Player Matchup

Charybdis
Charybdis
Homiex0gx420
Charybdis
Level 64
God Stats
12W - 19L
1,365 SR
Queue Stats
306W - 400L
1,386 Elo+
Party 1
Thor
Thor
ILLScorpio710
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Thoth
Thoth
WildcatMonkey14
Thoth
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 132L
1,251 Elo+
Solo
Janus
Janus
gabepx
Janus
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 19L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
unbreakable0092
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,448 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,323 Elo+

VS

Team Averages
Level 22
1,432 SR
1,349 Elo+
Jormungandr
Jormungandr
IdioticCrib77
Jormungandr
Level 20
God Stats
4W - 2L
1,368 SR
Queue Stats
59W - 54L
1,471 Elo+
Party 2
Ra
Ra
Mkcloud
Ra
Level 16
God Stats
5W - 2L
1,704 SR
Queue Stats
70W - 60L
1,333 Elo+
Solo
Cthulhu
Cthulhu
OliveChip168666
Cthulhu
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
18W - 23L
1,471 Elo+
Party 2
Cerberus
Cerberus
RealDeal857391
Cerberus
Level 22
God Stats
1W - 1L
1,236 SR
Queue Stats
122W - 147L
1,341 Elo+
Solo
Mercury
Mercury
xX_delga_Xx
Mercury
Level 29
God Stats
5W - 7L
1,351 SR
Queue Stats
42W - 69L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Homiex0gx420
Charybdis
20
12 / 9 / 14
15,600
1,300
37,799
24,323
7,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 20 / 19
12,971
1,081
11,007
30,708
9,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 10 / 16
12,915
1,076
8,699
20,011
5,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
gabepx
Janus
20
3 / 4 / 17
13,087
1,091
13,862
14,370
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
unbreakable0092
Gilgamesh
20
11 / 3 / 16
15,475
1,290
25,829
25,555
10,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IdioticCrib77
Jormungandr
20
16 / 7 / 22
15,733
1,311
31,954
22,515
13,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 16
13,420
1,118
19,312
14,588
9,771
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 8 / 29
13,782
1,149
24,966
25,776
18,459
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
5 / 6 / 27
13,005
1,084
7,690
20,575
31,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
xX_delga_Xx
Mercury
20
9 / 7 / 12
13,482
1,124
22,667
22,028
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
152
33
Kills
46
46
Deaths
33
82
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Homiex0gx420
Charybdis
12
9
14
2.11
L
3
20
19
0.63
W
Jormungandr
IdioticCrib77
Jormungandr
16
7
22
3.86
W
8
5
16
3.2
W
8
8
29
2.81
W
Cerberus
5
6
27
3.08
L
4
10
16
1.2
L
Janus
gabepx
Janus
3
4
17
2.88
L
Gilgamesh
unbreakable0092
Gilgamesh
11
3
16
6.33
W
Mercury
xX_delga_Xx
Mercury
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,196
Damage
106,589
114,967
Taken
105,482
38,006
Mitigated
83,605
3,567
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Homiex0gx420
Charybdis
37,799
21,639
0
1,377
24,323
7,957
0
18,284
6,039
0
77,615
L
11,007
6,975
0
58
30,708
9,042
0
26,409
4,299
0
18,986
W
Jormungandr
IdioticCrib77
Jormungandr
31,954
10,211
0
0
22,515
13,582
0
5,473
17,042
56,181
0
W
19,312
2,937
694
213
14,588
9,771
0
2,954
11,634
43,600
0
W
24,966
2,894
1,385
2,708
25,776
18,459
0
4,872
20,904
51,628
0
W
Cerberus
7,690
1,242
0
973
20,575
31,463
0
3,961
16,614
13,947
0
L
8,699
2,148
0
16
20,011
5,908
0
14,777
5,234
18,422
0
L
Janus
gabepx
Janus
13,862
3,110
0
961
14,370
4,109
0
10,285
4,085
39,575
0
L
Gilgamesh
unbreakable0092
Gilgamesh
25,829
8,485
198
957
25,555
10,990
0
14,167
11,388
126
40,673
W
Mercury
xX_delga_Xx
Mercury
22,667
15,040
0
3,398
22,028
10,330
0
5,355
16,673
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,048
Gold Earned
69,422
197
Minions Killed
227
4
Camps Cleared
8
984,325
Distance Traveled
1,057,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,600
1,300
66
6
1
198,355
0
L
Thor
12,971
1,081
13
1
1
190,007
0
W
Jormungandr
15,733
1,311
67
6
0
187,382
0
W
Ra
13,420
1,118
59
5
2
192,262
0
W
Cthulhu
13,782
1,149
49
4
1
219,798
1
W
Cerberus
13,005
1,084
22
2
0
213,728
0
L
Thoth
12,915
1,076
15
1
0
213,102
0
L
Janus
13,087
1,091
70
6
2
208,980
0
L
Gilgamesh
15,475
1,290
33
3
0
173,881
0
W
Mercury
13,482
1,124
30
3
5
244,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role