525
26
3
0
165,121
1
W
Cu Chulainn
5,872
587
45
5
0
172,636
1
L
Bellona
4,632
463
36
4
0
177,345
0
L
Sol
3,859
386
11
1
0
166,875
0
W
Thor
4,774
477
26
3
0
163,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role